Valkyrie Lupia Blitzer Posted October 20, 2008 Report Share Posted October 20, 2008 [spoiler=X-Heroes Vol. 1]X-Hero Ecstasy Spark1900/2150Level 11LIGHT AttributeWarrior/Thunder/Extra/EffectThis card can only be Special Summoned by Releasing 1 "X-Hero Sparking Thunder" and the highest ATK monster on the field other than the Released "X-Hero Sparking Thunder." When this card is Summoned, destroy all cards on the field, except this card. Then, your opponent select 1 monster in their hand or Deck that has 1900-2400 ATK and removes it from play. Special Summon 1 "Spark Token" (? ATK/? DEF/Level 5/LIGHT/Thunder/Effect) to your opponent's side of the field. The "Spark Token" has ATK and DEF equal to the monster your opponent removed form play by this card's effect. "Spark Tokens" cannot be Released. You may discard 1 card from the top of your deck to Special Summon 1 "Spark Token" with 0 ATK to either side of the field. You can only Special Summon 1 "Spark Token" to your side of the field once per turn. Once per turn, send 1 "Spark Token" on your opponent's side of the field which has 1100 ATK or less to the Graveyard to increase this card's ATK and DEF by 1000 until the end of the turn. X-Hero Solar Flare Wind3000/3100Level 9LIGHT AttributeWarrior/Fusion/Effect"X-Hero Solar Shine"+"X-Hero Crosswinds"This card's Attribute also counts as FIRE and WIND. This card may be Special Summoned from the Extra Deck or the Graveyard by sending the above Fusion Materials to your Graveyard. This card may attack up to 3 monsters per turn. Everytime this card attacks, inflict 550 damage to your opponent for each card on your side of the field, and destroy 1 Spell or Trap card on the field. X-Hero Solar Shine1500/1600Level 4FIRE AttributeWarrior/Pyro/EffectThis card's Attribute also counts as LIGHT. When this card attacks, select 1 monster in your Extra Deck and add 1 of the cards listed as its Synchro/Fusion Materials from your Deck to your hand. As long as this card is on the field, Graveyard, or removed from play, all "Hero" monsters count as "X-Hero" monsters. X-Hero Crosswinds1500/1500Level 4WIND AttributeWarrior/EffectWhen this card inflicts 500 or less Battle Damage to your opponent, double the Battle Damage. When you receive 500 or more Battle Damage during a battle involving this card, halve the Battle Damage. You may Special Summon this card from you Deck. If you do, this card's original ATK becomes 0 and this card cannot be Released. X-Hero Sparking Thunder2000/0Level 4LIGHT AttributeWarrior/Thunder/EffectAs long as this card is on the field, lower the Level of all "X-Hero" monsters on the field to 1. Also, lower the level of all "X-Hero" monsters in either player's hand by 2. Decrease the ATK of all monsters on the field by 100 x their Level. When this card is sent to the Graveyard to Special Summon a monster, Special Summon 1 "X-Hero" monster from your Deck. [spoiler=Cyber Heroes Vol. 1 Part 1] Cyber Hero DrakkeATK: 1600DEF: 700Level 5LIGHT AttributeWarrior/EffectIf there are no monsters on your side of the field and there is a monster on your opponent's side of the field, you may Special Summon this card from your hand. Cyber Hero RamlonATK: 1700DEF: 1500Level 4EARTH AttributeWarrior/EffectAll "Cyber Hero" monsters outside of the Deck or hand count as Normal Monsters. Cyber Hero MarinaATK: 1500DEF: 1300Level 4WATER AttributeWarrior/EffectThis card can attack twice during the same Battle Phase. If you do, this card cannot declare an attack the turn after your next. Cyber Hero KaitoATK: 2200DEF: 1100Level 5WIND AttributeWarrior/EffectWhne this card is Summoned, except by Special Summon, pick up the top 3 cards of your Deck, and Special Summon all "Cyber Hero" monsters you picked up that have 1600 ATK or less. The rest are sent to the Graveyard. The Deck is then shuffled. Cyber Hero FiremeATK: 1700DEF: 600Level 4FIRE AttributeWarrior/EffectAs long as this card is on the field, "Cyber Hero" monsters on your side of the field with 1600 ATK or less cannot be destroyed as a result of battle, and cards whose effects destroy a "Cyber Hero" monster on your side of the field are removed from play. Cyber Hero Undersea VulcanATK: 2500DEF: 2500Level 5WATER AttributeWarrior/Fusion/Effect"Cyber Hero Marina"+"Cyber Hero Fireme"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. This card cannot be destroyed except by its own effect. When this card is targeted by the effect of one of your opponent's cards, destroy this card. Then, during your next Standby Phase, Special Summon this card and negate all of the above effects, then select one of these effects:-This card gains the effects of its Fusion Materials.-This card gains 500 ATK and DEF.-Once each turn, negate the effect of a Spell, Trap, or Effect Monster. Cyber Hero SkydustATK: 3000DEF: 1500Level 5WIND AttributeWarrior/Fusion/Effect"Cyber Hero Kaito"+"Cyber Hero Ramlon"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. When this card is targeted by your opponent's card effect, you may either:-Destroy this card. Special Summon 1 "Cyber Hero" monster from your Graveyard and increase its ATK and DEF by 600.-Negate the card's effect and remove the card from play. Destroy this card.If either of the above effects are activated, you may Special Summon this card from your Graveyard during your next Standby Phase and negate all of the above effects. [spoiler=Cyber Heroes Vol. 1 Part 2]Cyber Hero IceterraATK: 2000DEF: 3000Level 6EARTH AttributeWarrior/Fusion/Effect"Cyber Hero Marina"+"Cyber Hero Ramlon"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. Once per turn, during battle between this Attack Position card and a monster with more ATK than this card's, you may switch the ATK and DEF points of this card around. When this card inflicts Battle Damage to your opponent after battling a monster, remove from play the opposing monster. This card gains the effects of its Fusion Materials. Cyber Hero IgneosATK: 3000DEF: 2350Level 6FIRE AttributeWarrior/Fusion/Effect"Cyber Hero Ramlon"+"Cyber Hero Fireme" This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. If this card is destroyed as a result of battle, you may Special Summon this card's Fusion Materials, double their DEF, and end the Battle Phase. If this card is in the Graveyard or removed from play, you may send this card to your Extra Deck and select 1 card in your deck that can Fusion Summon a Fusion Monster and add it to your hand. This card gains the effects of its Fusion Materials. Cyber Hero KatrinaATK: 2400DEF: 2500Level 6WATER AttributeWarrior/Fusion/Effect"Cyber Hero Marina"+"Cyber Hero Kaito"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. Once per turn, you may pay 1200 Life Points to negate the effects of all monsters on your opponents on your side of the field until the End Phase. Once per turn, you may pay 3000 Life Points to destroy all monsters on the field. This card gains the effects of its Fusion Materials. Cyber Hero Inferno TornadoATK: 2500DEF: 2000Level 6FIRE AttributeWarrior/Fusion/Effect"Cyber Hero Kaito"+"Cyber Hero Fireme"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. Once per turn, you may roll a die and flip a coin. Draw a card equal to the result divided by 2. Then discard 2 cards from your hand if you got a Heads with your coin, or discard 3 cards if you got a Tails. This card inflicts Piercing damage. This card gains the effects of its Fusion Materials. Cyber Hero RevivarATK: 1500DEF: 1000Level 4LIGHT AttributeWarrior/EffectOnce per turn, during your Main Phase, you may select 1 card in your Extra Deck that has this card as one of its Fusion Materials. Remove from play this card and other Fusion Materials of the selected card and Special Summon the selected card from your Extra Deck. (This Special Summon counts as a Fusion Summon.) Cyber Hero AriasuATK: ?DEF: ?Level ?? AttributeFusion/Effect"Cyber Hero Revivar"+1 monster other than "Cyber Hero Revivar"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. This card gains the total ATK, DEF, and Level and effects of its Fusion Materials. This card gains the Attribute and Type of its non-"Cyber Hero Revivar" Fusion Material. [spoiler=Unrelated bonus cards]Graveyard SwitchNormal SpellSend all cards from your Graveyard to your Deck. Discard a number of cards from the top of your deck equal to the number of cards sent back to your Deck. Shuffle your deck afterwards. Abominative Chimera1900/1900Level 6DARK AttributeZombie/Fiend/EffectYou may Release any number of monsters to Summon this card. This card's ATK and DEF increases by 500 for each monster Released. Mad Obliterating Monster2800/1000Level 8DARK AttributeDragon/EffectThis card cannot be Normal Summon or Set. This card cannot be Special Summoned except when there are exactly 5 DARK monsters of yours removed from play. Once per turn, when a monster is removed from play, you may select 2 DARK monsters in your Deck and send them to the Graveyard. Monsters sent to the Graveyard by this card's effect cannot be Special Summoned. Odored Fiend From Space Probably Roaming In North Germany1400/500Level 4DARK AttributeDragon/EffectThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when there are 2 Level 8 DARK Dragon-=Type monsters on your side of the field. When this card is Summoned, draw 1 card. If it is a DARK monster, send the drawn card and 1 DARK monster in your Deck to the Graveyard. Super Ominous Newspeaker1400/500Level 4DARK AttributeDragon/EffectWhen this card is Summoned, remove from play all non-DARK monsters from both players' Graveyards, and remove up to 5 DARK monsters from either players' Graveyards. Dragon Ammunitioneer Urinating Greatly To Her Evil Robot1400/500Level 4DARK AttributeDragon/EffectWhen this card is Summoned, send 3 cards from the top of your Deck to the Graveyard. For every DARK monster, draw 1 card. For every Spell and Trap Card, remove form play 1 card in your hand. Do you see a correlation between the previous 4 cards? What is similar among these words: DAD, SoRL, WoRL, and BRD? [spoiler=X-Heroes Vol. 2]X-Hero Bright Pyro Hawk1500/1000Level 4WIND AttributeWarrior/EffectThis card's Attribute is also FIRE and LIGHT. As long as this card is on the field, neither payer can draw a card by effects, monsters cannot be destroyed by effects, and the effect of all monsters are negated. X-Hero Crossout1800/1050Level 4LIGHT AttributeWarrior/EffectOnce per turn, you may remove from play 1 card on top of your Deck and 1 card in your hand to destroy and remove from play 1 face-down card on the field. X-Hero Shadow Striker1050/1800Level 4WIND AttributeWarrior/EffectOnce per turn, you may select 1 card on the field. Its effect is negated until the end of your opponent's next turn. Your opponent draws 1 extra card during their Draw Phase next turn. X-Hero Card Digger1500/1600Level 4LIGHT AttributeWarrior/EffectUp to 4 times per turn, discard the top card of your opponent's Deck. Your opponent draws 1 card. When your opponent has 6 cards in his/her hand during the beginning of a turn, discard the top 2 cards of your opponent's Deck. Your opponent draws 1 card.[spoiler=X-Heroes Vol. 3]X-Hero Card Slasher1600/1500Level 4WIND AttributeWarrior/EffectWhen this card is Summoned, your opponent draws 1 card. Whenever a player has more than 5 cards in his/her hand, The player discards until he/she has 4 cards in his/her hand. X-Hero Chain Blast1800/0Level 4FIRE AttributeWarrior/EffectWhn a Chain is activated, negate all other effects in the Chain except this card's. If this card's previous effect is chained, this card resolves before any other effect. (If two cards have the previous card text in their card text, the one with the higher Chain Link resolves first, then the other card with the previous card text goes next. After that, all other cards resolve normally.) X-Hero Card Miller1000/1800Level 4EARTH AttributeWarrior/EffectWhen a card is removed from the Deck or discarded, the player that discarded or drew the card sends 1 card from the top of their Deck to the Graveyard for each card drawn or discarded. X-Hero Wind Breaker1500/1500Level 4WIND AttributeWarrior/EffectWhen this card is Summoned, both players discard 3 cards from the top of their Decks. For each Spell, Trap or DARK monster that was discarded from either player's Deck, you discard 1 card from the top of their Deck. X-Hero Negateur1300/1000Level 4WIND AttributeWarrior/EffectAs long as this card is on the field, all effects of Monsters are negated, no monster can be destroyed by effects, and neither player can Special Summon monsters. This card's ATK cannot be increased. Once per turn, you may add 1 Equip SpellCard from your Deck that doesn't have the effect of increasing ATK to your hand. X-Hero Normal Force2800/0Level 6LIGHT AttributeWarrior/Effect"Did you just say I was a pathetic Normal Monster?!" X-Hero Ecstasy Force 6000/0Level 11LIGHT AttributeWarrior/Thunder/Fusion/Effect"X-Hero Sparking Thunder" + "X-Hero Normal Force"This card is treated as a Normal Monster instead of an Effect Monster. When this card battles, switch it to Defense Position after damage calculation, and your opponent draws 6 cards. This card inflicts Piercing damage. When a Normal Monster other than this card attacks an Effect Monster, increase its ATK by 1000 during damage calculation. When the effect of an Effect Monster is activated, destroy the Effect Monster and remove it from play, then draw a card. As long as this card is on the field, all monsters on your side of the field are treated as Normal Monsters. Link to comment
Cody Frost Posted October 20, 2008 Report Share Posted October 20, 2008 [spoiler=X-Heroes Vol. 1]X-Hero Ecstasy Spark1900/2150Level 11LIGHT AttributeWarrior/Thunder/Extra/EffectThis card can only be Special Summoned by Releasing 1 "X-Hero Sparking" Thunderand the highest ATK monster on the field other than the Released "X-Hero Sparking Thunder." When this card is Summoned' date=' destroy all cards on the field, except this card. Then, your opponent select 1 monster in their hand or Deck that has 1900-2400 ATK and removes it from play. Special Summon 1 "Spark Token" (? ATK/? DEF/Level 5/LIGHT/Thunder/Effect) to your opponent's side of the field. The "Spark Token" has ATK and DEF equal to the monster your opponent removed form play by this card's effect. "Spark Tokens" cannot be Released. You may discard 1 card from the top of your deck to Special Summon 1 "Spark Token" with 0 ATK to either side of the field. You can only Special Summon 1 "Spark Token" to your side of the field once per turn. Once per turn, send 1 "Spark Token" on your opponent's side of the field which has 1100 ATK or less to the Graveyard to increase this card's ATK and DEF by 1000 until the end of the turn. [b']Released? Plz explain[/b] X-Hero Solar Flare Wind3000/3100Level 9LIGHT AttributeWarrior/Fusion/Effect"X-Hero Solar Shine"+"X-Hero Crosswinds"This card's Attribute also counts as FIRE and WIND. This card may be Special Summoned from the Extra Deck or the Graveyard by sending the above Fusion Materials to your Graveyard. This card may attack up to 3 monsters per turn. Everytime this card attacks, inflict 550 damage to your opponent for each card on your side of the field, and destroy 1 Spell or Trap card on the field. to me it's a tad overpowered...but I'll see what the other's think. X-Hero Solar Shine1500/1600Level 4FIRE AttributeWarrior/Pyro/EffectThis card's Attribute also counts as LIGHT. When this card attacks, select 1 monster in your Extra Deck and add up to 5 cards listed to Special Summon the card to your hand. As long as this card is on the field, Graveyard, or removed from play, all "Hero" monsters count as "X-Hero" monsters. ? please explain effect better X-Hero Crosswinds1500/1500Level 4WIND AttributeWarrior/EffectWhen this card inflicts 500 or less Battle Damage to your opponent, double the Battle Damage. When you receive 500 or more Battle Damage during a battle involving this card, halve the Battle Damage. You may Special Summon this card from you Deck. If you do, this card's original ATK becomes 0 and this card cannot be Released. X-Hero Sparking Thunder2000/0Level 4LIGHT AttributeWarrior/Thunder/EffectAs long as this card is on the field, lower the Level of all "X-Hero" monsters on the field to 1. Also, lower the level of all "X-Hero" monsters in either player's hand by 2. Decrease the ATK of all monsters on the field by 100 x their Level. When this card is sent to the Graveyard to Special Summon a monster, Special Summon 1 "X-Hero" monster from your Deck. [spoiler=Cyber Heroes Vol. 1 Part 1] Cyber Hero DrakkeATK: 2100DEF: 0Level 5LIGHT AttributeWarrior/EffectIf there are no monsters on your side of the field, you may Special Summon this crad from your hand. cool! just like the Cyber Dragons! Cyber Hero RamlonATK: 1700DEF: 1500Level 4EARTH AttributeWarrior/EffectAll "Cyber Hero" monsters outside of the Deck or hand count as Normal Monsters. Cyber Hero MarinaATK: 1500DEF: 1300Level 4WATER AttributeWarrior/EffectThis card can attack twice during the same Battle Phase. If you do, this card cannot declare an attack next turn. Woldn't this be a bit better? Cyber Hero KaitoATK: 2200DEF: 1100Level 5WIND AttributeWarrior/EffectWhne this card is Summoned, except by Special Summon, pick up the top 3 cards of your Deck, and Special Summon all "Cyber Hero" monsters you picked up that have 1600 ATK or less. The rest are sent to the Graveyard. The Deck is then shuffled. Cyber Hero FiremeATK: 1700DEF: 600Level 4FIRE AttributeWarrior/EffectAs long as this card is on the field, "Cyber Hero" monsters on your side of the field with 1600 ATK or less cannot be destroyed as a result of battle, and cards whose effects destroy a "Cyber Hero" monster on your side of the field are removed from play. Cyber Hero Undersea VulcanATK: 2500DEF: 2500Level 5WATER AttributeWarrior/Fusion/Effect"Cyber Hero Marina"+"Cyber Hero Fireme"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. This card cannot be destroyed except by its own effect. When this card is targeted by the effect of one of your opponent's cards, destroy this card. Then, during your next Standby Phase, Special Summon this card and negate all of the above effects, then select one of these effects:-This card gains the effects of its Fusion Materials.-This card gains 500 ATK and DEF.-Once each turn, negate the effect of a Spell, Trap, or Effect Monster. I like this one! Cyber Hero SkydustATK: 3000DEF: 1500Level 5WIND AttributeWarrior/Fusion/Effect"Cyber Hero Kaito"+"Cyber Hero Ramlon"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. When this card is targeted by your opponent's card effect, you may either:-Destroy this card. Special Summon 1 "Cyber Hero" monster from your Graveyard and increase its ATK and DEF by 600.-Negate the card's effect and remove the card from play. Destroy this card.If either of the above effects are activated, you may Special Summon this card from your Graveyard during your next Standby Phase and negate all of the above effects. [spoiler=Cyber Heroes Vol. 1 Part 2]Cyber Hero IceterraATK: 2000DEF: 3000Level 6EARTH AttributeWarrior/Fusion/Effect"Cyber Hero Marina"+"Cyber Hero Ramlon"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. Once per turn, during battle between this Attack Position card and a monster with more ATK than this card's, you may switch the ATK and DEF points of this card around. When this card inflicts Battle Damage to your opponent after battling a monster, remove from play the opposing monster. This card gains the effects of its Fusion Materials. Cyber Hero IgneosATK: 3000DEF: 2350Level 6FIRE AttributeWarrior/Fusion/Effect"Cyber Hero Ramlon"+"Cyber Hero Fireme" This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. If this card is destroyed as a result of battle, you may Special Summon this card's Fusion Materials, double their DEF, and end the Battle Phase. If this card is in the Graveyard or removed from play, you may send this card to your Extra Deck and select 1 card in your deck that can Fusion Summon a Fusion Monster and add it to your hand. This card gains the effects of its Fusion Materials. Cyber Hero KatrinaATK: 2400DEF: 2500Level 6WATER AttributeWarrior/Fusion/Effect"Cyber Hero Marina"+"Cyber Hero Kaito"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. Once per turn, you may pay 1200 Life Points to negate the effects of all monsters on your opponents on your side of the field until the End Phase. Once per turn, you may pay 3000 Life Points to destroy all monsters on the field. This card gains the effects of its Fusion Materials. Cyber Hero Inferno TornadoATK: 2500DEF: 2000Level 6FIRE AttributeWarrior/Fusion/Effect"Cyber Hero Kaito"+"Cyber Hero Fireme"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. Once per turn, you may roll a die and flip a coin. Draw a card equal to the result divided by 2. Then discard 2 cards from your hand if you got a Heads with your coin, or discard 3 cards if you got a Tails. This card inflicts Piercing damage. This card gains the effects of its Fusion Materials. Cyber Hero RevivarATK: 1500DEF: 1000Level 4LIGHT AttributeWarrior/EffectOnce per turn, during your Main Phase, you may select 1 card in your Extra Deck that has this card as one of its Fusion Materials. Remove from play this card and other Fusion Materials of the selected card and Special Summon the selected card from your Extra Deck. (This Special Summon counts as a Fusion Summon.) I like Cyber Hero Ariasu! very awsome!! Cyber Hero AriasuATK: ?DEF: ?Level ?? AttributeFusion/Effect"Cyber Hero Revivar"+1 monster other than "Cyber Hero Revivar"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. This card gains the total ATK, DEF, and Level and effects of its Fusion Materials. This card gains the Attribute and Type of its non-"Cyber Hero Revivar" Fusion Material. [spoiler=Unrelated bonus cards]Graveyard SwitchNormal SpellSend all cards from your Graveyard to your Deck. Discard a number of cards from the top of your deck equal to the number of cards sent back to your Deck. Shuffle your deck afterwards. Abominative Chimera1900/1900Level 6DARK AttributeZombie/Fiend/EffectYou may Release any number of monsters to Summon this card. This card's ATK and DEF increases by 500 for each monster Released. Mad Obliterating Monster2800/1000Level 8DARK AttributeDragon/EffectThis card cannot be Normal Summon or Set. This card cannot be Special Summoned except when there are exactly 5 DARK monsters of yours removed from play. Once per turn, when a monster is removed from play, you may select 2 DARK monsters in your Deck and send them to the Graveyard. Monsters sent to the Graveyard by this card's effect cannot be Special Summoned. Odored Fiend From Space Probably Roaming In North Germany1400/500Level 4DARK AttributeDragon/EffectThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when there are 2 Level 8 DARK Dragon-=Type monsters on your side of the field. When this card is Summoned, draw 1 card. If it is a DARK monster, send the drawn card and 1 DARK monster in your Deck to the Graveyard. Super Ominous Newspeaker1400/500Level 4DARK AttributeDragon/EffectWhen this card is Summoned, remove from play all non-DARK monsters from both players' Graveyards, and remove up to 5 DARK monsters from either players' Graveyards. Dragon Ammunitioneer Urinating Greatly To Her Evil Robot1400/500Level 4DARK AttributeDragon/EffectWhen this card is Summoned, send 3 cards from the top of your Deck to the Graveyard. For every DARK monster, draw 1 card. For every Spell and Trap Card, remove form play 1 card in your hand. Do you see a correlation between the previous 4 cards? What is similar among these words: DAD, SoRL, WoRL, and BRD? These are some awsome cards! Keep up the good work but try to look or explain them just a little better. Rating 8.75/10 B grade!PS: I posted card comments on the cards but they came with the hyper link. Click to see the comments on the cards. Link to comment
Valkyrie Lupia Blitzer Posted October 20, 2008 Author Report Share Posted October 20, 2008 [spoiler=X-Heroes Vol. 1]X-Hero Ecstasy Spark1900/2150Level 11LIGHT AttributeWarrior/Thunder/Extra/EffectThis card can only be Special Summoned by Releasing 1 "X-Hero Sparking" Thunderand the highest ATK monster on the field other than the Released "X-Hero Sparking Thunder." When this card is Summoned' date=' destroy all cards on the field, except this card. Then, your opponent select 1 monster in their hand or Deck that has 1900-2400 ATK and removes it from play. Special Summon 1 "Spark Token" (? ATK/? DEF/Level 5/LIGHT/Thunder/Effect) to your opponent's side of the field. The "Spark Token" has ATK and DEF equal to the monster your opponent removed form play by this card's effect. "Spark Tokens" cannot be Released. You may discard 1 card from the top of your deck to Special Summon 1 "Spark Token" with 0 ATK to either side of the field. You can only Special Summon 1 "Spark Token" to your side of the field once per turn. Once per turn, send 1 "Spark Token" on your opponent's side of the field which has 1100 ATK or less to the Graveyard to increase this card's ATK and DEF by 1000 until the end of the turn. [b']Released? Plz explain[/b] I used Released instead of Tribute before I found out that the TCG was going to keep Tribute. X-Hero Solar Flare Wind3000/3100Level 9LIGHT AttributeWarrior/Fusion/Effect"X-Hero Solar Shine"+"X-Hero Crosswinds"This card's Attribute also counts as FIRE and WIND. This card may be Special Summoned from the Extra Deck or the Graveyard by sending the above Fusion Materials to your Graveyard. This card may attack up to 3 monsters per turn. Everytime this card attacks, inflict 550 damage to your opponent for each card on your side of the field, and destroy 1 Spell or Trap card on the field. to me it's a tad overpowered...but I'll see what the other's think. X-Hero Solar Shine1500/1600Level 4FIRE AttributeWarrior/Pyro/EffectThis card's Attribute also counts as LIGHT. When this card attacks, select 1 monster in your Extra Deck and add 1 of the cards listed as its SYnchro/Fusion Materials from your Deck to your hand. As long as this card is on the field, Graveyard, or removed from play, all "Hero" monsters count as "X-Hero" monsters. ? please explain effect better Fix'd. See this post. X-Hero Crosswinds1500/1500Level 4WIND AttributeWarrior/EffectWhen this card inflicts 500 or less Battle Damage to your opponent, double the Battle Damage. When you receive 500 or more Battle Damage during a battle involving this card, halve the Battle Damage. You may Special Summon this card from you Deck. If you do, this card's original ATK becomes 0 and this card cannot be Released. X-Hero Sparking Thunder2000/0Level 4LIGHT AttributeWarrior/Thunder/EffectAs long as this card is on the field, lower the Level of all "X-Hero" monsters on the field to 1. Also, lower the level of all "X-Hero" monsters in either player's hand by 2. Decrease the ATK of all monsters on the field by 100 x their Level. When this card is sent to the Graveyard to Special Summon a monster, Special Summon 1 "X-Hero" monster from your Deck. [spoiler=Cyber Heroes Vol. 1 Part 1] Cyber Hero DrakkeATK: 1600DEF: 700Level 5LIGHT AttributeWarrior/EffectIf there are no monsters on your side of the field, you may Special Summon this card from your hand. cool! just like the Cyber Dragons! Thanks. I fixed it so that it would be so broken. Cyber Hero RamlonATK: 1700DEF: 1500Level 4EARTH AttributeWarrior/EffectAll "Cyber Hero" monsters outside of the Deck or hand count as Normal Monsters. Cyber Hero MarinaATK: 1500DEF: 1300Level 4WATER AttributeWarrior/EffectThis card can attack twice during the same Battle Phase. If you do, this card cannot declare an attack next turn. Woldn't this be a bit better? Cyber Hero KaitoATK: 2200DEF: 1100Level 5WIND AttributeWarrior/EffectWhen this card is Summoned, except by Special Summon, pick up the top 3 cards of your Deck, and Special Summon all "Cyber Hero" monsters you picked up that have 1600 ATK or less. The rest are sent to the Graveyard. The Deck is then shuffled. Cyber Hero FiremeATK: 1700DEF: 600Level 4FIRE AttributeWarrior/EffectAs long as this card is on the field, "Cyber Hero" monsters on your side of the field with 1600 ATK or less cannot be destroyed as a result of battle, and cards whose effects destroy a "Cyber Hero" monster on your side of the field are removed from play. Cyber Hero Undersea VulcanATK: 2500DEF: 2500Level 5WATER AttributeWarrior/Fusion/Effect"Cyber Hero Marina"+"Cyber Hero Fireme"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. This card cannot be destroyed except by its own effect. When this card is targeted by the effect of one of your opponent's cards, destroy this card. Then, during your next Standby Phase, Special Summon this card and negate all of the above effects, then select one of these effects:-This card gains the effects of its Fusion Materials.-This card gains 500 ATK and DEF.-Once each turn, negate the effect of a Spell, Trap, or Effect Monster. I like this one! Cyber Hero SkydustATK: 3000DEF: 1500Level 5WIND AttributeWarrior/Fusion/Effect"Cyber Hero Kaito"+"Cyber Hero Ramlon"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. When this card is targeted by your opponent's card effect, you may either:-Destroy this card. Special Summon 1 "Cyber Hero" monster from your Graveyard and increase its ATK and DEF by 600.-Negate the card's effect and remove the card from play. Destroy this card.If either of the above effects are activated, you may Special Summon this card from your Graveyard during your next Standby Phase and negate all of the above effects. [spoiler=Cyber Heroes Vol. 1 Part 2]Cyber Hero IceterraATK: 2000DEF: 3000Level 6EARTH AttributeWarrior/Fusion/Effect"Cyber Hero Marina"+"Cyber Hero Ramlon"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. Once per turn, during battle between this Attack Position card and a monster with more ATK than this card's, you may switch the ATK and DEF points of this card around. When this card inflicts Battle Damage to your opponent after battling a monster, remove from play the opposing monster. This card gains the effects of its Fusion Materials. Cyber Hero IgneosATK: 3000DEF: 2350Level 6FIRE AttributeWarrior/Fusion/Effect"Cyber Hero Ramlon"+"Cyber Hero Fireme" This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. If this card is destroyed as a result of battle, you may Special Summon this card's Fusion Materials, double their DEF, and end the Battle Phase. If this card is in the Graveyard or removed from play, you may send this card to your Extra Deck and select 1 card in your deck that can Fusion Summon a Fusion Monster and add it to your hand. This card gains the effects of its Fusion Materials. Cyber Hero KatrinaATK: 2400DEF: 2500Level 6WATER AttributeWarrior/Fusion/Effect"Cyber Hero Marina"+"Cyber Hero Kaito"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. Once per turn, you may pay 1200 Life Points to negate the effects of all monsters on your opponents on your side of the field until the End Phase. Once per turn, you may pay 3000 Life Points to destroy all monsters on the field. This card gains the effects of its Fusion Materials. Cyber Hero Inferno TornadoATK: 2500DEF: 2000Level 6FIRE AttributeWarrior/Fusion/Effect"Cyber Hero Kaito"+"Cyber Hero Fireme"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. Once per turn, you may roll a die and flip a coin. Draw a card equal to the result divided by 2. Then discard 2 cards from your hand if you got a Heads with your coin, or discard 3 cards if you got a Tails. This card inflicts Piercing damage. This card gains the effects of its Fusion Materials. Cyber Hero RevivarATK: 1500DEF: 1000Level 4LIGHT AttributeWarrior/EffectOnce per turn, during your Main Phase, you may select 1 card in your Extra Deck that has this card as one of its Fusion Materials. Remove from play this card and other Fusion Materials of the selected card and Special Summon the selected card from your Extra Deck. (This Special Summon counts as a Fusion Summon.) I like Cyber Hero Ariasu! very awsome!! Cyber Hero AriasuATK: ?DEF: ?Level ?? AttributeFusion/Effect"Cyber Hero Revivar"+1 monster other than "Cyber Hero Revivar"This card can only be Special Summoned by Fusion Summon, and only with the above Fusion Materials. This card gains the total ATK, DEF, and Level and effects of its Fusion Materials. This card gains the Attribute and Type of its non-"Cyber Hero Revivar" Fusion Material. [spoiler=Unrelated bonus cards]Graveyard SwitchNormal SpellSend all cards from your Graveyard to your Deck. Discard a number of cards from the top of your deck equal to the number of cards sent back to your Deck. Shuffle your deck afterwards. Abominative Chimera1900/1900Level 6DARK AttributeZombie/Fiend/EffectYou may Release any number of monsters to Summon this card. This card's ATK and DEF increases by 500 for each monster Released. Mad Obliterating Monster2800/1000Level 8DARK AttributeDragon/EffectThis card cannot be Normal Summon or Set. This card cannot be Special Summoned except when there are exactly 5 DARK monsters of yours removed from play. Once per turn, when a monster is removed from play, you may select 2 DARK monsters in your Deck and send them to the Graveyard. Monsters sent to the Graveyard by this card's effect cannot be Special Summoned. Odored Fiend From Space Probably Roaming In North Germany1400/500Level 4DARK AttributeDragon/EffectThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except when there are 2 Level 8 DARK Dragon-=Type monsters on your side of the field. When this card is Summoned, draw 1 card. If it is a DARK monster, send the drawn card and 1 DARK monster in your Deck to the Graveyard. Super Ominous Newspeaker1400/500Level 4DARK AttributeDragon/EffectWhen this card is Summoned, remove from play all non-DARK monsters from both players' Graveyards, and remove up to 5 DARK monsters from either players' Graveyards. Dragon Ammunitioneer Urinating Greatly To Her Evil Robot1400/500Level 4DARK AttributeDragon/EffectWhen this card is Summoned, send 3 cards from the top of your Deck to the Graveyard. For every DARK monster, draw 1 card. For every Spell and Trap Card, remove form play 1 card in your hand. Do you see a correlation between the previous 4 cards? What is similar among these words: DAD, SoRL, WoRL, and BRD? These are some awsome cards! Keep up the good work but try to look or explain them just a little better. Rating 8.75/10 B grade!PS: I posted card comments on the cards but they came with the hyper link. Click to see the comments on the cards.Find my replies to your quotes in the spoilers. Link to comment
Cody Frost Posted October 21, 2008 Report Share Posted October 21, 2008 Much better...even though your cards were already good! I wonder if these could be used for another big time hero fusion monster like "Divine Neos". Your cards fill in the other two slots:Elemental HeroesEvil HeroesNeo-Spacians'X-Heroes''Cyber Heroes' What about a fusion that combined all of these? Link to comment
Valkyrie Lupia Blitzer Posted October 22, 2008 Author Report Share Posted October 22, 2008 New cards released. Link to comment
Cody Frost Posted October 22, 2008 Report Share Posted October 22, 2008 XO These cards would make a great theme deck. -mumbles to himself- I wonder if my lunar cards would keep up with these guys... Link to comment
Valkyrie Lupia Blitzer Posted October 23, 2008 Author Report Share Posted October 23, 2008 More cards released. Link to comment
Cody Frost Posted October 23, 2008 Report Share Posted October 23, 2008 Where do you get your ideas from?! XD XDI might release more cards on my thread to. I hope... Link to comment
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