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Elemental Hero Deck


NightShroud

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This is my elemental hero deck so far:

 

Monsters: x19

x2 E-Hero Sparkman

x2 E-Hero Clayman

x1 E-Hero Bubbleman

x1 E-Hero Burstinatrix

x1 E-Hero Avian

x2 E-Hero Wildheart

x1 E-Hero Bladedge

x1 E-Hero Stratos

x1 E-Hero Prisma

x1 Neo-Spacian Grand Mole

x1 The Dark- Hex Sealed fusion

x1 King of the Swamp

x1 E-Hero Woodsman

x2 E-Hero Ocean

x1 E-hero Necroshade

 

Spells x20

x3 Reinforcement of the Army

x3 Polymerization

x1 Swords of Revealing Light

x1 Mystical Space Typhoon

x2 E-Emergency Call

x1 Lightning Vortex

x1 Magical Mallet

x1 Heavy Storm

x1 Monster Reborn

x1 R-Righteous Justice

x1 Skyscraper 2

x1 Future Fusion

x1 Fifth Hope

x1 Super Polymerization

x1 Fusion Gate

 

Traps x8

x1 Sakurestu Armor

x1Torrential Tribute

x1 Hero Signal

x1 Magic Cylinder

x1 Negate Attack

x1 Mirror gate

2x Bottomless Trap Hole

 

 

Fusions x15

x1 E-Hero Flame Wingman

x1 E-Hero Shining Flare Wingman

x1 E-Hero Plasma Vice

x1 E-Hero Electrum

x1 E-Hero Necroid Shaman

x1 E-Hero Thunder Giant

x1 E-Hero Phoenix Enforcer

x1 E-Hero Wild Wingman

x1 E-Hero Wildedge

x1 E-Hero Steam Healer

x1 E-Hero Darkbright

x1 E-Hero Rampart Blaster

x1 E-Hero Shining Phoenix Enforcer

x1 E-Hero Terra Frima

 

 

I know that i need Miracle Fusion, so when i get it it is goin in there. But if anyone else has some tips they would be greatly appreciated.

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You're not running Oceans to recycle? I know this isn't Big City, but with 1 Stratos and no Oceans, you're screwed. And one Prisma? With that many fusions? Take advice from the others, if not me.

2/5. Judai Wannabe decks often fail in real life. He gets lucky because people write the show. If you want that kind of "luck", add a Magical Mallet or two.

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I added a couple new cards that i got at the tournament yesterday

Monsters: x21

x2 E-Hero Sparkman

x2 E-Hero Clayman

x2 E-Hero Bubbleman

x2 E-Hero Burstinatrix

x2 E-Hero Avian

x2 E-Hero Wildheart

x1 E-Hero Bladedge

x1 E-Hero Stratos

x1 E-Hero Prisma

x1 Neo-Spacian Grand Mole

x1 The Dark- Hex Sealed fusion

x1 Sangan

x1 E-Hero Woodsman

x1 Cyber Dragon

x1 E-Hero Necroshade

 

Spells x19

x2 Reinforcement of the Army

x2 Polymerization

x1 Swords of Revealing Light

x1 Fusion Gate

x1 Mystical Space Typhoon

x2 E-Emergency Call

x1 Dark Factory of Mass Production

x1 Lightning Vortex

x1 Hero's Bond

x1 Magical Mallet

x1 Heavy Storm

x1 Monster Reborn

x1 R-Righteous Justice

x1 Skyscraper 2

x1 Future Fusion

x1 Fifth Hope

 

 

Traps x9

x1 Sakurestu Armor

x1Torrential Tribute

x2 Hero Signal

x1 Magic Cylinder

x1 Negate Attack

x1 Compulsory Evacuation Device

x1 Draining Shield

x1 Hero Counterattack

 

Fusions x14

x1 E-Hero Flame Wingman

x1 E-Hero Shining Flare Wingman

x1 E-Hero Mariner

x1 E-Hero Electrum

x1 E-Hero Necroid Shaman

x1 E-Hero Thunder Giant

x1 E-Hero Phoenix Enforcer

x1 E-Hero Wild Wingman

x1 E-Hero Wildedge

x1 E-Hero Steam Healer

x1 E-Hero Darkbright

x1 E-Hero Rampart Blaster

x1 E-Hero Shining Phoenix Enforcer

x1 E-Hero Terra Frima

 

I know that i need to get more Prismas and oceans, but no one had prismas at the tourney and ocean im still looking for

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  • 1 month later...

this is my deck as of today

it would be great if someone could tell me wat to take out before the tournament tomorrow

 

 

Monsters: x19

x2 E-Hero Sparkman

x2 E-Hero Clayman

x1 E-Hero Bubbleman

x1 E-Hero Burstinatrix

x1 E-Hero Avian

x2 E-Hero Wildheart

x1 E-Hero Bladedge

x1 E-Hero Stratos

x1 E-Hero Prisma

x1 Neo-Spacian Grand Mole

x1 The Dark- Hex Sealed fusion

x1 King of the Swamp

x1 E-Hero Woodsman

x2 E-Hero Ocean

x1 E-hero Necroshade

 

Spells x20

x3 Reinforcement of the Army

x3 Polymerization

x1 Swords of Revealing Light

x1 Mystical Space Typhoon

x2 E-Emergency Call

x1 Lightning Vortex

x1 Magical Mallet

x1 Heavy Storm

x1 Monster Reborn

x1 R-Righteous Justice

x1 Skyscraper 2

x1 Future Fusion

x1 Fifth Hope

x1 Super Polymerization

x1 Fusion Gate

 

Traps x8

x1 Sakurestu Armor

x1Torrential Tribute

x1 Hero Signal

x1 Magic Cylinder

x1 Negate Attack

x1 Mirror gate

2x Bottomless Trap Hole

 

 

Fusions x15

x1 E-Hero Flame Wingman

x1 E-Hero Shining Flare Wingman

x1 E-Hero Plasma Vice

x1 E-Hero Electrum

x1 E-Hero Necroid Shaman

x1 E-Hero Thunder Giant

x1 E-Hero Phoenix Enforcer

x1 E-Hero Wild Wingman

x1 E-Hero Wildedge

x1 E-Hero Steam Healer

x1 E-Hero Darkbright

x1 E-Hero Rampart Blaster

x1 E-Hero Shining Phoenix Enforcer

x1 E-Hero Terra Frima

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Monsters: 20

 

1 The Light Hex-Sealed Fusion

1 Elemental Hero Wildheart

1 Elemental Hero Bladedge

2 Elemental Hero Sparkman

1 Elemental Hero Stratos

3 Elemental Hero Prisma

3 Elemental Hero Ocean

2 Destiny Hero Dasher

3 King of the Swamp

1 Snipe Hunter

1 Sangan

 

 

Spells: 16

 

1 Reinforcements of the Army

3 Skyscraper 2 - Hero City

3 E - Emergency Call

1 Lightning Vortex

3 Miracle Fusion

1 Monster Reborn

1 Polymerization

1 Future Fusion

1 Brain Control

1 Heavy Storm

 

 

Traps: 6

 

2 Phoenix Wing Wind Blast

1 Torrential Tribute

3 Solemn Judgment

 

Extra Deck : 15

 

Any 3 Synchros

3 Elemental Hero Shining Flare Wingman

1 Elemental Hero Wild Wingman

3 Elemental Hero Plasma Vice

1 Elemental Hero Terra Firma

2 Elemental Hero Darkbright

2 Elemental Hero Wildedge

 

Something like that

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Damn... and I thought Andrew was the last one...

 

So Flame Wingman' date=' Phoenix Enforcer, Shining Enforcer and Wingman ,Tempest , and Electrum all suck then (although they all have decent effects...)

[/quote']

 

 

Why, yes. Yes they do.

 

Most fusions, especially the Hero ones, suck. They are just so god damn slow with Future limited the Metemorphisis or whatever banned.

 

Granted, a lot of Dragon fusions can be pretty quick.

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^ Wrong.

 

Fusions dont need Metamorphosis like as if their life depends on it. Prisma and Fusion Gate both exist at 3 and with some Deck dedication, its perfectly possible to build a playable Fusion-based Deck even if it may not be Meta or gamebreaking. Destiny End Dragoon is a perfect example of a playable Fusion strategy, especially since both its Fusion Materials are compatible with consistent draw cards (Allure of Darkness, Destiny Draw and Trade-In).

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Damn... and I thought Andrew was the last one...

 

So Flame Wingman' date=' Phoenix Enforcer, Shining Enforcer and Wingman ,Tempest , and Electrum all suck then (although they all have decent effects...)

[/quote']

 

 

Why, yes. Yes they do.

 

Most fusions, especially the Hero ones, suck. They are just so god damn slow with Future limited the Metemorphisis or whatever banned.

 

Granted, a lot of Dragon fusions can be pretty quick.

dude do u even know what cards u are talkin about

im not sayin they are the greatest cards ever or that they are meta or gamebreaking, as judgment has said, but they are still pretty good cards

e heroes cant even use metamorphosis so i dont know why that is a factor (well like one can and its not even a fusion)

besides when u got cards like woodsman that recycles poly and other cards like prisma and fusion gate u can make a decent deck

if u have a problem with e heroes than why r u even posting on this thread?

also two words: MIRACLE FUSION (that is the card that makes an ehero deck awesome)

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  • 4 weeks later...

Hey, this is my deck as of today.

As you can see i have finally gotten my miracle fusions and have added them in and converted my deck to almost a miracle fusion turbo (kinda).

So please tell me what you think and how i can improve it.

 

Monsters: x24

x2 E-Hero Sparkman

x2 E-Hero Clayman

x1 E-Hero Bubbleman

x1 E-Hero Burstinatrix

x1 E-Hero Avian

x2 E-Hero Wildheart

x1 E-Hero Bladedge

x1 E-Hero Stratos

x1 E-Hero Prisma

x1 Neo-Spacian Grand Mole

x1 The Dark- Hex Sealed fusion

x1 The Earth- Hex Sealed Fusion

x1 King of the Swamp

x1 E-Hero Ocean

x1 E-hero Necroshade

x1 Breaker the Magical Warrior

x1 Card Trooper

x2 Magical Merchant

x1 Sangan

x1 Morphing Jar

 

Spells x18

x2 Reinforcement of the Army

x3 Polymerization

x1 Swords of Revealing Light

x1 Mystical Space Typhoon

x3 E-Emergency Call

x1 Lightning Vortex

x1 Heavy Storm

x1 Monster Reborn

x1 Future Fusion

x1 R-Righteous Justice

x3 Miracle Fusion

 

 

Traps x 3

x1 Torrential Tribute

2x Bottomless Trap Hole

 

 

Fusions x15

x1 E-Hero Flame Wingman

x1 E-Hero Shining Flare Wingman

x1 E-Hero Plasma Vice

x1 E-Hero Electrum

x1 E-Hero Necroid Shaman

x1 E-Hero Thunder Giant

x1 E-Hero Phoenix Enforcer

x1 E-Hero Wild Wingman

x1 E-Hero Wildedge

x1 E-Hero Mariner

x1 E-Hero Darkbright

x1 E-Hero Rampart Blaster

x1 E-Hero Shining Phoenix Enforcer

x1 E-Hero Terra Frima

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Hey' date=' this is my deck as of today.

As you can see i have finally gotten my miracle fusions and have added them in and converted my deck to almost a miracle fusion turbo (kinda).

So please tell me what you think and how i can improve it.

 

Monsters: x24

x2 E-Hero Sparkman

x2 E-Hero Clayman

x1 E-Hero Bubbleman

[/quote']

 

stopped reading there.

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