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[DISC] Hydrogeddon


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Well' date=' its good for a samll swarm. But still, you have to attack, and destroy a monster. While other swarm monsters can Summon other monsters when they themselves are Summoned. Even though it is one of the cards which I have in my deck.

[/quote']

Ojama Trio + Hydrogeddon = Problem partly solved.

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Well' date=' its good for a samll swarm. But still, you have to attack, and destroy a monster. While other swarm monsters can Summon other monsters when they themselves are Summoned. Even though it is one of the cards which I have in my deck.

[/quote']

 

Ojama Trio + Hydrogeddon = Problem partly solved.

 

Read Hydrogeddon less badly.

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Guest PikaPerson01

To quote Pharaoh Atem (Well, RedSceptile who was quoting Atem at the time):

 

Context: A topic about Treeborn Frog. The statement in question was: "Frog is also perfect food for Hydros. Attack it with one, get another and attack directly for 1600 damage."

Date: February 6, 2008

 

[22:48] ?: The problem with Hydro is a twosided one.

[22:48] ?: 1) Hydro is a dead card if you don't have more Hydros in the Deck.

[22:49] ?: If you draw a second Hydro, which CAN happen when you're running more than one, you just gave up your Draw Phase for that turn.

[22:49] ?: It sucks when this entire game relies on drawing cards so much.

[22:49] ?: Now, then, Hydro jumps from "bad" to "horrible" when you draw all three.

[22:50] ?: The fact that Hydro CAN be a dead draw makes it a walking liability.

[22:50] ?: Further, Hydro has only 1600 ATK. This is below the standards required to make a real dent, meaning that a card with such low power MUST HAVE an effect strong enough to compensate.

[22:51] ?: Banisher compensates by being a perfect tool against many, many other cards on the competitive level.

[22:52] ?: Hydro doesn't compensate; Hydro only works well against weak monsters, and this metagame does not let its weak monsters sit on the field long enough to be taken advantage of by Hydro.

[22:52] ?: 2) The other cards of the metagame ruin Hydro too.

[22:52] ?: No one good lets their Treeborn Frog sit on the field - there's just NO REASON to do it.

[22:53]?: Therefore, Frog can't be taken advantage of by Hydro.

[22:53] ?: The only way to ensure that Hydro is not a dead draw is to get every copy you're using onto the field as quick as possible.

[22:54] ?: The only fast way to do so through Hydro's own effect involves killing Recruiters in battle, while those Recruiters also replace themselves because they were killed in battle.

[22:54] ?: Those recruiters are not competitive right now.

[22:55] ?: Therefore, because no one is running the one thing Hydro doesn't suck against, Hydro loses all reason to be used.

[22:55] ?: Further, we mustn't forget that the metagame runs several cards that make Hydro into a dead draw

[22:55] ?: Raiza and Phoenixwing being the key two.

[22:56] ?: There's nothing worse than knowing you're going to draw a dead card

[22:56] ?: and drawing a Hydro when you already have one in your hand, on the field, or in your Grave is horrible because any Hydro you draw from that point on will indeed be dead.

[23:38] ?: The metagame makes Hydro a dead card too often, and no one good leaves Frog on the field or summons it more than necessary.

[23:38] ?: That's the condensed version of all the stuff I said above.

[23:38] ?: Say all the stuff above AND

[23:38] ?: that sentence.

[23:38] ?: They won't have any Traps or anything down because they're hoping to use Frog's effect.

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