Guest Chaos Pudding Posted October 15, 2008 Report Share Posted October 15, 2008 http://yugioh.wikia.com/wiki/Arms_Aid Makes Synchro Summoning your whole Extra Deck in 1 turn that much easier. Discuss. Link to comment Share on other sites More sharing options...
EHERO Andrew Posted October 15, 2008 Report Share Posted October 15, 2008 It's something different... Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted October 15, 2008 Report Share Posted October 15, 2008 This really does suck, why would you synchro into this if you could easily get a goyo out Link to comment Share on other sites More sharing options...
Skuldur Posted October 15, 2008 Report Share Posted October 15, 2008 This card is meh at most, but like JoC said why would you summon this when you can easily summon Goyo Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted October 15, 2008 Report Share Posted October 15, 2008 This really does suck' date=' why would you synchro into this if you could easily get a goyo out[/quote'] Because Plaguespreader + Quillbolt =/= 6? Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted October 15, 2008 Report Share Posted October 15, 2008 This really does suck' date=' why would you synchro into this if you could easily get a goyo out[/quote'] Because Plaguespreader + Quillbolt =/= 6? I missed the memo which stated this was the only way to synchro summon Link to comment Share on other sites More sharing options...
Skuldur Posted October 15, 2008 Report Share Posted October 15, 2008 This really does suck' date=' why would you synchro into this if you could easily get a goyo out[/quote'] Because Plaguespreader + Quillbolt =/= 6? I missed the memo which stated this was the only way to synchro summon and since when is Quillbolt mained in Zombies or Lightsworns Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted October 15, 2008 Report Share Posted October 15, 2008 This really does suck' date=' why would you synchro into this if you could easily get a goyo out[/quote'] Because Plaguespreader + Quillbolt =/= 6? I missed the memo which stated this was the only way to synchro summon And I missed the part where I said it was. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted October 15, 2008 Report Share Posted October 15, 2008 This really does suck' date=' why would you synchro into this if you could easily get a goyo out[/quote'] Because Plaguespreader + Quillbolt =/= 6? I missed the memo which stated this was the only way to synchro summon And I missed the part where I said it was. Really why would you want to synchro into this leaving two useful monsters out of play to summon a single monster with no built in protection which has the attack of a stratos and an effect only comparable to flame wingman. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted October 15, 2008 Report Share Posted October 15, 2008 and since when is Quillbolt mained in Zombies or Lightsworns I'm not quite sure I understand your meaning. What does that have to do with anything?This really does suck' date=' why would you synchro into this if you could easily get a goyo out[/quote'] Because Plaguespreader + Quillbolt =/= 6? I missed the memo which stated this was the only way to synchro summon And I missed the part where I said it was. Really why would you want to synchro into this leaving two useful monsters out of play to summon a single monster with no built in protection which has the attack of a stratos and an effect only comparable to flame wingman. ? You've lost me. Please refer to my first post, as I merely stated that this card makes it that much easier to Synchro Summon your whole Extra Deck in 1 turn. That's mostly because it's only Level 4. Link to comment Share on other sites More sharing options...
Skuldur Posted October 15, 2008 Report Share Posted October 15, 2008 im just wondering why you picked Plaguespreader, because that combo you said would not even be playable in Top Tier decks, with those cards you said. and can i tell you of a much easier synchro summon Plaguespreader+Any lvl 4 Zombie= Goyo and Goyo>>>>>>>>>>>>Arms Aid Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted October 15, 2008 Report Share Posted October 15, 2008 im just wondering why you picked Plaguespreader' date=' because that combo you said would not even be playable in Top Tier decks, with those cards you said. and can i tell you of a much easier synchro summon Plaguespreader+Any lvl 4 Zombie= Goyo and Goyo>>>>>>>>>>>>Arms Aid[/quote'] Oh, I see. I should have stated that I'm playing Theory-Oh, and Imperial Iron Wall is face-up. My bad. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted October 15, 2008 Report Share Posted October 15, 2008 *slaps Skuldur for not knowing how well plaguespreader will fit into LS* Link to comment Share on other sites More sharing options...
Skuldur Posted October 15, 2008 Report Share Posted October 15, 2008 *slaps Skuldur for not knowing how well plaguespreader will fit into LS* I thought Plaguespreader would fit into LS because what they do is mill, and if he's milled to the grave you can perform easy synchro summons into Goyo Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted October 15, 2008 Report Share Posted October 15, 2008 Level 4 Synchro? Meh.Cool art though, but once you get it out, it has SOME Power for others XD Link to comment Share on other sites More sharing options...
Phantom Roxas Posted October 16, 2008 Report Share Posted October 16, 2008 Awesome art. It's only use could be if you have 2 Tuners and you need to summon a Synchro monster. EX: You have Plaguespreader, another Tuner, and a non-Tuner monster, their total Level being 6. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted October 16, 2008 Report Share Posted October 16, 2008 low level makes it hard to synchro into.Union monsters dont see much play for a reason, making them into synchros wont change that.bad card is bad Link to comment Share on other sites More sharing options...
Umbra Posted October 16, 2008 Report Share Posted October 16, 2008 Step 1: Have a face-up Imperial Iron Wall.Step 2: Have a face-up CoSR.Step 3: Have Plaguespreader and Quillbolt in the Graveyard.Step 4: Summon the monsters named in Step 3.Step 5: Synchro into Arms Aid.Step 6: If you want a Level 6 Synchro, revive Plaguespreader. If you want a Level 8 Synchro, repeat step 4. Repeat steps 3-6 as many times as necessary. Result: A (2+x) card combo that generates 3+x Level 6 or 8 Synchros, where x is the number of Pot of Avarices used to return used/killed Synchros to the Extra Deck. Link to comment Share on other sites More sharing options...
Guest Star Posted October 16, 2008 Report Share Posted October 16, 2008 This card is pretty good. Can you explain the getting the whole Extra Deck out in the first turn please? Link to comment Share on other sites More sharing options...
iAmNateXero Posted October 16, 2008 Report Share Posted October 16, 2008 A lvl 1 tuner + 3 Tuning supporter = Armed Aid, nice card. Its just a target. It makes plays happen. It itself doesn't have to be that great as long as it can better suit a situation. Also, this above combo, could lead into the main decking of Mind master in a Dad tele deck. (lol's) But hey, it could happen. Also, Arms aid has a nice ignition effect, and would be very funny to see somebody try and bottomless this card while they control a face up monster already. It would be even funnier to watch it go out of play. ^_^ Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted October 17, 2008 Report Share Posted October 17, 2008 If it was just any other monster, it'd be very powerful. Bloody waste of a Synchro, if you ask me. Link to comment Share on other sites More sharing options...
CrabHelmet Posted October 17, 2008 Report Share Posted October 17, 2008 If the opponent's field is relatively clear, you could just get out three of this using RIF+COSR+ZC+QH and then equip them all to some random monster. Even a random weak monster can easily OTK when it gets a 3000 ATK boost and inflicts three times the ATK of its victim to the opponent. Although really, if you can set up RIF+COSR+ZC+QH, you should win that turn, regardless of how you decide to make the numbers add up. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted October 17, 2008 Report Share Posted October 17, 2008 If the opponent's field is relatively clear' date=' you could just get out three of this using RIF+COSR+ZC+QH and then equip them all to some random monster. Even a random weak monster can easily OTK when it gets a 3000 ATK boost and inflicts [i']three times[/i] the ATK of its victim to the opponent. Although really, if you can set up RIF+COSR+ZC+QH, you should win that turn, regardless of how you decide to make the numbers add up. Then you could use the arms aid to syncro any lv6 syncros you have or any lv8 using quillbolt and pleaguspreader again since they are free to get back for even more pwnage. (Get something like brionac, stardust, goyo/colossal fighter with pleaguespreader and quillbolt FTW) Link to comment Share on other sites More sharing options...
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