aaronpoe1988 Posted October 4, 2008 Report Share Posted October 4, 2008 01Valley ReverberatorLight/Rock/Tuner/2/200/2100You can discard this card from your hand to add 1 "Canyon" from your Deck to your hand. This card cannot be destroyed as a result of battle while in Attack Position. 02Imperial BellWind/Fiend/Tuner/2/800/600You can discard this card from your hand to add 1 "Mausoleum of the Emperor" from your Deck to your hand. You may remove this face-up monster from play to negate an opponent's attack and end the Battle Phase. 03The Herald of LuckLight/Fairy/4/1550/800You can discard this card from your hand to add 1 "Light Barrier" from your Deck to your hand. When this card on the field is destroyed, except as a result of battle, flip a coin. If the result is Heads, select 1 LIGHT Fairy-type monster in your Graveyard with 1500 ATK or less and add it to your hand. If the result is Tails, draw 1 card during your next Standby Phase. 04Alien MyalgiaLight/Reptile/4/1800/1550 You can discard this card from your hand to add 1 "Otherworld" card from your Deck to your hand. When this card is sent to the Graveyard for a Synchro Summon, place 2 A-Counters on 1 face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) 05Mysti, Spy of the Six SamuraiWater/Warrior/Tuner/3/1200/600You can discard this card from your hand to add 1 "Shien's Castle of Mist" from your Deck to your hand. When a "Six Samurai" monster on your side of the field is targeted with the effect of your opponent's Monster Effect, you may discard this card from your hand to negate that monster's effect and destroy the card. During your Standby Phase, if this card is in your Graveyard, and there are no non "Six Samurai" monsters on your side of the field or in your Graveyard, you may add this card to your hand. 06Venom WidowDark/Insect/3/1600/1200You can discard this card from your hand to add 1 "Venom Swamp" from your Deck to your hand. When this monster destroys a monster with Venom Counters on it, place 1 Hyper Venom Counter on this card, and send a number of Reptile-type monsters from your Deck to the Graveyard equal to or less than the number of Venom Counters on the destroyed monster. When this card is destroyed as a result of battle with at least 2 Hyper Venom Counters on it, draw 1 card. Any thoughts, guys? Link to comment
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