-DG- Posted September 25, 2008 Report Share Posted September 25, 2008 Well, I wanted to make a fakemon because it seems that alot of people are doing it. well, here is mine. His name is... Zindura[spoiler=Zindura] Link to comment Share on other sites More sharing options...
moneypony Posted September 25, 2008 Report Share Posted September 25, 2008 looks a little too simple,and =fakemons are supposed to be facing front and slightly looking to the right or left. Link to comment Share on other sites More sharing options...
-DG- Posted September 25, 2008 Author Report Share Posted September 25, 2008 ohh... Link to comment Share on other sites More sharing options...
Skyfi Posted September 25, 2008 Report Share Posted September 25, 2008 Not bad! :) It's better then anything I could ever do. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted September 25, 2008 Report Share Posted September 25, 2008 Looks like a skinny Groundon. Also, shrink your sig. It's HUGE! Link to comment Share on other sites More sharing options...
Frlf Posted September 25, 2008 Report Share Posted September 25, 2008 looks a little too simple' date='and =fakemons are supposed to be facing front and slightly looking to the right or left.[/quote'] Yeah, thats bassicly all :?.. Link to comment Share on other sites More sharing options...
Jappio Posted September 25, 2008 Report Share Posted September 25, 2008 Well first off, for a Pokemon sprite, it is too big. Pokemon are in a 80X80 size. Also, it is in the wrong type of view, it should be more of a angle. Now that the Pokemon technical stuff is out of the way, now to get to the general spriting stuff. I'll begin with shading. Firstly I noticed on the borders are off. You have black lines where the borders should be dark blue, and dark blue borders where it should be black. Black borders are for places where light doesn't hit the object, and dark blue are for where the light hits the object. Your shades are also almost good, but your darker shades need more contrast. The darkest blue you have should be closer to black, and the second darkest should probably be what your darkest is right now. Your light source is all over the place. Some areas of your sprite suggest above, some suggest to the left, and some to the right. Generally light source would be to the left on a Pokemon sprite. Borders need work too. A lot of them are choppy, They need to be more smooth, and not so jagged. The same can be said for the bordering of your shades, where blue and light blue are to meet for example. A few extra small things. I don't like the eye. The claws need better borders and shading. The head and back are blue, but the blue between them don't really blend together, almost as if separate. If it is suppose to be separate, than that is defined enough either. Overall it looks a bit flat too. Well I guess I'd have to give you a 6/10, slightly above average, but not perfect. Link to comment Share on other sites More sharing options...
Madsen Posted September 25, 2008 Report Share Posted September 25, 2008 Not bad! :) It's better then anything I could ever do. it is bad, but again: It's better then anything I could ever do. Link to comment Share on other sites More sharing options...
JG. Posted September 25, 2008 Report Share Posted September 25, 2008 I prefer splices but fakemon also look pretty cool. much better than my fakemon Link to comment Share on other sites More sharing options...
Darkis Posted September 25, 2008 Report Share Posted September 25, 2008 I could do better (no offense) Link to comment Share on other sites More sharing options...
.Digital.Simplicity. Posted September 25, 2008 Report Share Posted September 25, 2008 That looks pretty cool what is it based on. Link to comment Share on other sites More sharing options...
-DG- Posted September 26, 2008 Author Report Share Posted September 26, 2008 well.. I figured it is an evolved palkia, that was evolved by a water stone Link to comment Share on other sites More sharing options...
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