Umbra Posted October 8, 2008 Report Share Posted October 8, 2008 Since I didn't get that much feedback on Hellish Empire for some reason, I'm making a new set, revolving around the single most powerful effect monster in the game: Exodia, the Forbidden One. Exodin, Forbidden ScoutDARKSpellcaster5 / 2000 / 2000This card cannot be added to your hand except by drawing. If you draw this card, skip your next two Draw Phases. While this card is in your hand, it's name is treated as “Left Leg of the Forbidden One” and “Right Leg of the Forbidden One”. Hanya, Forbidden SoldierDARKSpellcaster5 / 2000 / 2000This card cannot be added to your hand except by drawing. If you draw this card, skip your next two Draw Phases. While this card is in your hand, it's name is treated as “Left Arm of the Forbidden One” and “Right Arm of the Forbidden One”. Arrival of the Forbidden LordSpell CardSend 4 DARK Normal Monsters from your Deck to the Graveyard. Add 1 “Exodia the Forbidden One” from your Deck to your hand. Penultimate RitualContinuous Spell CardDuring your Standby Phase, you can reveal one “the Forbidden One” Monster Card in your hand. Activate ONE of the following effects, depending on the card:Left Leg of the Forbidden One: Draw 1 card, then discard 1 card.Right Leg of the Forbidden One: Send 1 Monster Card in your hand to the Graveyard. Draw 1 card.Left Arm of the Forbidden One: Add 1 Warrior-type monster from your Graveyard to your hand.Right Arm of the Forbidden One: Select 1 Warrior-type monster in your hand, and send it to the Graveyard. Draw 1 card.Exodia the Forbidden One: Draw 1 card.After you have activated this effect five times, destroy this card and send all cards that have been revealed by this card's effect to the Graveyard. Odia Ex MachinaSpell CardSend 5 “the Forbidden One” monsters from your Deck to the Graveyard. Draw 5 cards. During your fifth Standby Phase after activation, add all cards sent to the Graveyard by this effect to your opponent's hand. Armed Knight of the Forbidden OneDARKWarrior / Synchro6 / 2500 / 21001 Tuner monster + 1 “Arm of the Forbidden One” monsterYou can use monsters in your hand for the Synchro Summon of this card. If you control a “the Forbidden One” monster (except this card), this card gains it's effect. When this card declares an attack, select 1 “the Forbidden One” monster in your Graveyard and add it to your hand. Dashing Swordsman of the Forbidden OneDARKWarrior / Synchro5 ( 1900 / 1300)1 Tuner monster + 1 “Leg of the Forbidden One” monsterYou can use monsters in your hand for the Synchro Summon of this card. If you control a “the Forbidden One” monster (except this card), this card gains it's effect. This card can attack twice during the same Battle Phase. If it does, discard 2 cards in your hand during the End Phase. Mastermind of the Forbidden OneDARKSpellcaster / Synchro8 / 2800 / 23001 Tuner monster + “Exodia the Forbidden One”You can use monsters in your hand for the Synchro Summon of this card. If you control 5 or more “the Forbidden One” monsters with different names while this card is face-up on the field, you win the Duel. Forbidden SecretsTrap CardActivate only when a “the Forbidden One” monster you control battles. End the Battle Phase, and draw 1 card. Chains of the Forbidden LordTrap CardActivate only when a “the Forbidden One” monster you control is destroyed by battle. Add the attacking monster to it's owner's hand, and draw 1 card. Exodia - Sealed LordDARKSpellcaster / Fusion4 / 0 / 0“Exodia the Forbidden One” + 1 “the Forbidden One” Normal MonsterThis card cannot be destroyed by battle. Any Battle Damage you take from this defending card is halved. By Tributing this face-up card, add the monsters listed as Fusion Material on this card from your Graveyard to your hand. Witch of the Forbidden LordDARKSpellcaster4 / 1300 / 1200During your Standby Phase, Tribute this card and add 1 “the Forbidden One” monster from your deck to your hand. Bionic ReplacementSpell CardWhile this card is in your hand, you can send 2 Machine-type monsters from your Deck to your Graveyard to treat this card as “Left Leg of the Forbidden One”, “Right Leg of the Forbidden One”, “Left Arm of the Forbidden One” OR “Right Arm of the Forbidden One” while it remains in your hand. Exodia - Catastrophe of DestructionSpell CardActivate only by revealing 2 “the Forbidden One” and “Exodia the Forbidden One” in your hand to your opponent. Destroy all cards on the field. Forbidden Ritual ArtSpell CardSend any number of cards from the top of your Deck to the Graveyard. Add 1 “the Forbidden One” monster from your Deck to your hand for every 2 cards sent to the Graveyard by this card's effect. Necross ChapelField Spell CardWhen a “the Forbidden One” monster is sent to the Graveyard, draw 1 card. Guard of the Forbidden LordEARTHWarrior4 / 1100 / 1300By sending this face-up card to the Graveyard during your Main Phase, draw 2 cards. You cannot Normal Summon, Set, Flip Summon or Special Summon during the turn you activate this card. Exodia LuminaLIGHTSpellcaster12 / 0 / 0This card cannot be Normal Summoned or Set. This card cannot be Special Summoned, except by returning 5 different “the Forbidden One” cards from your hand or from your side of the field to the Deck. When this card is Special Summoned, both players take turns in drawing cards from their decks. The player that first cannot draw a card from their Deck by this card's effect loses the Duel. The Forbidden MirrorTrap CardIf this card is drawn by a card effect, you can shuffle it back into your deck, and draw 1 card. Dark Emperor ExodiaDARKSpellcaster / Fusion10 / 2900 / 2300“Exodia the Forbidden One” + 1 or more “the Forbidden One” monstersWhen this card is Fusion Summoned, return all cards in both player's Graveyards to their decks, and shuffle the decks. Then, both players draw cards equal to the combined Level Stars of the Fusion Material used for the Fusion Summon of this card. Accumulated WillSpell CardSend the top 5 cards in your deck to the Graveyard. During your next five Draw Phases, draw 2 cards instead of 1. Uinien, Emperor of the Forbidden LandLIGHTWarrior8 / 2900 / 2700This card cannot be Special Summoned. When a “the Forbidden One” monster is added to your hand by a card effect, place 1 Counter on this card. (max. 5) If there are 5 Counters on this card during any given time of a duel, you win the Duel. Link to comment
Wyhe Posted October 9, 2008 Report Share Posted October 9, 2008 I like the idea of Exodia Synchros to help the decktype even more. Also like those cards that can impersonate Exodia parts themselves too Link to comment
Parting Shot Posted October 9, 2008 Report Share Posted October 9, 2008 I absolutely LOVE these cards!! My favorite has to be Odia Ex Machina ;) Well done ^_^ Link to comment
Valkyrie Lupia Blitzer Posted October 9, 2008 Report Share Posted October 9, 2008 I absolutely LOVE these cards!! My favorite has to be Odia Ex Machina ;) Well done ^_^Same here. I love the risk Odia Ex Machina gives. Link to comment
Umbra Posted October 9, 2008 Author Report Share Posted October 9, 2008 I like the idea of Exodia Synchros to help the decktype even more. Also like those cards that can impersonate Exodia parts themselves too Thanks. I wanted to make something that wasn't just the same ol' draw engine that = Exodia. I absolutely LOVE these cards!! My favorite has to be Odia Ex Machina ;) Well done ^_^Same here. I love the risk Odia Ex Machina gives. Odia Ex Machina is pretty much my favorite too. That, or FRA. Link to comment
JohnnyKwest36 Posted October 9, 2008 Report Share Posted October 9, 2008 You must love Exodia or something...lol. Nice support cards. That Odia card (assuming is a Magic Card) IS pretty awesome. I have an Exodia deck on WC 2008 using Exodius, and I think that card would be a pretty damn good boost. Great job, my man. 9.1 / 10 for the set. Good job. Link to comment
Umbra Posted October 9, 2008 Author Report Share Posted October 9, 2008 Yes, it's a Spell Card. Thanks for telling. And as for Odia Ex + Exodios: Sure, you'd gain about four thousand attack, but your chance of winning with Exodios' effect is null. :( Link to comment
Wyhe Posted October 11, 2008 Report Share Posted October 11, 2008 The new cards give Exodia a more luck-based & powerful nature,which fits the theme Say my fanfic has a character using Exodia & I wish to show some of your cards for her possible duels Link to comment
Umbra Posted October 11, 2008 Author Report Share Posted October 11, 2008 The new cards give Exodia a more luck-based & powerful nature' date='which fits the theme Say my fanfic has a character using Exodia & I wish to show some of your cards for her possible duels[/quote']Thank you. ^^ Sure, my cards are up for grabs. If you want them, use them. Link to comment
Wyhe Posted October 11, 2008 Report Share Posted October 11, 2008 ' pid='1218414' dateline='1223744190']The new cards give Exodia a more luck-based & powerful nature' date='which fits the theme Say my fanfic has a character using Exodia & I wish to show some of your cards for her possible duels[/quote']Thank you. ^^ Sure, my cards are up for grabs. If you want them, use them.glad that you are ok with it.I will let you know when they show up Link to comment
Umbra Posted October 12, 2008 Author Report Share Posted October 12, 2008 Toss a PM when they're in. Which ones were you planning on using? Link to comment
Wyhe Posted October 12, 2008 Report Share Posted October 12, 2008 ' pid='1223154' dateline='1223823024']Toss a PM when they're in. Which ones were you planning on using?I'm still thinking bout it.I'll send you a PM on what I wanted. Link to comment
Infinitus Posted October 12, 2008 Report Share Posted October 12, 2008 im making an exodia set too, and i wouldnt be suprised if your cards are more popular than mine(if only i could post them) wicked card making, dude! 8/10 Link to comment
Umbra Posted October 12, 2008 Author Report Share Posted October 12, 2008 Well, glad you liked them. Best of luck on your cards. Link to comment
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