Silent Member Posted April 15, 2007 Report Share Posted April 15, 2007 Hang TenLight**********Fairy/EffectThis monster gains 100 atk points for every card in your hand.9000/9000 Justin,God of Kids Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted April 15, 2007 Report Share Posted April 15, 2007 justin god of kids4 staratk 1500 def 1000 effect when this card is normal summoned place one g-counter on it this card gains 4 atk points for each g-counter on it tribute one g-counter to add any card from your deck to your hand(bad remake of breaker) next card black killing machine Link to comment Share on other sites More sharing options...
Shaco Posted April 15, 2007 Report Share Posted April 15, 2007 SupernovaTrapDestroy all monsters on the field. Savannah' date='Godess of Dark[/quote'] Not to be a spammer or anything, but most of your cards have the effect of destroying every monster on the field. Link to comment Share on other sites More sharing options...
H Master Posted April 17, 2007 Report Share Posted April 17, 2007 Black Killing MachineDark/Lv. 8Machine/effectthis monster can attack all monsters on your opponents side of the field. next card: Lord of the Earth Link to comment Share on other sites More sharing options...
Shaco Posted April 17, 2007 Report Share Posted April 17, 2007 Lord of Earth ********Atk: 2200Def: 3200Earth/Plant/Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 3 Plant-Type monsters in your Graveyard from play. When this card is Special Summoned, all Face-up Spell and Trap cards are set. Increase the Atk of all other Earth and Water type monsters on your side of the field by 700 points. Increase the Def of this card by 1000 points for each other Plant-Type monster on your side of the field. When this card is destroyed, destroy all monsters on the field. Next Card: Agent of Pain - Pluto Link to comment Share on other sites More sharing options...
maddog15 Posted April 20, 2007 Report Share Posted April 20, 2007 Agent of Pain - Pluto3 starsdarkfariy /effectthis card can't be normal summoned or set. this card can't be special summoned except by the effect of distant planetry agent. during your main phase 2 if sancety in the sky is on the field and this card did not atack this turn, special summon one level 8 monster from your hand in attack position.atk: 1900/def: 1400 next card : elemental hero nova Link to comment Share on other sites More sharing options...
Danilus Posted May 13, 2007 Report Share Posted May 13, 2007 Elemental Hero NovaLvl. 5Warrior FireATK: 1600DEF: 1200This cards gains an extra 200 Attack points for every E-Hero on the field. In addition When this card is destroyed your oppoent takes Direct Damage equel to the amount that Elemental Hero Nova's attack points rose by. Next Card: Pathway to Ruin Link to comment Share on other sites More sharing options...
bastionsgirl Posted May 13, 2007 Report Share Posted May 13, 2007 Pathway to RuinSpellAll level 3 or lower monsters on your side of the field may attack your opponent's life points directly. The attacking monsters are destroyed at the end of your turn. Next: Spell of the Clarinet Link to comment Share on other sites More sharing options...
TotalObelisk Posted May 13, 2007 Report Share Posted May 13, 2007 Spell of the ClarinetSpellDiscard one card from your hand, switch all monsters on your opponent's side of the field to defense mode. Next card: Last Charge Link to comment Share on other sites More sharing options...
Sander Posted May 13, 2007 Report Share Posted May 13, 2007 Last ChargeSpellSelect one monster on your side of the field. The selected monster can attack twice in one battle turn. Next Card: Fallen Angel - Onmar Link to comment Share on other sites More sharing options...
blue-eyes Posted May 13, 2007 Report Share Posted May 13, 2007 fallen angel-onmar***waterdestroy all spell cards on the field.atk:1700def:200 next: elemental hero dinosaur. Link to comment Share on other sites More sharing options...
Danilus Posted May 14, 2007 Report Share Posted May 14, 2007 Elemental Hero DinosaurLv. 4DinosaurEarthATK: 1400DEF: 1400When this card is drawn from your deck you may play it instantly from your hand. Half this monsters Attack points to attack your opponents Life Points directly. Next Card: Bust a Move Link to comment Share on other sites More sharing options...
Axiom_Nor Posted May 14, 2007 Report Share Posted May 14, 2007 Bust a moveSpellequiptThe Equipped monster can attack directly. Can only be equipped to level 3 or lowers NEXT: THe Dancer Link to comment Share on other sites More sharing options...
Weather Duelist Posted May 14, 2007 Report Share Posted May 14, 2007 The DancerTrap - CounterActivate this card only when an opponenet declares an attack. Special Summon one Dancer Token (EARTH/4/Warrior/0/1000) and give it the following effect: "This card cannot attack. As long as this card i face-up on the field all your opponent's attacks are redirected to this card. Discard a card from your hand to negate an attack on this monster." Vision Board Link to comment Share on other sites More sharing options...
blue-eyes Posted May 14, 2007 Report Share Posted May 14, 2007 vision boardspell summon all monster in your hand Link to comment Share on other sites More sharing options...
bastionsgirl Posted May 15, 2007 Report Share Posted May 15, 2007 What's the next card? Link to comment Share on other sites More sharing options...
Danilus Posted June 7, 2007 Report Share Posted June 7, 2007 Hyper-Mega-Four-Page BUMP! Davey Jones' LockerSpellContinuousOnce activated you must select one monster on yours or your opponents side of the field and remove it from play untill this card is destroyed. Next Card: The Jolly Roger Link to comment Share on other sites More sharing options...
Weather Duelist Posted June 7, 2007 Report Share Posted June 7, 2007 The Jolly RogerSpell - FieldIncrease the ATK of all "Pirate" and "Pirate Ship" monsters by 500, and there DEF by 800. As long as you have two or more monsters with "Pirate" in their name, no tribute is required to summon monsters with "Pirate Ship" in their name. Hoist the Colors! Link to comment Share on other sites More sharing options...
Danilus Posted June 7, 2007 Report Share Posted June 7, 2007 Hoist the Colors!SpellTake one "The Jolly Roger" card from your deck and place it in your hand. If "The Jolly Roger" and "Hoist the Colors!" are in the Graveyard you may remove from play "Hoist the Colors!" to play "The Jolly Roger" on the field. Next Card: Buried Treasure Link to comment Share on other sites More sharing options...
Wicket Posted June 7, 2007 Report Share Posted June 7, 2007 Burried TresureTrapWhen this face-down card is destroyed by an opponents card effect in battle, draw 5 cards from your deck NEXT: Rally The Troops Link to comment Share on other sites More sharing options...
Weather Duelist Posted June 7, 2007 Report Share Posted June 7, 2007 Buried TreasureSpell - EquipThis can only be played on a monster with "Pirate" in its name. Increase the ATK and DEF of the equipped monster by 200. As long as this card is face up, no tribute is required for monsters level 6 or lower. One on your turn, you may send this card to the grave to search your deck for a "Treasure Uncovered" and place it in your hand. Maelstrom Link to comment Share on other sites More sharing options...
cyberdude Posted June 7, 2007 Report Share Posted June 7, 2007 once this card ias played it goes back to your deck face up if this card is drawnwile face up it goes to the graveyard when this card put in thegrav dtraw 5cards cowards way out Link to comment Share on other sites More sharing options...
Weather Duelist Posted June 7, 2007 Report Share Posted June 7, 2007 Hold on.. I don't understand what your card is, nor its effect.. can you format it like all of ours, please? Link to comment Share on other sites More sharing options...
Mr. Best Male 2008 Posted June 7, 2007 Report Share Posted June 7, 2007 cowards way out trapdiscard one card from your hand return one face up lvl4 or lower monster on you side of the field to your hand next card Flaming tyrant Link to comment Share on other sites More sharing options...
Weather Duelist Posted June 7, 2007 Report Share Posted June 7, 2007 Flaming Tyrant******FIRE - WarriorWhile many ruled with an iron fist, his was more of a molten fist, which burned a lot more.2600/2400 Glacial Melt Link to comment Share on other sites More sharing options...
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