Jump to content

5Ds Japanese/Sub/Manga Official Discussion Thread


Recommended Posts

  • Replies 6.1k
  • Created
  • Last Reply

I haven't heard much from 109 yet. But if I remember correctly' date=' Placido's Speed Counters were 10 when he started his turn. So this means he could destroy Formula Synchron with that effect, and attack directly with Wisel for game. Either of the following things are happening, then: a) The above is conveniently forgotten, or b) Yusei pulls something out of his behind to get out of that.

[/quote']

 

Placido attacks Formula Synchron rather early on - might even have been last episode. Later on, Yusei summons a monster that can revive a Tuner by Tributing it. He also manages to get Stardust back through a convenient Rescue Warrior. The point is, Yusei gets Formula Synchron back during his turn, and Accel Synchros during Placido's turn directly after Formula Synchron was revived.

 

EDIT: Oh, and in the 110 preview, Jose grabs Sherry's D-Wheel while she's sitting on it and above him. Then, he proceeds to devastate a car driving toward him with one hand.

Link to comment
Share on other sites

[spoiler=109]

- The hurricane is freaking epic

- Poor Carly stuck out in the storm :(

- Haruka flew out of the funking window.

- Yet another "Fate is something we make" speech

- His bodies in "The World of Speed"? Lol

- The music during this who Signer power transfer/Synchro Summon is funking awesome.

- Most epic Synchro Summon ever.

- Most Epic episode yet.

 

Link to comment
Share on other sites

[spoiler=109]

- The hurricane is freaking epic

- Poor Carly stuck out in the storm :(

- Haruka flew out of the f***ing window.

- Yet another "Fate is something we make" speech

- His bodies in "The World of Speed"? Lol

- The music during this who Signer power transfer/Synchro Summon is f***ing awesome.

- Most epic Synchro Summon ever.

- Most Epic episode yet.

 

 

There is no fate but what we make.

 

Guess a movie, win a rep. Google is banned. *Watches carefully*

Link to comment
Share on other sites

Hmm.

 

Aki has become too lame.

 

I don't see why Yusei unlocks his Accel Synchro in a freaking epic fight for survival and salvation of the city against the main antagonist, and JACK can't do the same, and instead has to go through some random sub-plot to do it. Don't get me wrong, I like sub-plots, especially when they dance around interesting characters. But Accel Synchro is - apparently - something that deserves better treatment than that. Especially after the way Yusei did it, with the epic bgm and all. Which was a nice idea.

 

If Placido insta-loses against Shooting Star, I'll be thoroughly disappointed. If he's gonna go down as a terrible filler-material villain, he might as well go down fighting. But it would've been awesome if Placido managed to win after all that, establishing a new order of epicness for Yu-Gi-Oh! villains, and throwing some depth into the whole plotline. Now it just seems like a Season 1 rehash, except instead of "Savior Star Dragon", we have "Shooting Star Dragon".

 

Speaking of which, why "Shooting Star Dragon"? Couldn't it be something that sounds more epic? Like "Cosmic Star Dragon". Or "Transcendent Star Dragon". Is every upgrade to Stardust going to be level 10? What happened to level 9 monsters?

Link to comment
Share on other sites

I wanted to Jack to get his Accel Synchro some way like this.

 

Jose confronts Jack to "Complete the Circuit" after Placido is unable to. Jack is alone so nobody is aware that he is dueling Jose. In an epic last resort Jack manages to summon Scarlet Nova Dragon but is ultimately defeated. Super Yusei arrifes just in the knick of time to kick Jose's old ass.

Link to comment
Share on other sites

I wanted to Jack to get his Accel Synchro some way like this.

 

Jose confronts Yusei to "Complete the Circuit" after Placido is unable to. Yusei is alone so nobody is aware that he is dueling Jose. In an epic last resort Yusei manages to summon Shooting Star Dragon but is ultimately defeated. Super Jack arrifes just in the knick of time to summon Scarlet Nova Dragon and kick Jose's old ass.

I fix'd it for you. No need to thank me.

Link to comment
Share on other sites

What happened to level 9 monsters?

 

I guess Level 9...

 

*puts on shades*

 

is just too odd.

 

YEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAH

 

I do think that's the reason, though. Level 10 is just well-rounded and has an air of perfection around it.

Link to comment
Share on other sites

If Shooting Star Dragon was Level 9' date=' it would make no sense to have Stardust Dragon as one of the needed material monsters.

 

A cookie to whoever figures out why.

[/quote']

 

Yusei runs Level Eater.

OR

Formula Synchron could've had aTuning Supporter effect.

 

Your point being?

Link to comment
Share on other sites

If Shooting Star Dragon was Level 9' date=' it would make no sense to have Stardust Dragon as one of the needed material monsters.

 

A cookie to whoever figures out why.

[/quote']

 

Yusei runs Level Eater.

OR

Formula Synchron could've had aTuning Supporter effect.

 

Your point being?

Yea, I guess you're right about the Formula Synchron part, but having to decrease the Level of a monster requiered for a Synchro Summon for the Synchro Summon to actually work is to complicated for n00bs to understand.

 

[spoiler=EDIT]

MACHINE EMPEROR GRANNEL INFINITY!!!

 

Link to comment
Share on other sites

Why on Earth does one of the Synchro material monsters have to be Stardust Dragon? The point about Synchros was that you could summon stronger (cooler) monsters without relying on specific materials and cards (like Fusions), allowing for more diversity and being easier to play. But now everything has to have some specific component?

Link to comment
Share on other sites

Um, it's already obvious how it will work. Placido will probably try to destroy Shooting Star Dragon with an effect, but SSD's first effect will kick in, stopping it. Then he'll power-up his Kikoutei with another part, raising its ATK higher than Shooting Star's, but Shooting Star's second effect will negate the attack. Frustrated he'll end his turn. Yusei will use Shooting Star's third effect, picking up 3-4 Tuners, and probably powering up Shooting Star with some Speed Spell. 1 attack will be negated by Skiel Carrier 5, another will be drawn by Wisel Guard, then the final will destroy Wisel - he may get a fourth one and beat off Placido in that turn, but from the preview it looks like there's a bit of a longer battle. That'll be the gist of it, I believe.

 

Here's how I would have written Shooting Star's summoning. No Formula Synchron and stuff yet. Yusei has 2 cards face-down. He finds a way to return Stardust Dragon to the Extra Deck. Placido (or Yusei himself) uses some mass-destruction effect that allows Yusei to use Starlight Road and bring Stardust back. He then draws and summons Junk Synchron, Special Summoning (probably) Speed Warrior, tunes them, then activates his other card which reduces the Level of a non-Tuner monster to 1, and turns it into a Tuner. Uses it on Junk Warrior, and tunes that with Stardust Dragon for a Level 9 Accel Synchro. I don't know why, but rather than just inventing stuff and suddenly having a Synchro Tuner out of the blue, this way seemed better. Plus I have a fixation with the Accel Synchro being level 9 - it just didn't seem right as level 10, on par with Savior Star.

Link to comment
Share on other sites

Here's how I would have written Shooting Star's summoning. No Formula Synchron and stuff yet. Yusei has 2 cards face-down. He finds a way to return Stardust Dragon to the Extra Deck. Placido (or Yusei himself) uses some mass-destruction effect that allows Yusei to use Starlight Road and bring Stardust back. He then draws and summons Junk Synchron' date=' Special Summoning (probably) Speed Warrior, tunes them, then [b']activates his other card which reduces the Level of a non-Tuner monster to 1, and turns it into a Tuner. Uses it on Junk Warrior,[/b] and tunes that with Stardust Dragon for a Level 9 Accel Synchro. I don't know why, but rather than just inventing stuff and suddenly having a Synchro Tuner out of the blue, this way seemed better. Plus I have a fixation with the Accel Synchro being level 9 - it just didn't seem right as level 10, on par with Savior Star.

 

So, instead of inventing stuff and creating a Synchro Tuner, you... invent stuff and create a Synchro Tuner. I do like the Starlight Road option better than the horribly situational Rescue Warrior, though, so points for that.

Link to comment
Share on other sites

So' date=' instead of inventing stuff and creating a Synchro Tuner, you... invent stuff and create a Synchro Tuner. I do like the Starlight Road option better than the horribly situational Rescue Warrior, though, so points for that.[/quote']

 

There are already cards that turn non-Tuner monsters to Tuners though, and it is reasonable that Yusei would have such a card, or would obtain it as a step towards Accel Synchro. Considering he had no freaking idea that Synchro Tuners even existed before he saw Bruno's Accel Synchro, it is as unreasonable for him to suddenly have a Synchro Tuner as it is for him to have an Accel Synchro monster. Considering he spent an entire episode obtaining his Accel Synchro, but just... had the Synchro Tuner, I believe I have a point when I say that having a card that'd just turn a monster into a Tuner, reducing its level for practical reasons, perhaps, is more believable than that for his first Accel Synchro. Oh well, we all knew he'd get Synchro Tuners eventually. To be honest, I expected his first one to be a Level 4 Junk series monster.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...