Dark Insectivore Posted September 24, 2008 Report Share Posted September 24, 2008 Alright have been running this deck for a year and need help fixing it up. I gave it a try myself recently, and i made it better, but i need more help. Do not say i need to put in another Shogun or Grandmaster, because i know that i do, i bin looking for them. BTW, if all your going to say is "MY EYES ARE BLEEDING!" say nothing! Main Deck Monstersx2 Shogunx2 Enishix2 Grandmasterx3 Zanjix3 Iroux2 Nisashix3 Kamonx3 Yaichix2 Spiritx1 Sangan Spellsx2 Lightning Vortexx2 RoTAx1 Monster Gatex2 tWRAx1 Heavy Stormx1 PoAx1 Monster Rebornx3 SSUx1 MSTx1 CotSS Trapsx2 Sakux1 Magic Cylinderx1 TTx1 Trap Dustshoot Continuousx3 Swiftstrike Armorx1 Ultimate Offering Side Deck Monstersx2 Yariza Spellsx1 SoRLx1 The A. Forces (?)x1 Lvl. Limit Area B. (?)x1 Book of Moon (?) Trapsx2 Dust Tornadox1 WoRLx1 Gravity Bind (?) Plz suggest/rate! Link to comment Share on other sites More sharing options...
Dad Posted September 24, 2008 Report Share Posted September 24, 2008 The lack of Hand of the Six Samurai makes me twitch. Magic Cylinder and Sak have to go, along with Dust . ~Xemnas Link to comment Share on other sites More sharing options...
Dark Insectivore Posted September 24, 2008 Author Report Share Posted September 24, 2008 The lack of Hand of the Six Samurai makes me twitch. ~Xemnas ... Hand? ... Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted September 24, 2008 Report Share Posted September 24, 2008 Ouch, this definitely needs fixing... Also, You don't need to sub-divide the spells and such so if You could remove that, it would make it easier to read. Now to fixes:-2 Sakuretsu Armor-1 Magic Cylinder -2 Spirit+2 Hand of The Six Samurai +2 Bottomless Trap Hole+1 Mirror Force Link to comment Share on other sites More sharing options...
Dad Posted September 24, 2008 Report Share Posted September 24, 2008 Ouch' date=' this definitely needs fixing... Also, You don't need to sub-divide the spells and such so if You could remove that, it would make it easier to read. Now to fixes:-2 Sakuretsu Armor-1 Magic Cylinder -2 Spirit[b']+2 Hand of The Six Samurai[/b] +2 Bottomless Trap Hole+1 Mirror ForceAnswered. I expect my rep. XD ~Xemnas Link to comment Share on other sites More sharing options...
Dark Insectivore Posted September 24, 2008 Author Report Share Posted September 24, 2008 Ouch' date=' this definitely needs fixing... Also, You don't need to sub-divide the spells and such so if You could remove that, it would make it easier to read. Now to fixes:-2 Sakuretsu Armor-1 Magic Cylinder -2 Spirit[b']+2 Hand of The Six Samurai[/b] +2 Bottomless Trap Hole+1 Mirror ForceAnswered. I expect my rep. XD ~Xemnas Just discovered i got no reps left for the day:x, but don't worry, will give em after 12. EDIT: BTW, i meant, what is Hand of the Six Samurai? Link to comment Share on other sites More sharing options...
Sixty Posted September 24, 2008 Report Share Posted September 24, 2008 Just discovered i got no reps left for the day:x' date=' but don't worry, will give em after 12. EDIT: BTW, i meant, what is Hand of the Six Samurai?[/quote'] lolrly? You need to know? Link to comment Share on other sites More sharing options...
Dark Insectivore Posted September 24, 2008 Author Report Share Posted September 24, 2008 Just discovered i got no reps left for the day:x' date=' but don't worry, will give em after 12. EDIT: BTW, i meant, what is Hand of the Six Samurai?[/quote'] lolrly? You need to know? That's not funny. i only got 6 DG packs. But thanks for telling me. Link to comment Share on other sites More sharing options...
Dad Posted September 24, 2008 Report Share Posted September 24, 2008 One of the best Sam cards. Period. Tribute a Sam, destroy a monster. ~Xemnas Link to comment Share on other sites More sharing options...
VerworrenKiah Posted September 24, 2008 Report Share Posted September 24, 2008 Saiyan Knight will be here shortly to tell you how you're deck is crap.Also, you're lucky, because he's going to fix it for you. :3 <3 Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 24, 2008 Report Share Posted September 24, 2008 Alright have been running this deck for a year and need help fixing it up. I gave it a try myself recently' date=' and i made it better, but i need more help. Do not say i need to put in another Shogun or Grandmaster, because i know that i do, i bin looking for them. BTW, if all your going to say is "MY EYES ARE BLEEDING!" say nothing! Main Deck Monstersx2 Shogunx2 Enishix2 Grandmasterx3 Zanjix3 Iroux2 Nisashix3 Kamonx3 Yaichix2 Spiritx1 Sangan Spellsx2 Lightning Vortexx2 RoTAx1 Monster Gatex2 tWRAx1 Heavy Stormx1 PoAx1 Monster Rebornx3 SSUx1 MSTx1 CotSS Trapsx2 Sakux1 Magic Cylinderx1 TTx1 Trap Dustshoot Continuousx3 Swiftstrike Armorx1 Ultimate Offering Side Deck Monstersx2 Yariza Spellsx1 SoRLx1 The A. Forces (?)x1 Lvl. Limit Area B. (?)x1 Book of Moon (?) Trapsx2 Dust Tornadox1 WoRLx1 Gravity Bind (?) Plz suggest/rate!You know, I'm just going to do this the short way and save everyone the headache and flaming.The point is, your deck is bad. Also, it's obligatory to say that you need another Grandmaster and Shien. I know you said not to say it, but it's part of the fix. Deal with it. This is Hand of the Six Samurai: 3 Star/Fire/Warrior1600/1000While you control another "Six Samurai" monster, you can tribute 1 "Six Samurai" monster to destroy 1 monster on the field. Now here's your new deck. Make it happen. Monsers - 203x Great Shogun Shien3x Grandmaster of the Six Samurai3x The Six Samurai - Zanji1x The Six Samurai - Irou2x Hand of the Six Samurai1x The Six Samurai - Kamon3x The Six Samurai - Yaichi2x Spirit of the Six Samurai2x D.D. Crow Spells - 141x Book of Moon1x Brain Control1x Heavy Storm1x Monster Reborn1x Mystical Space Typhoon1x Reasoning3x Reinforcement of the Army3x Six Samurai United2x The Warrior Returning Alive Traps - 61x Mirror Force3x Solemn Judgment1x Torrential Tribute1x Trap Dustshoot Side deck should look like this:Xx Something against GladiatorsXx Something against Tele-DADXx Something against Stardust in particularXx Something against Lightsworn Here's your new Side Deck Side Deck - 152x Dragonic Knight1x The Six Samurai - Kamon3x Black Horn of Heaven3x Compulsory Evacuation Device2x Divine Wrath2x Light-Imprisoning Mirror2x Pulling the Rug Now that your deck is closer to good, you might have a chance out there. I don't want to hear that you don't have the cards, and I don't want to hear that you were planning on making the changes. I would never say to change something if you had the cards, because you'd probably be running them, and you said nothing about planning any changes other than another Shien and Grandmaster. Good luck, play better. Take it easy. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted September 24, 2008 Report Share Posted September 24, 2008 Yeah you can go with Saiyan Knight's build or mine : Monsters: 212 Enishi, Shien’s Chancellor3 Grandmaster of the Six Samurai2 Great Shogun Shien2 The Six Samurai - Zanji2 The Six Samurai - Irou2 The Six Samurai - Yaichi1 The Six Samuria - Nisashi2 Hand of the Six Samurai2 Spirit of the Six Samurai2 D.D. Crow1 Morphing Jar Spells: 113 Reinforcement of the Army1 Reasoning3 Six Samurai United1 Monster Reborn1 Heavy Storm1 Mystical Space Typhoon1 Brain Control Traps: 82 Double-Edged Sword Technique3 Solemn Judgment3 Bottomless Trap Hole Side Deck: 15 2 Dragonic Knight2 Dust Tornado3 Anti-Spell Fragrance3 Light-Imprisoning Mirror3 Shadow-Imprisoning Mirror2 Mask of Restrict Extra Deck: run the syncros you have You're running samurai one of the least expensive deck today getting the cards shouldn't be hard except for solemns but hey everybody has to make some sacrifices. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 24, 2008 Report Share Posted September 24, 2008 Yeah you can go with Saiyan Knight's build or mine : Monsters: 212 Enishi' date=' Shien’s Chancellor3 Grandmaster of the Six Samurai2 Great Shogun Shien2 The Six Samurai - Zanji2 The Six Samurai - Irou2 The Six Samurai - Yaichi1 The Six Samuria - Nisashi2 Hand of the Six Samurai2 Spirit of the Six Samurai2 D.D. Crow1 Morphing Jar Spells: 113 Reinforcement of the Army1 Reasoning3 Six Samurai United1 Monster Reborn1 Heavy Storm1 Mystical Space Typhoon1 Brain Control Traps: 82 Double-Edged Sword Technique3 Solemn Judgment3 Bottomless Trap Hole Side Deck: 15 2 Dragonic Knight2 Dust Tornado3 Anti-Spell Fragrance3 Light-Imprisoning Mirror3 Shadow-Imprisoning Mirror2 Mask of Restrict Extra Deck: run the syncros you have You're running samurai one of the least expensive deck today getting the cards shouldn't be hard except for solemns but hey everybody has to make some sacrifices.[/quote']Okay, or he could play the better of the two: Mine. Monsters: 212 Enishi, Shien’s Chancellor3 Grandmaster of the Six Samurai2 Great Shogun Shien2 The Six Samurai - Zanji2 The Six Samurai - Irou2 The Six Samurai - Yaichi1 The Six Samuria - Nisashi2 Hand of the Six Samurai2 Spirit of the Six Samurai2 D.D. Crow1 Morphing Jar Spells: 113 Reinforcement of the Army1 Reasoning3 Six Samurai United1 Monster Reborn1 Heavy Storm1 Mystical Space Typhoon1 Brain Control Traps: 82 Double-Edged Sword Technique3 Solemn Judgment3 Bottomless Trap Hole Side Deck: 15 2 Dragonic Knight2 Dust Tornado3 Anti-Spell Fragrance3 Light-Imprisoning Mirror3 Shadow-Imprisoning Mirror2 Mask of Restrict Here are my problems with THAT: Enishi? And in TWO copies? WITHOUT Jutte Fighter? He's the only partial excuse that card has anymore with a 2500 that negates destruction effects running around in the same playground. You shouldn't be using ANY Enishi, let alone TWO. TWO GREAT SHOGUN? I thought I /just/ correct that travesty? He's the biggest powerhouse the set has to offer. You literally NEED Great Shogun Shien. And you literally NEED three. Your numbers of Samurai are all funked up. Zanji is phenomenal, Irou is meh, Yaichi is phenominal, and Nisashi is useless. It should be 3, 1, 3, 0, respectively. No questions. Morphing Jar is asking, no BEGGING, for Tele-DAD and Gladiator Beasts to combo you to death. That's all there is to it. Bottomless is best against Gladiators and nearly useless against all things Stardust, like Tele-DAD. Compulsory does it's job better. It's a definite side deck choice. That's all. You will NOT win a tournament with them mained, because the T16 will be 95% Tele-DAD. That leaves half of your backrow useless. And if you Solemn a Starbust, then Dark Armed comes out, you just got raped. Good game, and that's it. Dust Tornado is OKAY, but it doesn't actually do ANYTHING this format. There's no Macro, and Macro's dying altogether when Imperial Iron Wall comes out. Other than that, what will you hit? Nothing at all. MAYBE another Spirit of the Six Samurai on their side? I doubt it. Six Samurai aren't that popular in big tournaments. You don't need this. Anti-Spell Fragrance is NOT something you can just 'tech in' from the side deck. Whatever your opponent's deck losses in speed, yours will lose also. You need to be running a deck for it, or nothing at all. Trust me. I ran it for 6 months and won a Regionals with Fragrance Samurai. I gave the idea to Timothy Williams, who STOLE IT from me, and did it WRONG. He got on MetaGame for it like a jabroni. But I digress. That's not the point. Mask of Restrict stops ONE card out of the three top decks. Celestia, Lightsworn Angel is the ONLY thing it hits out of Tele-DAD, Lightsworn, and Gladiators. Oh, and Synchro Summons don't "tribute". Feel free to go on the UDE Judge Forums and ask if you like. This card is pointless in this meta. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted September 24, 2008 Report Share Posted September 24, 2008 Not everybody runs tele dad and you still have plenty to deal with stardust. Unless he want's to enter something like a jump the build is good. Enishi deals with gyzarus and herk last time i checked glads were still played widely. Shien kills your hand when you have no samurai but you could neg a enishi for one more. All samurais are bad, none are phemomenal. Nisashi is needed here with double-edged sword technique you otk with him. lern2playjar it's only bad if you're bad Dust deals with skill drain (unlike kamon), antispell with tele dad, mask of restrict with monarch (way better than pulling the rug). Link to comment Share on other sites More sharing options...
VerworrenKiah Posted September 24, 2008 Report Share Posted September 24, 2008 Uh oh. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 24, 2008 Report Share Posted September 24, 2008 Not everybody runs tele dad and you still have plenty to deal with stardust. Unless he want's to enter something like a jump the build is good. Enishi deals with gyzarus and herk last time i checked glads were still played widely. Shien kills your hand when you have no samurai but you could neg a enishi for one more. All samurais are bad' date=' none are phemomenal. Nisashi is needed here with double-edged sword technique you otk with him. lern2playjar it's only bad if you're bad Dust deals with skill drain (unlike kamon), antispell with tele dad, mask of restrict with monarch (way better than pulling the rug).[/quote']Pretty much everyone runs it if they have the cards. It's THE best deck type right now. It was built to out-speed Gladiator Beasts, which are the second best. Also, Enishi doesn't take care of Gyzarus, because no one leaves Gyzarus on the field. You fuse, pop, swing, contact out into double Laquari or Laquari and Hoplomus. And don't get me started on Gladiator Beasts War Chariot on that funker. Let alone any other funker. They DO have an answer to your answers, and you have no answer to their answer. A deck that can win a Shonen is one that can win any other level of play, because it's better. That's all there is to it. I can take my Tele-DAD deck and play my friends with Blue-Eyes and CRUSH them. A player truly seeking to improve never settles for passing. If you do, you're not worthy of improvement in the first place. "Shien kills your hand when you have no Samurai". That's like saying that Dark Armed is a bad card to open with if you have only one dark in the Graveyard. Your logic is terrible. And Yaichi, Zanji, Hand, Grandmaster, and Spirit are all phenomenal. a Breaker the Magical Warrior once a turn, an "I kill anything" effect, another "I kill anything" effect, a reverse Cyber Dragon with built in recursion on virtually ANY monster you have in your Graveyard, and a Draw engine/Destruction preventer/Stat Buffer in one card? YES PLEASE. Nisashi is never needed, and that "OTK" is shitty and worthless. MAYBE if you built the whole deck around it? But... Seriously. No. You might as well be playing around Yariza like a Ben-Kai deck. It's plausible, but not good in the least or worth the effort. And I don't need to "lern2playjar". It's a flip effect monster in a world of first-turn 2500s and 2400s that blow up cards. It's worthless in this meta. Kamon deals with Skill Drain if you have Cunning, but as it is, you have Heavy and Solemn in my build. On top of that, again, no one plays that card. It's a worthless point. You know, if they had 3 Main Decked Kinetics and 3 Warrior Eliminations, you're probably boned, but nobody worries about that. It won't happen. And I would quicker believe that Mask of Restrict was a problem for Monarchs if they didn't use Mystical, Heavy, Breaker, and, in the corn Variant, Swarm of Locusts. it's more of an easy choice in the backrow than a deterrent. Not to mention that they'll just play out the hand on their SECOND turn in Tele-DAD, or did it before you played your Fragrance. At that point you just have to set all your answers. You're boned by your own card. Even if you HAD Yaichi, what good would it do? Grepher says hi. Malicious is getting to Graveyard either way, and when it comes out, Krebons is sure to follow closely. It really doesn't make a huge difference at all. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted September 24, 2008 Report Share Posted September 24, 2008 Make me laugh you're comparing a dead shien with a dead DAD look at the decks they are in your DAD won't stay dead for too long unlike your miserable Shien. -Samurais are not phenomenal they're highly unreliable. Yaichi can't pop anything but MF, hand does everything you don't want (aka have less samurai on the field, it's usually only good with D-EST or to get rid of really problematic monsters), zanji has more risk than exiled force. Plus they are effect-less and shien is always dead when you don't draw grandmaster. And why would you run 3 copies of a samurai when you have 3 rota, versatility is what makes that card so good. "Kamon deals with Skill Drain if you have Cunning, but as it is, you have Heavy and Solemn in my build. On top of that, again, no one plays that card. It's a worthless point. You know, if they had 3 Main Decked Kinetics and 3 Warrior Eliminations, you're probably boned, but nobody worries about that. It won't happen."^^ did you just see what you wrote there... -Like you can't protect mask of restrict with solemns and kill swarm of crap with Irou. -Yeah sure anti-spell is bad tele-dad just runs about 15 spells you can kill with yaichi. How will you get grepher without rota or draw power, same thing for krebbons since you don't have teleport. And if you get this plus SIM you auto win. Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 24, 2008 Report Share Posted September 24, 2008 Make me laugh you're comparing a dead shien with a dead DAD look at the decks they are in your DAD won't stay dead for too long unlike your miserable Shien. -Samurais are not phenomenal they're highly unreliable. Yaichi can't pop anything but MF' date=' hand does everything you don't want (aka have less samurai on the field, it's usually only good with D-EST or to get rid of really problematic monsters), zanji has more risk than exiled force. Plus they are effect-less and shien is always dead when you don't draw grandmaster. And why would you run 3 copies of a samurai when you have 3 rota, versatility is what makes that card so good. "Kamon deals with Skill Drain if you have Cunning, but as it is, you have Heavy and Solemn in my build. On top of that, again, no one plays that card. It's a worthless point. You know, if they had 3 Main Decked Kinetics and 3 Warrior Eliminations, you're probably boned, but nobody worries about that. It won't happen."^^ did you just see what you wrote there... -Like you can't protect mask of restrict with solemns and kill swarm of crap with Irou. -Yeah sure anti-spell is bad tele-dad just runs about 15 spells you can kill with yaichi. How will you get grepher without rota or draw power, same thing for krebbons since you don't have teleport. And if you get this plus SIM you auto win.[/quote']Your Canada grammar is killing me. It's the deck's trump monster, and it has a summon condition that is effected by the number of monsters in a certain area of the game. I wasn't speaking in terms of potential, I was speaking in terms of having a somewhat similar summoning condition, which they do. You make me laugh by calling it miserable and using the logic that Dark Armed Dragon becomes less dead quicker. You really have no fear of it being dead long. I don't know how kids play Samurai up there, but if you think that a Nisashi/Double-Edged OTK is a viable move, then it can't be very good. Did you see what YOU wrote up there? You made "The monster removal effect is only good for removing problematic monsters". Good job, dead-eye. It also opens up the path for a massive attack, and at it's worst it's an Exiled Force that lets you summon a 2100 and a 2500 before you use it. Lord knows it makes having two Grandmaster or a Grandmaster and a Warrior Returning better too. Also, Zanji has nearly twice the attack of Exiled Force, and gives the opponent a fairly problematic situation to deal with as an opening. And any high-level monster runs the risk of being dead from time to time. Dark Armed is dead if you don't draw darks. It's a calculated risk in running the cards. Also, Shien isn't dead without Grandmaster, just someone less speedy. There are MANY times when Shien is played without Grandmaster. On top of this, you would run three of a Samurai because it's not about versatility when 2 of the Six Samurai aren't useful and having several helps your general consistency. Not to mention having 3 1800s doesn't hurt anything. Why would I want to protect Mask of Restrict with Solemns when I could just mess up the Monarchs themselves with Solemn and Pulling the Rug? I'd rather take care of the problem then put it off until mid-game. "How will you get to grepher without rota or draw power". The same damn way you'll get to Yaichi without Reinforcement or Six Samurai United. One of you'll start with the combo, and it's more likely that they will, when you look at the speed of the deck and amount of draw power they use. If they go first, you'd be lucky not to have 3 Stardust on your ass before you set your Fragrance. And you certainly don't auto-win. Dark Armed still comes out, it's still an angry 2800. What's your answer there? "Oh, but Bottomless!"? OKAY. Yeah, if you have Shadow-Imprisoning, Fragrance, Bottomless, Grandmaster, and Yaichi in your opening hand and go first, then don't dead-draw a bunch of spells the rest of the game, then you're right. You auto-win. That's a pretty common opening hand for anyone, right? I know Tele-DAD is statistically better than Six Samurai, but that doesn't mean that you can't win by playing smart and drawing well. Unfortunately, you don't know how to play them smart, and don't think they're any good. An odd choice of stance. At least you're not one of the kids on the site that has no cards and plays in their head and on paper, but, being from Canada, you're not much better. Link to comment Share on other sites More sharing options...
tonisanoob Posted September 24, 2008 Report Share Posted September 24, 2008 my money is on sayin knight Link to comment Share on other sites More sharing options...
NeoPaladin2008 Posted September 24, 2008 Report Share Posted September 24, 2008 as is mine :( Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted September 24, 2008 Report Share Posted September 24, 2008 Side Deck: 152x Dragonic Knight1x The Six Samurai - Kamon3x Black Horn of Heaven3x Compulsory Evacuation Device2x Divine Wrath2x Light-Imprisoning Mirror2x Pulling the Rug Compulsory over PWWB? Before i flame im asking because you obv have a reason for it Link to comment Share on other sites More sharing options...
Saiyan Knight Posted September 24, 2008 Report Share Posted September 24, 2008 Side Deck: 152x Dragonic Knight1x The Six Samurai - Kamon3x Black Horn of Heaven3x Compulsory Evacuation Device2x Divine Wrath2x Light-Imprisoning Mirror2x Pulling the Rug Compulsory over PWWB? Before i flame im asking because you obv have a reason for itWell' date=' basically, it does the same thing to Synchro monsters as PWWB, but it's free. Also, PWWB and Compulsory Evacuation Device both make Dark Armed unable to be resummoned that turn, if and when they call priority, but you're losing two cards from field, assuming they target a different card than your Compulsory, instead of three with PWWB [discard, PWWB, and targeted card']. Both are still poor answers to Dark Armed, but at least one's free. And as far as Gladiator Beasts are concerned? Well, they both hit Gyzarus the same, and it basically forces a 1-for-1 out of their hand against Heraklinos. The little Gladiators are off the field and you can go on to summon more Six Samurai in their absence, without using a -2. I know some people say it balances because they don't draw, but that just makes it a delayed -2. and a -1 from the bat. Basically, the short answer is that it's a very similar effect for no cost. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted September 24, 2008 Report Share Posted September 24, 2008 Mask of restrict is better than pulling the rug. Rug will only stop 1 monarch coming down while mask shut them down completely. Dust tornado is still a better choice than kamon. Anti-spell is good vs. tele-dad. You just can't admit it because it's not your idea. Dad's atk isn't a problem you have many cards to deal with this. You seem to have a problem with the samurais in my build I just took out a zanji for an irou and 1 yaichi for 1 nisashi. As I've stated for the 2 shien he could easily replace an enishi for 1 more when he gets it. It's just that for the moment he only has 2 shien so that's why I suggested that. I gave him some options and what you're doing is just blindly saying it's bad because you didn't come up with them. You know if I wanted I could easily point out some flaws in the choices you've made. Dark Insectivore just test both build and go with the one you're the most successful with. (Test the side decks seperatly meaning you could end up with saiyan's deck and my side deck) (And now I'm just waiting for saiyan knight to come and say: yeah test both and you'll end up with my deck and my side deck because they are superior because i made them because i'm the best...) Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted September 24, 2008 Report Share Posted September 24, 2008 Side Deck: 152x Dragonic Knight1x The Six Samurai - Kamon3x Black Horn of Heaven3x Compulsory Evacuation Device2x Divine Wrath2x Light-Imprisoning Mirror2x Pulling the Rug Compulsory over PWWB? Before i flame im asking because you obv have a reason for itWell' date=' basically, it does the same thing to Synchro monsters as PWWB, but it's free. Also, PWWB and Compulsory Evacuation Device both make Dark Armed unable to be resummoned that turn, if and when they call priority, but you're losing two cards from field, assuming they target a different card than your Compulsory, instead of three with PWWB [discard, PWWB, and targeted card']. Both are still poor answers to Dark Armed, but at least one's free. And as far as Gladiator Beasts are concerned? Well, they both hit Gyzarus the same, and it basically forces a 1-for-1 out of their hand against Heraklinos. The little Gladiators are off the field and you can go on to summon more Six Samurai in their absence, without using a -2. I know some people say it balances because they don't draw, but that just makes it a delayed -2. and a -1 from the bat. Basically, the short answer is that it's a very similar effect for no cost. Excellent reasoning my good sir. One would just like to comment on the inclusion of six samurai also extents to most decks. Would one extend the same advice to gladiator beasts decks which run PWWB? Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted September 24, 2008 Report Share Posted September 24, 2008 Side Deck: 152x Dragonic Knight1x The Six Samurai - Kamon3x Black Horn of Heaven3x Compulsory Evacuation Device2x Divine Wrath2x Light-Imprisoning Mirror2x Pulling the Rug Compulsory over PWWB? Before i flame im asking because you obv have a reason for itWell' date=' basically, it does the same thing to Synchro monsters as PWWB, but it's free. Also, PWWB and Compulsory Evacuation Device both make Dark Armed unable to be resummoned that turn, if and when they call priority, but you're losing two cards from field, assuming they target a different card than your Compulsory, instead of three with PWWB [discard, PWWB, and targeted card']. Both are still poor answers to Dark Armed, but at least one's free. And as far as Gladiator Beasts are concerned? Well, they both hit Gyzarus the same, and it basically forces a 1-for-1 out of their hand against Heraklinos. The little Gladiators are off the field and you can go on to summon more Six Samurai in their absence, without using a -2. I know some people say it balances because they don't draw, but that just makes it a delayed -2. and a -1 from the bat. Basically, the short answer is that it's a very similar effect for no cost. Excellent reasoning my good sir. One would just like to comment on the inclusion of six samurai also extents to most decks. Would one extend the same advice to gladiator beasts decks which run PWWB? http://www.metagame.com/yugioh.aspx?tabid=33&ArticleId=10136 You have some reasons there. Link to comment Share on other sites More sharing options...
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