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Futureistic Cyborg Set


Danilus

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Cyborg Type-1

Level: 3

Attribute: Light

Type: Cyborg/Effect

ATK: 1200

DEF: 1000

When this card Attacks your opponents Life Points directly you may select one of the following effects to activate.

*Increase this cards Attack points by 500

*Discard one card from your hand to activate the effect of 'Cyborg Revoloution' from your hand.

 

Cyborg Type-2

Level: 4

Attribute: Light

Type: Cyborg/Effect

ATK: 1500

DEF: 1200

When you summon this card in Face-up Attack position you may place one 'Cyborg Type-1' from your deck to your hand. If this card is fliped from Face-down Defence position to Face-up Attack position, your opponent must discard one card from their hand and remove it from play.

 

Cyborg Type-3

Level: 5

Attribute: Light

Type: Cyborg/Effect

ATK: 1900

DEF: 1500

When you summon this card in Face-up Attack position you may place one 'Cyborg Type-2' from your deck to your hand. When this card is destroyed your opponent takes 500 Life Points of Damage.

 

Cyborg Revoloution

Spell

This card can only be played when 'Cyborg Type-1' 'Cyborg Type-2' 'Cyborg Type-3' and the secondary effect of 'Cyborg Type-1' is played. Pay 1000 Life points to allow all Cyborg-type monsters to attack your opponent directly. At the end of the turn all Cyborg Type monsters are destroyed and your opponent takes damage equel to the original Attack points of the destroyed monsters.

 

Automatic Cybernetic Implants

Spell

Equip

Increase the Defence of one Cyborg-type monster by 600 Points. If the equiped Cyborg-type monster is attacked and is in Attack position you may switch it into face-up Defence position.

 

Cybernetic Mass Production Factory

Spell

After the end of the Battle Phase on this turn, if one monster on your side of the field did not destroy your opponent's monster as a result of battle, you can Special Summon one Level 4 or lower monster that includes 'Cyborg' in its card name in your hand.

 

A Glimpse of Human Courage

Trap

Counter

When your opponent declares a Direct Attack on your Life Points, you may take one Cyborg-type monster from your hand and place it on the field in Face-up Attack position.

 

More to come.

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  • 2 weeks later...

Augmented Reality

Spell

Continuous

When this card is on the field all Cyborg-type monsters gain an extra 100 Attack points for every card that is in your opponents Graveyard. In addition if this card is destroyed your opponent looses 100 Life points times the number of cards in his/her Graveyard.

 

Cybernetic Neural Interface

Spell

Equip

This card can only be equipped to a Cyborg-type monster only, when equipped the player who controld this card can look at the next 3 cards in his/her deck or their opponents deck, this effect and only be used once per Main Phase. When this card is destroyed the equipped monster is also destroyed.

 

Morphological Freedom

Spell

When this card is activated, at the cost of 500 Life Points you may take up to two Equip Spell cards from your deck that have 'Cybernetic' in their name and place them in your hand.

 

Ultimate Cyborg Type-1337

Level: 7

Attribute: Light

Type: Cyborg/Fusion

ATK: 2600

DEF: 2400

Cyborg Type-1 + Cyborg Type-2 + Cyborg Type-3

When this card destroys an opponents monster you may select one of the following effects to activate.

*Remove up to three Cyborg-type cards from your Graveyard in increase this monsters Attack by 300 each card.

*Pay half your Life Points so that this card cannot be destroyed in battle for the next turn only.

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Cross-Cybernetic Ecosystem

Spell

Field

All Cyborg-type monsters on the field gain an extra 200 Attack points during their Battle Phase only. When a Cyborg-type monster is destroyed when this card is on the field you may return it to the field but its Attack and Defence points are halved.

 

Electrostatic Minefield

Trap

Counter

You may only activate this card when your opponent Attacks your Life Points Directly, your opponent looses 400 Life Points per face down Magic or Trap card on your side of the field.

 

Biomechanical Parasite

Trap

Equip

When equipped the equipped monster looses 500 Attack points, if this card is destroyed the equipped monster is also destroyed.

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Here are some more based upon a futureistic internet culture.

 

Sub-Digital Cyberspace

Spell

Field

You may convert all monsters with 'Cyborg' or 'Cyber' in their names on the field are each turned into a 'Digital Token' (1/LIGHT/Cyborg 300/200) When three 'Digital Tokens' are on the field you may sacrifice one or more to gain 500 Life Points per card.

 

Cyber Punk

Level: 4

Attribute: Earth

Type: Warrior

ATK: 1600

DEF: 1300

 

They are alienated loners who lived on the edge of society where daily life is impacted by rapid technological change.

 

Megacorporation

Spell

Field

When played you must pay 2000 Life Points. Any monster card that has 'Cyber Punk' in its name is automaticly destroyed and removed from play. When four cards are destroyed by this effect you may inflict 2000 Life Point damage to your opponent.

 

Cyber Warfare

Trap

Counter

When a monster is destroyed on your side of the field you may inflict 200 points of damage to your opponent per 'Cyber Punk' or any card with 'Cyborg' in its name in your graveyard.

 

Biological Terrorist

Level: 4

Attribute: Dark/Effect

Type: Warrior

ATK: 1300

DEF: 1400

When this card is destroyed inflict Direct Damage to your opponent equel to this monsters original Attack Points.

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