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The Create-A-Card Game


darkguy00000

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You neglected to post a new card, so:

 

Elemental Hero Neos Defender

Level: 7

Attribute: Light

ATK: 2500

DEF: 2700

Elemental Hero Neos + Destiny Hero Defender

When you fusion summon this card successfully, you may move 1 Elemental Hero Neos from your deck/graveyard to your hand. When this card is on the field on the same time as Neos, only this card can be attacked.

 

Next: Elemental Hero Dark Avian

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*Plays Reborn The Thread Card*

 

Elemental Hero-Alexis Rhodes Yuki

Fusion

6*

Light

Warrior

ATK: 2000

DEF: 1500

Neo-Hero Jaden Yuki + Elemental Hero-Alexis Rhodes

This card gains an extra 300 Attack points for every Elemental Hero on the field. When this card is destroyed you may summon the monsters used to Fusion summon this monster and place them on the field in face-up Attack or Defence position.

 

Next Card: Silence in the Court!

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Silence in the Court

Continuous Spell

Increase the Atk of all "Judge Man" cards on the field by 1000 points. When "Judge Man" does battle damage to your opponent, your opponent cannot attack next turn.

 

 

 

Crazy laser-gun Penguin

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Message:

Spell

Take one Machine-type monster on you or your opponents side of the field or in their hand hand and send it to the graveyard. If the monster is summoned to the field at any time during the duel, the monsters effect is negated.

 

Next Card: Army of Hades

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Army of Hades

Fiend/Effect

******

This card may attack three times during the Battle Phase. If this mnster attacks one monster during the Battle Phase, it may only attack your opponent directly once. At the beginning of each of your Standby Phases, discard one card from your hand to the graveyard (this is not optional).

2400/1000

 

Next Card: Reborn the Thread. (Danilus was asking for it :).)

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(ooc: This was the only thing I could think of for a useful card...)

 

Reborn the Thread

Trap - Regular

Send your hand to the grave. Send all cards with "Lv." in their name from the Graveyard to your hand. You can Special Summon the lowest "Lv." monster in face-up ATK position. This monster cannot be destroyed this turn.

 

Stormcloud Collision!

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Stormcloud Collision!

Quickplay/Spell

Your opponents' monster in ATK mode with the lowest ATK points' attacks your Life Points directly. Then, your monster in ATK mode with the lowest ATK points attacks your opponents' Life Points directly.

 

Next Card: The Mists of Time.

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Seeing Double

Trap

When one of your monsters is attacked, negate the attack and Special Summon one "Doppleganger Token" with the same ATK and DEF as the attacking monster. The monster must attack the token. If this card is negated by an effect by an opponent, inflict 500 points of damage to your life points.

 

Next: Rumbling Cannon

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Rumbling Cannon

Spell

Equip

You may only equip this to a monster with three stars or less, increase the equipped monsters Attack by 900 Points. When this card is destroyed, the equipped monster is also destroyed.

 

Next Card: Mallace in Chains

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Mallace in Chains

Trap/Continuous

Select one face-up Level 5 or higher monster on the field. As long as this Trap remains on the field, the selected monster cannot attack nor can it switch battle position. Pay 500 life points during each of your Standby Phases to keep this card on the field. If not, destroy this card.

 

Next: Blaze of Glory

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Infinite Wisdom

Continuous/Spell

When this card is activated, choose to activate one of the following effects:

a) your opponent must show you every card they draw.

b) each time your opponent would draw a card, predict its' type (Spell, Trap, Monster). If you call right, remove the card from play. If you call wrong, discard 1 card of the type you predicted to the graveyard. If you cannot, pay 500 Life Points.

 

Next Card: Duck and Weave.

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