shogun48790 Posted October 14, 2008 Report Share Posted October 14, 2008 hey guys..check out my deck and please give me some helpful tips.and tell me what you think of it the basic premise of this deck is to get out my ancient gear gadjiltron [/size]dragon,since it can be special summoned,and ancient gear golem cant,its a good logical choice..and getting it for free is always nice.not too mention with geartown i can get it from hand,deck,or graveyard. monsters (22) 3- ancient gear gadjiltron dragon1-yellow gadget1-green gadget1-red gadget1- breaker the magical warrior3 - ancient gear knights1 - mobius1 -ancient gear beast1 - drillroid1 - cyber dragon1 - kuraz the light monarch1 - gigantes1- spell striker1 - sangan2 - jinzo1 - ancient gear golem1 - giant rat spells (15) 3 - geartown1 - monster reborn1 - m.s.t.1 - heavy storm2 - trade-in1 - shrink1 - smashing ground1 - brain control1 - lightning vortex1 - ancient gear workshop1 - pot of avarice1 - soul exchange traps (7) 1 - intercept1 - raigeki break1 - legacy of yata1 - bottomless trap hole1 - soul rope1 - widespread ruin1 - windstorm of etaqua side deck 1 - solemn judgment (thats all i have,lol)2- creature swap1 swords of revealing light1 - magic drain1 - ceasefire1 - spirit reaper2 - sakuretsu armor1 - shadow imp. mirror1 - light imp.mirror1 - mirror force1 - torrential tribute1 - limiter removal1 - caius the shadow monarch the spell striker and gigantes are basically just for special summons to get other things out when i dont have anything on the field.i dont think its a bad deck.i know it needs a little something,though.please comment..it would help me greatly Link to comment Share on other sites More sharing options...
The Dark One Posted October 14, 2008 Report Share Posted October 14, 2008 Don't run single copies of so many cards. You have very little chance of drawing any particular card that way, and if a card isn't helpful enough that you want to draw it often, you shouldn't run it. (Well, except for cards that aren't intended to be drawn, like some of the Glad Beasts, etc.) Link to comment Share on other sites More sharing options...
Mister Sir Posted October 14, 2008 Report Share Posted October 14, 2008 Try this:Monsters: 19A.G. Gadjitdragon 3A.G. Beast 3Ancient Gear 3Krebons 3Cyber DragonSnipe HunterSpell Striker 2Cyber Phoenix 3 Spells: 7MSTHeavy StormGiant TrunadeGeartown 3Monster Reborn Traps: 14Solemn Judgment 3PWWB 3BTH 3Raigeki Break 3TTMF Link to comment Share on other sites More sharing options...
shogun48790 Posted October 14, 2008 Author Report Share Posted October 14, 2008 Try this:Monsters: 19A.G. Gadjitdragon 3A.G. Beast 3Ancient Gear 3Krebons 3Cyber DragonSnipe HunterSpell Striker 2Cyber Phoenix 3 Spells: 7MSTHeavy StormGiant TrunadeGeartown 3Monster Reborn Traps: 14Solemn Judgment 3PWWB 3BTH 3Raigeki Break 3TTMF good suggestions..but i dont have 3 solemns' date='or any cyber phoenix..anything i could replace them with?[hr']Don't run single copies of so many cards. You have very little chance of drawing any particular card that way' date=' and if a card isn't helpful enough that you want to draw it often, you shouldn't run it. (Well, except for cards that aren't intended to be drawn, like some of the Glad Beasts, etc.)[/quote'] yea..good point.what do you think i should double up on? and what do you think i should replace? Link to comment Share on other sites More sharing options...
The Dark One Posted October 14, 2008 Report Share Posted October 14, 2008 solemn is easily replaceable by Magic Drain. Dekoichi is probably even better than Cyber Phoenix, and can replace it. Link to comment Share on other sites More sharing options...
shogun48790 Posted October 14, 2008 Author Report Share Posted October 14, 2008 solemn is easily replaceable by Magic Drain. Dekoichi is probably even better than Cyber Phoenix' date=' and can replace it.[/quote'] why dekoichi? for drawing? what about dark bribe instead of solemn?do you think double summon would be good also in this deck? Link to comment Share on other sites More sharing options...
The Dark One Posted October 15, 2008 Report Share Posted October 15, 2008 Dark Bribe is better than Magic Drain. If you have it, use it. Dekoichi provides draw power, and pays for itself if it's allowed to flip without being attacked. Meaning that you can either tribute it off for a Golem with Geartown on the field/Beast without Geartown on the field, or attack with impunity, knowing that it doesn't actaully matter if it's destroyed. Link to comment Share on other sites More sharing options...
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