C-May Posted October 12, 2008 Report Share Posted October 12, 2008 Here is a preview of my newest theme, 6 Soul Effect:This card can only be Ritual Summoned by the effect 6 Soul Rainbow. When this monster is Summoned, roll a 6 sided die. Activate an effect based on the number you roll.1- This monster is now EARTH attribute. This monster gains ATK equal to the number of monster's in your deck x100.2- This monster is now WIND attribute. This monster cannot be destroyed by battle.3- This monster is now DARK attribute. Once per turn, you may discard the top card from your deck. If it is a monster, this monster gains ATK is equal to half discarded monster's ATK until the end of the turn.4- This monster is now LIGHT attribute. Once per turn, at the cost of 1000 life points, take any card from your deck and add it to your hand.5- This monster is now FIRE attribute. Once per turn, increase this monster's ATK by 200.6- This monster is now WATER attribute. Once per turn, you may send 10 cards in the graveyard to your deck. If you do, this monster gains 2000 ATK, until the end of the turn. Effect:When this monster is Summoned, roll a 6 sided die. Activate an effect based on the number you roll.1,2,3,4,5- Increase this monster's ATK by 1500.6- Double this monster's ATK, and destroy all cards on your opponent's side of the field, and in his hand. Effect:Roll a 6 sided die. Activate one of the following effects base on your roll.1: This monster is now EARTH attribute. You may take 1 Field spell from your deck to your hand.2: This monster is now WIND attribute. This monster can attack twice.3: This monster is now DARK attribute. When this monster is Summoned, destroy 1 Spell or Trap card on the field.4: This monster is now LIGHT attribute. This card gains 1100 DEF.5: This monster is now FIRE attribute. When this monster is Summoned, deal 400 points of direct damage to your opponent's life points.6: This monster is now WATER attribute. When this card is Summoned, draw 1 card from your deck. Effect:When this monster is Summoned, roll a 6 sided die. Activate an effect based on the number you roll.1- This card is now EARTH attribute. If this card destroyed by battle, destroy the attacking monster.2- This card is now WIND attribute. If this card destroyed by a Spell or Trap, return 1 monster on the field to the owner's hand.3- This card is now DARK attribute. If this card is destroyed by a Monster effect, Special Summon this card with 600 extra ATK.4- This monster is now LIGHT attribute. If this monster attacks your opponent directly, draw 1 card.5- This card is now FIRE attribute. When this card is destroyed, inflict 600 points of damage.6-This card is now WATER attribute. when this card is destroyed, increase your life points by 600. (OverPowered?) PLZ RATE AND COMMENT Link to comment Share on other sites More sharing options...
Monqiue01 Posted October 12, 2008 Report Share Posted October 12, 2008 there preetty gud Link to comment Share on other sites More sharing options...
BlackFang Posted October 12, 2008 Report Share Posted October 12, 2008 You have quite a few OCG errors. (I'm too lazy to list them all.) As for the monster effects, they are somewhat overpowered. (Just my opinion.) My rating: 5/10 Rawr. Link to comment Share on other sites More sharing options...
flameman27 Posted October 16, 2008 Report Share Posted October 16, 2008 Nice Link to comment Share on other sites More sharing options...
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