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Classify Me.


Cin

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[align=center]Sorry members for not classifying you earlier.

 

Let me start with sbamber.

 

Your signature is missing out a lot. I saw other signatures you claimed to make and they were fairly better than this one. Anyway, you have to remove the scalene because it's distracting the whole tag. Scalene are meant to be used for some parts only, yet you people go around and use them for the whole tag. Now I can't say much because the scalene ruined the Background view. Don't make the focal running around alone. You either need to smudge the background on it or you have to add a liquid Cinema 4 Dynamic to it. I'm pretty sure you just threw the text their, right? The text is the most piece you have to take care of. You ruined the focal with it. You need some depth but I don't encourage you since you added scalene to it. Same as the flow and lightning.

 

Uchiha:

 

I really like the right side. But you ruined everything when you started the left side and added to it a scalene. The left side needs to be exactly the same as the right side. I see you left a big spot and didn't do anything to it. But make it like the right side and smudge over her a bit. There is no depth which is okay for this style. The flow is not bad at all. I really like the text and the lightning behind it. It gives a formal look to it. The border is too big. Try to reduce it's size.

 

Ashje:

I can't really comment because it's a double focal. They are really big and messing the whole background. The background seems plain a bit though. Don't put the text on overlay because it's ruining the double focal. The text needs to be handled more carefully, the smaller/shorter the text, the better. And there is no problem with making a tag with a double focal in it.

 

3cchiFr3ak:

The drawing is really good, but be careful where you color, the ear is looking a tag pink to me. This tag needs a background. How about following a simple tutorial? I can direct you to a bunch of tutorials by a personal message since it's against the rules to post links.[/align]

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  • 2 weeks later...

[align=center]I don't like classifying, Graphic Designers should not be classified but I had to do this because of some people nagging me about it. Anyway, I won't be here so I picked people to carry on.

 

Classifiers:

 

Problematica - Core

 

Blood Rose - Senior

 

IcyBlue - Senior

 

Cyber Altair - Core

 

Since I won't be here because I'm busy with stuff, the listed people shall classify you, hopefully.[/align]

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[align=center]I don't like classifying' date=' Graphic Designers should not be classified but I had to do this because of some people nagging me about it. Anyway, I won't be here so I picked people to carry on.

 

Classifiers:

 

Problematica - Core

 

Blood Rose - Core

 

IcyBlue - Senior

 

Cyber Altair - Senior

 

Since I won't be here because I'm busy with stuff, the listed people shall classify you, hopefully.[/size'][/align]

 

even if i don't know ppl well, it makes me sad when they leave; oddly enough O_O

 

good bye, i really enjoyed your classifications :*( you pointed out all the mistakes and even suggested things a few times, thanks for that

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Okay, I'm gonna be doing this 'cause Designs asked me ^_^

 

Infernal:

First- You've got light coming from all over the top, but the render's shadows show that it only comes from right above the render. The white at the bottom corners and the white around the render also throw off the lighting. Don't do the second render made larger and transparent thing, it just doesn't work. Render is really choppy. No flow or depth. It blends in badly, yea the colors match but it doesn't really look like it belongs.

Second- Lighting is really bad here, you have all this light across the top and yet the render only has lighting above the head and to the left. There is also a really bright splash sort of thing at the bottom that is would give off light. No depth or flow. There is no darkening away from the light except for a darkened area that extends from the light and then suddenly drops off into darkness. Again the blending is bad for the same reason as the first one.

 

Blackblade:

Don't do the transparent copies, they don't help with the blending. For better blending, first get rid of the light from above and make the sole light coming from the sword itself. Make the glow seem more natural instead of as sudden as it does now, make it reach further and give off a softer look. Brighten up the areas on the background where the sword's light reaches so the background will look like it's lightened by the sword. Also, either the background or the sword need to be fixed up to look better together, because the sword is a smoother artsy look while the background is technical. The sword is kinda choppy as well.

 

Tectonix:

I think the concept is pretty cool, but the sudden return seems kind of unappealing. I can't really say much on these, I don't really do them.

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