Tickle Me Emo Posted October 9, 2008 Report Share Posted October 9, 2008 Monsters: 202x Elemental Hero Prisma2x Gladiator Beast Laquari2x Gladiator Beast Darius1x Gladiator Beast Equeste2x Gladiator Beast Bestiari1x Gladiator Beast Murmillo1x Gladiator Beast Hoplomus1x Breaker the Magical Warrior1x Neo-Spacian Grand Mole2x D.D. Crow1x Morphing Jar3x Test Tiger1x Sangan Spells: 121x Heavy Storm1x Mystical Space Typhoon1x Gladiator Proving Ground2x E - Emergancy Call1x Monster Reborn2x Book of Moon2x Cold Wave2x Shrink Traps: 83x Solemn Judgment2x Gladiator Beast War Chariot1x Torrential Tribute2x Bottomless Trap Hole Extra Deck: 153x Gladiator Beast Gyzarus3x Gladiator Beast Heriklinos1x Sanwitch2x Stardust Dragon2x Goyo Guardian1x RDA1x Thought Ruler1x Magical Android1x Colossal Fighter Side Deck: (15) Monster: (7)2x Neo Spacien Dark Panther2x Rescue Cat2x LJM1x D.D. Crow Spells: (5)3x Prohibition2x Mind Control Traps: (3)3x Shadow Mirror This is IRL. If anyone wants to know why Im posting this deck when I said my other one would be my last before oing to Pojo, I was on there for a few days and they were even stupider than the bad rep they have -.- [spoiler=Changes to be made]-1 Bestiari-2 Waboku+1 Hoplomus+2 shrink Link to comment Share on other sites More sharing options...
Tekken Ham Posted October 9, 2008 Report Share Posted October 9, 2008 Monsters: 192x Elemental Hero Prisma3x Gladiator Beast Laquari2x Gladiator Beast Dariusr1x Gladiator Beast Equeste2x Gladiator Beast Bestiari1x Gladiator Beast Secutor1x Neo-Spacian Grand Mole2x D.D. Crow2x Test Tiger1x Sangan1x Stratos1x Jutte Fighter Spells: 111x Heavy Storm1x Mystical Space Typhoon1x Gladiator Proving Ground2x RoTA1x Monster Reborn2x Book of Moon2x Cold Wave1x Enemy Controller Traps: 103x Solemn Judgment2x Gladiator Beast War Chariot2x CED3x SIM Extra Deck: 153x Gladiator Beast Gyzarus3x Gladiator Beast Heriklinos1x Sanwitch2x Stardust Dragon2x Goyo Guardian1x RDA1x Thought Ruler1x Magical Android1x Colossal Fighter Side Deck: (15) Monster: (7)2x Neo Spacien Dark Panther2x Rescue Cat2x LJM1x D.D. Crow Spells: (5)3x Prohibition2x Mind Control Traps: (3)3x Waboku Fixes made Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted October 9, 2008 Report Share Posted October 9, 2008 3 shadow mirrors is overkill however id highly suggest 2. Needs 1 hoplomus as it is glads strongest opening play Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted October 9, 2008 Author Report Share Posted October 9, 2008 Monsters: 192x Elemental Hero Prisma3x Gladiator Beast Laquari2x Gladiator Beast Dariusr1x Gladiator Beast Equeste2x Gladiator Beast Bestiari1x Gladiator Beast Secutor1x Neo-Spacian Grand Mole2x D.D. Crow2x Test Tiger1x Sangan1x Stratos1x Jutte Fighter Spells: 111x Heavy Storm1x Mystical Space Typhoon1x Gladiator Proving Ground2x RoTA1x Monster Reborn2x Book of Moon2x Cold Wave1x Enemy Controller Traps: 103x Solemn Judgment2x Gladiator Beast War Chariot2x CED3x SIM Extra Deck: 153x Gladiator Beast Gyzarus3x Gladiator Beast Heriklinos1x Sanwitch2x Stardust Dragon2x Goyo Guardian1x RDA1x Thought Ruler1x Magical Android1x Colossal Fighter Side Deck: (15) Monster: (7)2x Neo Spacien Dark Panther2x Rescue Cat2x LJM1x D.D. Crow Spells: (5)3x Prohibition2x Mind Control Traps: (3)3x Waboku Fixes made I wont main SIM' date=' only 2 people play TeleDAD at lolocals and thats as big as I play atm.3 shadow mirrors is overkill however id highly suggest 2. Needs 1 hoplomus as it is glads strongest opening play What should I neg for Hop? Link to comment Share on other sites More sharing options...
Benraino Posted October 9, 2008 Report Share Posted October 9, 2008 I would use the build that top 16'd at Seattle, It was good. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted October 9, 2008 Author Report Share Posted October 9, 2008 ^aint net-decking someone else. Link to comment Share on other sites More sharing options...
The Dark One Posted October 10, 2008 Report Share Posted October 10, 2008 Use Shrink. It's ridiculous in Glads, and kills Synchros. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted October 10, 2008 Author Report Share Posted October 10, 2008 what to neg? Link to comment Share on other sites More sharing options...
The Dark One Posted October 10, 2008 Report Share Posted October 10, 2008 -1 Bestiari-1 Grandmole+2 Shrink? Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted October 10, 2008 Report Share Posted October 10, 2008 na -2 waboku +2 shrink Link to comment Share on other sites More sharing options...
sdfsdfa Posted October 10, 2008 Report Share Posted October 10, 2008 rating 10/10 but maybe u could add mirror force Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted October 10, 2008 Author Report Share Posted October 10, 2008 -1 Bestiari-1 Waboku+2 Shrinks Ill do. I find I draw Bestiari to much and that hurts my Gyzarus summon using Prisma. If it hurts to much Ill take out teh second Waboku for the Bestiari. Should I side the Waboku? Link to comment Share on other sites More sharing options...
Blue Lightning Posted October 11, 2008 Report Share Posted October 11, 2008 I dont like morphing jar in here, it also helps your opponent. neg it for something else. Also, is this slow glads? fix my "I like brains" please Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted October 11, 2008 Author Report Share Posted October 11, 2008 actually I tend to abuse and reuse morphing Jar to make Gyzarus easier by dropping Bestiari from hand. Its part of the reason Im iffy on taking out Waboku, as they swing, I waboku, we each draw 5, they think the jar threat is over, keep a bunch of cards in hand, their endphase I book it facedown and flip it up on my turn. I actually decked out a TeleDAD with it XD Link to comment Share on other sites More sharing options...
Blue Lightning Posted October 11, 2008 Report Share Posted October 11, 2008 True, but you get screwed over with dark worlds. Anecdote: i was playing glads with the jar, set jar and mirror force. next turn my opponent uses MST then summons mad king, flips my jar summons 3 other dark worlds (2 silva, 1 goldd), and left me with no hand and 100 LP. I lost. Well, you should consider that if there are dark world players where you play. If you do add the mirrors, gyzarus loses effectiveness thus making the jar not as useful. But thats just my opinion. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted October 11, 2008 Author Report Share Posted October 11, 2008 heres a thought. Im facing Dark World, why would Iset my Morphing Jar? Id leave it in hand and side it out Game 2. Link to comment Share on other sites More sharing options...
Jesus Posted October 11, 2008 Report Share Posted October 11, 2008 Neg the mole for Hoplomus. After that it's either keep it the way it is, or Neg the Waboku's for Shrinks (2). Link to comment Share on other sites More sharing options...
tonisanoob Posted October 11, 2008 Report Share Posted October 11, 2008 wow your getting MUCH better ^^ Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted October 11, 2008 Author Report Share Posted October 11, 2008 Neg the mole for Hoplomus. After that it's either keep it the way it is' date=' or Neg the Waboku's for Shrinks (2).[/quote'] IMO moles becoming a staple now. Your facing TeleDAD and they got out Stardust Dragon. How do you get through it? GRAND MOLE!!! wow your getting MUCH better ^^ Thanks. Honestly I think the main reason Ive gotten so much better is because of you mostly, showing me how to be a good player by leading through example. Link to comment Share on other sites More sharing options...
Jesus Posted October 11, 2008 Report Share Posted October 11, 2008 You need at least 1 Hoplomus, neg SOMTHING for Hoplomus. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted October 11, 2008 Author Report Share Posted October 11, 2008 Should I neg the last Waboku for the Hop? BTW I wont make changes to the offical decklist unless I can get the cards for it today at lolocals. Link to comment Share on other sites More sharing options...
Jesus Posted October 11, 2008 Report Share Posted October 11, 2008 If you feel you should neg your wobaku for a hoplomus, then do it. You need to Neg SOMTHING for a Hoplomus. Link to comment Share on other sites More sharing options...
Blue Lightning Posted October 11, 2008 Report Share Posted October 11, 2008 heres a thought. Im facing Dark World' date=' why would Iset my Morphing Jar? Id leave it in hand and side it out Game 2.[/quote'] It was the first turn of the first duel. I sided it out on game 2. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted October 11, 2008 Report Share Posted October 11, 2008 Because everyone uses Dark World. O Wait Link to comment Share on other sites More sharing options...
Blue Lightning Posted October 11, 2008 Report Share Posted October 11, 2008 Because everyone uses Dark World. O Wait Because I cant have a match in locals with a dark world deck cause you said so. O Wait Link to comment Share on other sites More sharing options...
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