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Super Smash Bros Brawl (Un)Official Thread


tehodis

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(in that one picture' date=' you can definitely tell she's a she)

[/quote']

O wow, I didn't see that. Nice. We can finally end the "Is Sheik a man or Woman" talk now.

 

Now the update

Todays update talks more about the point of stickers. Stickers act as upgrade to a characters moves. You can see what they do, here

modea12_080118b.jpg

Each sticker houses a special power up. For example, some up your attack power, others increase the damage from fire-based attacks, and some even keep you from flying as far when you take a hit.

modea12_080118d.jpg

To get the power up goodness you put them on the underside of a trophy base. The bigger the sticker the better the effect.

 

When two stickers offering a similar power up are placed on a trophy base, only the more potent of the two power ups will take effect. So, for example, if you had [Leg] Attack +4 and [Leg] Attack +6 stickers on the same trophy base, the added [Leg] Attack bonus wouldn’t be +10—it’d simply be treated as if you’d only put down the +6 sticker.

 

Some stickers can only be placed on certain characters. You can also do a random placement.

You can adjust the position of stickers until you choose to apply them, but you can’t place stickers on top of each other, so you’ll occasionally need to remove old stickers to make space for new ones.

 

Once you peel off a sticker you applied, you lose it for good! So take care when you lay down your stickers.

 

So while removed stickers are gone forever, you’ll be getting stickers left and right as you play—you’ll probably find that sticker you lost again.

 

If you die you lose half the stickers you collected.

modea12_080118j.jpg

Remember this only works in the The Subspace Emissary.

 

 

Did you think stickers would do this? I for 1 never saw this coming.

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(in that one picture' date=' you can definitely tell she's a she)

[/quote']

O wow, I didn't see that. Nice. We can finally end the "Is Sheik a man or Woman" talk now.

 

Now the update

Todays update talks more about the point of stickers. Stickers act as upgrade to a characters moves. You can see what they do, here

modea12_080118b.jpg

Each sticker houses a special power up. For example, some up your attack power, others increase the damage from fire-based attacks, and some even keep you from flying as far when you take a hit.

modea12_080118d.jpg

To get the power up goodness you put them on the underside of a trophy base. The bigger the sticker the better the effect.

 

When two stickers offering a similar power up are placed on a trophy base, only the more potent of the two power ups will take effect. So, for example, if you had [Leg] Attack +4 and [Leg] Attack +6 stickers on the same trophy base, the added [Leg] Attack bonus wouldn’t be +10—it’d simply be treated as if you’d only put down the +6 sticker.

 

Some stickers can only be placed on certain characters. You can also do a random placement.

You can adjust the position of stickers until you choose to apply them, but you can’t place stickers on top of each other, so you’ll occasionally need to remove old stickers to make space for new ones.

 

Once you peel off a sticker you applied, you lose it for good! So take care when you lay down your stickers.

 

So while removed stickers are gone forever, you’ll be getting stickers left and right as you play—you’ll probably find that sticker you lost again.

 

If you die you lose half the stickers you collected.

modea12_080118j.jpg

Remember this only works in the The Subspace Emissary.

 

 

Did you think stickers would do this? I for 1 never saw this coming.

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No problem I live to help.

 

Who is Ray 01? I never heard of him b4.

 

I would love to see Simon Belmont in SSBB!

Roy 01 is the basic robot from the Custom Robo world. I think he has a large set of move set possiblities and he could fit in well. Also in Melee their were trophies of others from his game, Ray Mk II, Bayonette, and Annie. Since Melee we have gotten 2 of their 5 games and this can be in part because of Melee. It also as had considerable success.

 

As for Simon Belmont, Konami owns him and since they already have Snake I don't think it will happen.

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No problem I live to help.

 

Who is Ray 01? I never heard of him b4.

 

I would love to see Simon Belmont in SSBB!

Roy 01 is the basic robot from the Custom Robo world. I think he has a large set of move set possiblities and he could fit in well. Also in Melee their were trophies of others from his game, Ray Mk II, Bayonette, and Annie. Since Melee we have gotten 2 of their 5 games and this can be in part because of Melee. It also as had considerable success.

 

As for Simon Belmont, Konami owns him and since they already have Snake I don't think it will happen.

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Old Sheik was a guy... I'm going to miss him...

 

But I get their resons for making the new one a girl. Little kids play this game, so it only makes sense that they wouldn't want to have a gender swapping princess in it.

 

The sticker thing is kinda weird...

 

It'll definetly take a while to get used to that.

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Old Sheik was a guy... I'm going to miss him...

 

But I get their resons for making the new one a girl. Little kids play this game, so it only makes sense that they wouldn't want to have a gender swapping princess in it.

 

The sticker thing is kinda weird...

 

It'll definetly take a while to get used to that.

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Obi-wan Cannoli, thanks. Heres what they say

Colors: White Kirby. Pink, Purple, Orange Dedede.

Victory Poses: Dedede puffing out his stomach, Wario lauughing and holding his belly, and Ike jumping very high and coming back down.

Someone claims that a weird rabbit appears as an AT. Could be Demille, who was mentioned in Sakurai's journal.

King Dedede doesn't have as many super armor frames as other heavy characters like Bowser and Ike.

Unconfirmed report of Eevee being the Pokeball Pokemon and evolving into one of its evolutions to attack. So far the person claims to have seen multiple Eevee evolutions.

Leafeon, who is one of the new Eevee evolutions is a Pokeball. It fires a grass-type projectile.

Onix, Chansey and Meowth as Pokeballs (The only new one there is Chansey).

Darkrai as a Pokeball

Adeline(from the Kirby series) as an AT.

Charizard has three jumps.

Stafy is useless (as we figured)

Smashville has a balloon that gives you items, like the Shy-Guys in Yoshi's stage.

Assist Trophies don't spawn very often.

Squirtle victory pose: Squirtle runs from in front of the camera, spins around PT and does a victory pose with his left hand. (peace sign maybe?)

Barbara the Bat as AT. (From the most recent commercial)

Game loading is less than 2 seconds

New Pokemon: Cherimu

When pokemon are thrown out to fight, they make their "cry" sound.

Fox victory pose: Puts hand on hip, is facing sideways and says something (It was unable to be heard)

In PictoChat, there is a part that has lot of arrow pointing up. The characters go flying all over the place and off screen when this part of the stage is present.

From watching, there is no evidence of stamina being incorporated into battle with the Pokemon.

PictoChat crates are the "Gift Crates" theme.

PT defeat/loss quotes from results screen (poorly translated): "My Pokemon's loss is my loss.", and "I credit my Pokemon." Since he's not clapping, at least he credits them for victory and shares defeat with them.

Unconfirmed: Pokemont Trainer does not clap, but his Pokemon used does?

Gourmet Race Music (Smash 64's Dreamland stage music) for Halberd Stage.

Unconfirmed: Pokemon Trainer does not clap after defeat. He lowers his head in shame.

Dash Crouch Cancelling has changed somehow.

Ike just owned some Charizard. - (Phrase copyrighted by Brawl Central)

Dedede Impressions: He cannot move during his Final Smash. One of his victory poses his him leaning on his hammer.

All three of BC's translators are unavailable ATM. One will be off work in 20 minutes. The info may not be perfect until then.

Possible photos being taken.

DK is basically the same.

SSE movie being shown. Unknown if it's new or old.

The end of Link's Spin attack is lacking power

Black Squirtle with Blue Pokemon trainer

Pokemon Trainer poses with his last used Pokemon during the results screen.

Two reports of a black Charizard.

Ok, with this many demos, why can't they give us one.

Old Sheik was a guy... I'm going to miss him...

 

But I get their resons for making the new one a girl. Little kids play this game' date=' so it only makes sense that they wouldn't want to have a gender swapping princess in it.

 

The sticker thing is kinda weird...

 

It'll definetly take a while to get used to that.

[/quote']

Sheik never was a guy, she was already a girl.

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Obi-wan Cannoli, thanks. Heres what they say

Colors: White Kirby. Pink, Purple, Orange Dedede.

Victory Poses: Dedede puffing out his stomach, Wario lauughing and holding his belly, and Ike jumping very high and coming back down.

Someone claims that a weird rabbit appears as an AT. Could be Demille, who was mentioned in Sakurai's journal.

King Dedede doesn't have as many super armor frames as other heavy characters like Bowser and Ike.

Unconfirmed report of Eevee being the Pokeball Pokemon and evolving into one of its evolutions to attack. So far the person claims to have seen multiple Eevee evolutions.

Leafeon, who is one of the new Eevee evolutions is a Pokeball. It fires a grass-type projectile.

Onix, Chansey and Meowth as Pokeballs (The only new one there is Chansey).

Darkrai as a Pokeball

Adeline(from the Kirby series) as an AT.

Charizard has three jumps.

Stafy is useless (as we figured)

Smashville has a balloon that gives you items, like the Shy-Guys in Yoshi's stage.

Assist Trophies don't spawn very often.

Squirtle victory pose: Squirtle runs from in front of the camera, spins around PT and does a victory pose with his left hand. (peace sign maybe?)

Barbara the Bat as AT. (From the most recent commercial)

Game loading is less than 2 seconds

New Pokemon: Cherimu

When pokemon are thrown out to fight, they make their "cry" sound.

Fox victory pose: Puts hand on hip, is facing sideways and says something (It was unable to be heard)

In PictoChat, there is a part that has lot of arrow pointing up. The characters go flying all over the place and off screen when this part of the stage is present.

From watching, there is no evidence of stamina being incorporated into battle with the Pokemon.

PictoChat crates are the "Gift Crates" theme.

PT defeat/loss quotes from results screen (poorly translated): "My Pokemon's loss is my loss.", and "I credit my Pokemon." Since he's not clapping, at least he credits them for victory and shares defeat with them.

Unconfirmed: Pokemont Trainer does not clap, but his Pokemon used does?

Gourmet Race Music (Smash 64's Dreamland stage music) for Halberd Stage.

Unconfirmed: Pokemon Trainer does not clap after defeat. He lowers his head in shame.

Dash Crouch Cancelling has changed somehow.

Ike just owned some Charizard. - (Phrase copyrighted by Brawl Central)

Dedede Impressions: He cannot move during his Final Smash. One of his victory poses his him leaning on his hammer.

All three of BC's translators are unavailable ATM. One will be off work in 20 minutes. The info may not be perfect until then.

Possible photos being taken.

DK is basically the same.

SSE movie being shown. Unknown if it's new or old.

The end of Link's Spin attack is lacking power

Black Squirtle with Blue Pokemon trainer

Pokemon Trainer poses with his last used Pokemon during the results screen.

Two reports of a black Charizard.

Ok, with this many demos, why can't they give us one.

Old Sheik was a guy... I'm going to miss him...

 

But I get their resons for making the new one a girl. Little kids play this game' date=' so it only makes sense that they wouldn't want to have a gender swapping princess in it.

 

The sticker thing is kinda weird...

 

It'll definetly take a while to get used to that.

[/quote']

Sheik never was a guy, she was already a girl.

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I've been playing my Wii (Melee and sonic Rides) so haven't been on to update. So here is all the new info.

Pokemon Trainer:

He moves around to the side of the stage the the Pokemon are on. So if you're on the right side of the screen, he follows to the right side.

As already mentioned, his victory/loss is with the last Pokemon used.

Final Smash is pretty effective. it can be performed in mid-air also.

He does appear on some of the moving stages, but only after the stage has come to a stop. The user saw him on Delfino Plaza during the stationary parts of the stage.

 

Charizard:

Flamethrower works exactly like Bowser's.

Rock Smash: He picks up a rock and instantly headbutts it. Unsure about damage, but it did decent knock back.

Fly: Not as useful as it originally seemed. It looks a lot more like Fire Fox than Fly. You charge it, and Charizard takes off and spins. He's engulfed in flames during it.

Once again, three jumpes were confirmed for Charizard. Gliding was not used, since the jumps were enough to get back to the stage.

Down A is a tail sweep, similar to Mewtwo's in Melee. Had some knock up.

 

Squirtle:

Water Gun is chargeable. Basic range and pretty much what you'd expect.

Withdraw is very useful. It's a lot like Yoshi's Egg Roll. Unsure if he can be knocked out of it. Either he's too small of a target, or he can't.

Waterfall is OK. it wasn't used much. Someone may have angled it at a downward angle, but it's unsure if they did or not.

Good air control. It seems like Squirtle will have a good aerial game during play.

Squirtle is comparable to Young Link of Melee.

Down Smash: Makes water splash on both sides of him.

Forward Smash: Withdraws into his shell and lunges forward.

His double jumps is like an ninja cartwheel in the air.

Seems like the least useful of the three Pokemon, but should be a good character once his attacks are able to be controlled better.

 

Ivysaur:

Razor Leaf: One big leaf comes out. Is similar to Link's Boomerang. Unsure is multiple leaves can be sent out.

Vine Whip: On the ground it can be used as a continuous whip to stun opponents. Like Sheik's whip, only more useful. It was hard to recover with it. It has the recovery range between Link and Young Link's Hookshots.

A: He shakes his leafy parts, and they get bigger the longer you do the attack. This was seen and not performed by the person first-hand, so its unsure it you hold down A or tap it again and again. It provides good cover on both sides.

Forward Smash: He grabs the ground and lunges forward link a sling shot. He returns to the starting position after use. His Down Smash is similar.

Ivysaur seems pretty useful. His attacks are mostly leaf attacks and headbutts.

 

King Dedede:

Standard A is a three swing combo. If you continue to press it, he spins the hammer around and you see light blue/purple/pink colors.

Up Special is slow, but very powerful. If you want to cancel the jump, you have to do so half-way through or you will botch the landing.

The Waddle Dees don't do much damage, but maybe if you spam them. They are thrown pretty far, so it's a bit hard to suck them up with Dedede's Inhale.

About Bowser's size.

Dash is a running faceplant like from his boss battles.

Lays down with his hand supporting his head from crouch (The lazy stance we've seen in videos)

Neutral A in air looks like an attack as he puffs up, but wasn't sure.

Final Smash was good. The Gordos send people flying and the user got a few KO's with it.

The user does not like Tank characters, but enjoyed Dedede. He's slow in speed, but attacks come out quick. He's powerful and heavy.

 

Wario:

His Bite can catch fast attacks. He was able to stop Pikachu's Skull Bash. It's good for stopping fast attacks.

Down A is a spin similar to Pikachu's.

Forward throw is a giant swing from Wario World.

The Bike is easier to control than Yoshi's Egg Roll. You can hop off of it at any point and the bike will continue to move.

Corkscrew is him spinnning around multiple times as he jumps.

Down throw is a basic slam to the ground.

Neutral Aerial attack is a spin in the air, in which he looks like he's sky-diving.

Down Aerial is a chop that has some start-up lag.

Down smash is a breakdance that is similar to Peach or Pikachu's, but lasts a bit longer.

Victory Pose: Does a donut on his bike and strokes his mustache.

Final Smash is the same, only he's a lot faster and sronger.

Player did not like Wario at first, but after playing him more and more, he seemed very enjoyable to play as.

 

Peach's Radishes appeared as an item in the match, even when no one was playing as her.

This person seems to say that Stafy was useful.

The jumpbaord from Mario games is an item.

 

Wow, so much info. and we will have alot more in 2 weeks

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I've been playing my Wii (Melee and sonic Rides) so haven't been on to update. So here is all the new info.

Pokemon Trainer:

He moves around to the side of the stage the the Pokemon are on. So if you're on the right side of the screen, he follows to the right side.

As already mentioned, his victory/loss is with the last Pokemon used.

Final Smash is pretty effective. it can be performed in mid-air also.

He does appear on some of the moving stages, but only after the stage has come to a stop. The user saw him on Delfino Plaza during the stationary parts of the stage.

 

Charizard:

Flamethrower works exactly like Bowser's.

Rock Smash: He picks up a rock and instantly headbutts it. Unsure about damage, but it did decent knock back.

Fly: Not as useful as it originally seemed. It looks a lot more like Fire Fox than Fly. You charge it, and Charizard takes off and spins. He's engulfed in flames during it.

Once again, three jumpes were confirmed for Charizard. Gliding was not used, since the jumps were enough to get back to the stage.

Down A is a tail sweep, similar to Mewtwo's in Melee. Had some knock up.

 

Squirtle:

Water Gun is chargeable. Basic range and pretty much what you'd expect.

Withdraw is very useful. It's a lot like Yoshi's Egg Roll. Unsure if he can be knocked out of it. Either he's too small of a target, or he can't.

Waterfall is OK. it wasn't used much. Someone may have angled it at a downward angle, but it's unsure if they did or not.

Good air control. It seems like Squirtle will have a good aerial game during play.

Squirtle is comparable to Young Link of Melee.

Down Smash: Makes water splash on both sides of him.

Forward Smash: Withdraws into his shell and lunges forward.

His double jumps is like an ninja cartwheel in the air.

Seems like the least useful of the three Pokemon, but should be a good character once his attacks are able to be controlled better.

 

Ivysaur:

Razor Leaf: One big leaf comes out. Is similar to Link's Boomerang. Unsure is multiple leaves can be sent out.

Vine Whip: On the ground it can be used as a continuous whip to stun opponents. Like Sheik's whip, only more useful. It was hard to recover with it. It has the recovery range between Link and Young Link's Hookshots.

A: He shakes his leafy parts, and they get bigger the longer you do the attack. This was seen and not performed by the person first-hand, so its unsure it you hold down A or tap it again and again. It provides good cover on both sides.

Forward Smash: He grabs the ground and lunges forward link a sling shot. He returns to the starting position after use. His Down Smash is similar.

Ivysaur seems pretty useful. His attacks are mostly leaf attacks and headbutts.

 

King Dedede:

Standard A is a three swing combo. If you continue to press it, he spins the hammer around and you see light blue/purple/pink colors.

Up Special is slow, but very powerful. If you want to cancel the jump, you have to do so half-way through or you will botch the landing.

The Waddle Dees don't do much damage, but maybe if you spam them. They are thrown pretty far, so it's a bit hard to suck them up with Dedede's Inhale.

About Bowser's size.

Dash is a running faceplant like from his boss battles.

Lays down with his hand supporting his head from crouch (The lazy stance we've seen in videos)

Neutral A in air looks like an attack as he puffs up, but wasn't sure.

Final Smash was good. The Gordos send people flying and the user got a few KO's with it.

The user does not like Tank characters, but enjoyed Dedede. He's slow in speed, but attacks come out quick. He's powerful and heavy.

 

Wario:

His Bite can catch fast attacks. He was able to stop Pikachu's Skull Bash. It's good for stopping fast attacks.

Down A is a spin similar to Pikachu's.

Forward throw is a giant swing from Wario World.

The Bike is easier to control than Yoshi's Egg Roll. You can hop off of it at any point and the bike will continue to move.

Corkscrew is him spinnning around multiple times as he jumps.

Down throw is a basic slam to the ground.

Neutral Aerial attack is a spin in the air, in which he looks like he's sky-diving.

Down Aerial is a chop that has some start-up lag.

Down smash is a breakdance that is similar to Peach or Pikachu's, but lasts a bit longer.

Victory Pose: Does a donut on his bike and strokes his mustache.

Final Smash is the same, only he's a lot faster and sronger.

Player did not like Wario at first, but after playing him more and more, he seemed very enjoyable to play as.

 

Peach's Radishes appeared as an item in the match, even when no one was playing as her.

This person seems to say that Stafy was useful.

The jumpbaord from Mario games is an item.

 

Wow, so much info. and we will have alot more in 2 weeks

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More info

Latios and Latias are not hard to avoid.

Waluigi is a very effective AT.

Metagross: We had heard his attack was earthquake, but now we have more details on it. He stomps the ground once and everyone on it gets stuck (similar to DK's forward soecial). He stomps again and sends everyone flying (those IN and ON the ground). He does this about three times.

Curbside: "I'm almost positive I saw Fox's gun explode if you overuse it, similar to Diddy's."

 

Pokemon trainer:

When a Pokemon is KO'd, the glowing platform comes down as usual, but Pokemon Trainer throws a Pokeball on top of it. The next Pokemon in order starts out on the new life. So if you get KO'd as Squirtle, your next life starts out as Ivysaur, and so on.

More confirmation of a GB-colored Pokemon Trainer. This time we learn that his Pokemon take the appearance as well. Other PT colors include a Brown/Tan costume, a White/Red costume, a blue costume, and a green with dark green costume.

Victory Poses: Puts his arms aorund Ivysaur and rubs his head. Ivysaur looks happy. Hugs Squirtle. Squirtle looks basful.

Defeat Pose: Hangs his head in shame and face palms himself. The Pokemon claps for him.

The announcer says the name of the winning Pokemon, not "Pokemon Trainer".

 

Charizard:

Forward Air: Wing Attack.

A,A,A: Claw, Claw, Wing Attack.

Up Special can be continued and hit multiple times. (I assume it can have a few extra spins from only ONE use)

Up Smash: An upward headbutt.

Forward Smash: Massive Knockback.

Has a completely red color.

 

Squirtle:

Neutral Air: Withdraws into his shell and watr sprinkles out.

When you get knocked on the ground (like if you miss a tech and just lie on the ground for a minute), he will lie on his shell and wiggle his arms and legs until he can get back up.

 

Ivysaur:

Dash Attack: A running headbutt.

 

King Dedede:

Colors: Pink w/ light pink trim. Purple w/ blue trim. Has GB colors (gray/white and that off-green color).

Victory Pose: He's sitting with a Waddle Dee and rubs his belly happily.

His inhale can suck up items, just like Kirby. He was seen sucking up a Capsule and possibly a Star Rod.

Dash attack is his trip attack.

Forward Smash is him holding the hammer above his head and bringing it down with great force.

Down Smash: Spins around holding the hammer low to the ground.

Forward Tilt: Spins the hammer around multiple times.

 

Wario:

Entrance: He comes in on his bike, it crashes and he dusts himself off. (Like the original trainer)

Defeat Pose: Claps quickly and yells as if he's making some sort of gesture to the winner.

His Corkscrew hits multiple times and sucks the perosn in (think Young Link's Spin Attack). It's not very powerful

His Bike hits multiple times.

Victory Pose: Him laughing a lot (We now know all three victory poses for him).

Wario Man lasted about 20 seconds. It's true, if you use the Bike, you go flying right off. If you're KO'd, you lose your FS.

 

Kirby:

His Hammer Special was changed. On the ground: It's the same with more power. In the air: it no longer spins around like in Melee, now it acts the same way as it if was on the ground.

Forward Air: Still the triple kick. The last kick has good knockback.

All attacks just seem imroved overall from Melee.

Damn you delay!

 

Next update=character?

 

Prediction for week: 2 characters (1 character and 1 special moves or FS), 1 how-to-play, 1 game mode, 1 music (mario, TAG :P), and 1 stage

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