Valkyrie Lupia Blitzer Posted September 23, 2008 Report Share Posted September 23, 2008 My first archetype I still remember. I got my OCG practice from writing my ideas in a notebook. Anyways, the Silver Meteor archetype is based around the Spell card "Silver Meteor" and its lesser, greater, and alternate forms. [spoiler=Series 1]Silver MeteorQuick-Play SpellPay 1000 Life Points. Destroy 1 monster. Silver Meteor CylinderContinuous TrapWhen you activate "Silver Meteor", you may negate it. If so, gain 1500 Life Points and place 1 AgMeteor Counter on this card. Silver Meteor CrashNormal TrapSend 1 "Silver Meteor Counter" with at least 3 "AgMeteor Counters" on itto the Graveyard. Inflict 500 damage to your opponent's Life Points for each AgMeteor Counter on the "Silver Meteor Cylinder" and add all "Silver Meteor"s in your Graveyard to your hand. Gold MeteorQuick-Play SpellThis card's name is treated as "Silver Meteor" when an effect is activated that includes "Silver Meteor" in its text. You can only activate this card when there is a "Silver Meteor" in the Graveyard. Pay 1000 Life Points. Destroy 2 monsters. Silver Dorumon1600/1200Level 4EARTH AttributeBeast/EffectWhen this card is Summoned, add 1 "Silver Meteor" to your hand from your Deck. During your Standby Phase, you can Special Summon 1 "Silver Dorugamon" from your Deck or Graveyard. Silver Spheal1200/900Level 3WATER AttributeBeast/EffectWhen this card is Summoned, add 1 "Silver Spheal" to your hand from your Deck. When this card battles, increase this card's DEF by 100 for each "Silver Meteor" in your Graveyard. Silver Ultimate Spheal4000/3600Level 11WATER AttributeMetal/Effect"Silver Spheal"+"Silver Spheal"+"Silver Spheal"When this card is Summoned, add 1 "Silver Meteor" form your Deck or Graveyard to your hand for every "Silver" monster in your Graveyard. Silver Rockman1700/1500Level 4LIGHT AttributeWarrior/EffectThis card's name is treated as "Silver Meteor". When this card battles, increase this card's ATK and DEF by 200 during damage calculation only. Bronze MeteorQuick-Play SpellThis card's name is treated as "Silver Meteor" when an effect is activated that includes "Silver Meteor" in its text. Pay 500 Life Points. Halve the ATK of one monster. Destructive MeteorNormal TrapThis card's name is treated as "Silver Meteor" when an effect is activated that includes "Silver Meteor" in its text. You can destroy up to 3 monsters on the field. Your opponent gains 1500 Life Points for each of his/her monsters detsroyed by this card's effect. [spoiler=Series 2]Silver Dorugamon2300/1900Level 6EARTH AttributeBeast/EffectWhen this card is Summoned, add 1 "Silver Meteor" to your hand from your Deck or Graveyard, during your Standby Phase, you can Special Summon 1 "Silver Dorugreymon" from your Deck or Graveyard. Silver Dorugreymon2800/2600Level 9EARTH AttributeDragon/EffectThis card cannot be Special Summoned except by the effect of "Silver Dorugamon". When this card is attacks, you can activate 1 "Silver Meteor" from your Deck. During your Standby Phase, you can Special Summon 1 "Silver Dorugoramon" from your Deck or Graveyard. Silver Dorugoramon3600/2800Level 11EARTH AttributeDragon/EffectThis card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Silver Dorugreymon". This card's Attribute is also treated as FIRE. When a "Silver" monster is Summoned, add 1 "Silver Meteor" to your hand from your Deck or Graveyard. When a "Silver" monster inflicts Battle Damage, inflict 300 damage to your opponent's Life Points for every "Silver" card in your Graveyard. Silver RyuuseigunNormal SpellInflict 400 damage to your opponent for every "Silver Meteor" in your Graveyard. If more than 2000 damage is dealt to your opponent by this effect, then destroy 2 cards on your opponent's side of the field. Metal WarehouseContinuous SpellOnce per turn, you may remove from play 1 "Silver" card in your Graveyard to add 1 "Silver Meteor" from your Side Deck. [spoiler=Series 3]The Second Spell: Custom MeteorContinuous SpellWhen you activate "Silver Meteor", before paying costs, you gain 1100 Life Points, and Special Summon 1 "Dummy Token" (Warrior-Type/EARTH Attribute/Tuner/Dark Tuner/0 ATK/0 DEF) to your opponent's side of the field. When a "Dummy Token" is destroyed, your opponent loses 500 Life Points. The Sixth Spell: BlazingQuick-Play SpellSelect up to 2 "Silver Meteor"s in your Deck and send them to the Graveyard. The 1289TH Spell: Return BusterNormal SpellAdd 1 "Silver Meteor" in your Graveyard to your hand. Link to comment
Valkyrie Lupia Blitzer Posted September 26, 2008 Author Report Share Posted September 26, 2008 Bump...c'mon...CAN'T I GET A SINGLE COMMENT?! But nooo, all those cards with frakkin' pictures are more popular, since their only significant difference is A SINGLE PIC! Link to comment
Lego Dude Posted September 26, 2008 Report Share Posted September 26, 2008 dude, the pic makes a big difference, and my buddy XENOCIDEX has found out, people won't even bother to look for pics if you offer a reward of reps... Link to comment
Valkyrie Lupia Blitzer Posted September 27, 2008 Author Report Share Posted September 27, 2008 Hooray for XENOCIDEX. Link to comment
OnSlaUghT Posted September 27, 2008 Report Share Posted September 27, 2008 well let me start, i want the rep: Silver Meteor -this should be a normal spell, it balances it more. Silver Meteor Cylinder - i'm not really a fan of this card, mainly because it involves destroying a main card. Silver Meteor Crash - make meteor cylinder better but i still wouldn't use it. Gold Meteor - change it so that it counts as silver meteor while it is on the field or graveyard, that would be more accurate. Silver Dorumon - make this add silver meteor from your graveyard as well. Silver Spheal - this is good the way it already is. Silver Ultimate Spheal - note that there are some 'silver' monsters in yugioh, so its best if you just change the 'silver' to 'Silver meteor ....' Silver Rockman - good the way it is, also it works outside the silver meteor deck. if you can lower the original attack to 1500, and make it increase by 400 for effect, it will work for shining angel. Bronze Meteor - change it so that it counts as silver meteor while it is on the field or graveyard, that would be more accurate. Destructive Meteor- just change it to what it suggested of bronze meteor. well it's not that bad, i'll give it 7.5/10 Link to comment
XENOCIDEX Posted September 28, 2008 Report Share Posted September 28, 2008 ok lego dude, stop posting useless junk like normal... maybe a good card would be something like "Silver Asteroid Belt", it would be a field card, and with it you could pay a cost to get back one of the silver meteor's back from you graveyard, and it could also boost your silver monsters attack maybe it could be whenever you summon a silver monster you get back a silver meteor Link to comment
Valkyrie Lupia Blitzer Posted September 28, 2008 Author Report Share Posted September 28, 2008 well let me start' date=' i want the rep: Silver Meteor -this should be a normal spell, it balances it more. Silver Meteor Cylinder - i'm not really a fan of this card, mainly because it involves destroying a main card. Silver Meteor Crash - make meteor cylinder better but i still wouldn't use it. Gold Meteor - change it so that it counts as silver meteor while it is on the field or graveyard, that would be more accurate. [b']Nah, it's OCG allows you to be able to place 3 Silver and Gold Meteors in the Deck while still being able to use effects on them while in the deck[/b] Silver Dorumon - make this add silver meteor from your graveyard as well. I'll save that for Silver Dorugamon. Silver Spheal - this is good the way it already is. Silver Ultimate Spheal - note that there are some 'silver' monsters in yugioh, so its best if you just change the 'silver' to 'Silver meteor ....' Not that I care. I don't see any reason to exclude those cards. Example: The Guardian archetype is riddled with unrelated cards. Silver Rockman - good the way it is, also it works outside the silver meteor deck. if you can lower the original attack to 1500, and make it increase by 400 for effect, it will work for shining angel. That's tempting, but I don't feel like it. Bronze Meteor - change it so that it counts as silver meteor while it is on the field or graveyard, that would be more accurate. See Gold Meteor. Destructive Meteor- just change it to what it suggested of bronze meteor. See Gold Meteor. well it's not that bad, i'll give it 7.5/10 ok lego dude' date=' stop posting useless junk like normal... maybe a good card would be something like "Silver Asteroid Belt", it would be a field card, and with it you could pay a cost to get back one of the silver meteor's back from you graveyard, and it could also boost your silver monsters attack [b']I don't really like the idea...:/[/b] maybe it could be whenever you summon a silver monster you get back a silver meteor I'll probably place that on the upcoming Silver Dorugoramon. EDIT: New batch of cards. Link to comment
Yggdrasil Posted September 28, 2008 Report Share Posted September 28, 2008 Gold Meteor - change it so that it counts as silver meteor while it is on the field or graveyard, that would be more accurate. Nah, it's OCG allows you to be able to place 3 Silver and Gold Meteors in the Deck while still being able to use effects on them while in the deck Actually, that depends on the OCG.If the effect was "This card's name is treated as 'x'.", then you can only have 3 copies total of the cards, like with "A Legendary Ocean" or "Harpie Lady 1". BUT if the effect reads "While this card is on the field," (or anywhere except the deck) "this card's name is treated as 'x'." then you can have 3 of each. I believe "Proto Cyber Dragon" is an example of this. Link to comment
Valkyrie Lupia Blitzer Posted September 29, 2008 Author Report Share Posted September 29, 2008 Gold Meteor - change it so that it counts as silver meteor while it is on the field or graveyard' date=' that would be more accurate. [b']Nah, it's OCG allows you to be able to place 3 Silver and Gold Meteors in the Deck while still being able to use effects on them while in the deck.[/b] Actually, that depends on the OCG.If the effect was "This card's name is treated as 'x'.", then you can only have 3 copies total of the cards, like with "A Legendary Ocean" or "Harpie Lady 1". BUT if the effect reads "While this card is on the field," (or anywhere except the deck) "this card's name is treated as 'x'." then you can have 3 of each. I believe "Proto Cyber Dragon" is an example of this.It's a cross between the two, and a bit more. Link to comment
OnSlaUghT Posted October 4, 2008 Report Share Posted October 4, 2008 can i still get rep for rating the second series too? if so then let me rate Silver Dorugamon - very good, a nice level up from dorumon. Silver Dorugreymon - again very good but i spot a flaw, some 'silver' monsters are treated as 'silver meteor' from the deck, so if this card activates 'silver meteor' from the deck shouldn't it also be able to summon 'silver meteor' monsters? Silver Dorugoramon - nice effect, but i want you to take a look at 'armed dragon lv10', he failed because there were more than 3 'armed dragon' forms needed to summon him: lv 3, 5, & 7. here displays the same problem. more than likely, the by the time you get to summon him, you would have spent too much time getting him on the field. Silver Ryuuseigun - here is where it gets complicated, the way you phrased the 'silver meteor' cards, you can only run 3, so it will be impossible to deal 2000 damage, instead do what i suggested instead. Metal Warehouse - not bad but, doesn't half the 'silver' cards require 'silver meteor' to be in the graveyard? Link to comment
Valkyrie Lupia Blitzer Posted October 6, 2008 Author Report Share Posted October 6, 2008 can i still get rep for rating the second series too? if so then let me rate Silver Dorugamon - very good' date=' a nice level up from dorumon. Silver Dorugreymon - again very good but i spot a flaw, some 'silver' monsters are treated as 'silver meteor' from the deck, so if this card activates 'silver meteor' from the deck shouldn't it also be able to summon 'silver meteor' monsters? [b']CONTROVERSIAL RULING!!! XD Anyways, I don't think it will "activate" "Silver Rockman."[/b] Silver Dorugoramon - nice effect, but i want you to take a look at 'armed dragon lv10', he failed because there were more than 3 'armed dragon' forms needed to summon him: lv 3, 5, & 7. here displays the same problem. more than likely, the by the time you get to summon him, you would have spent too much time getting him on the field. Silver Ryuuseigun - here is where it gets complicated, the way you phrased the 'silver meteor' cards, you can only run 3, so it will be impossible to deal 2000 damage, instead do what i suggested instead. Some cards are treated as Silver Meteor... Metal Warehouse - not bad but, doesn't half the 'silver' cards require 'silver meteor' to be in the graveyard? Activate its effect FTW. New cards later. Link to comment
OnSlaUghT Posted October 7, 2008 Report Share Posted October 7, 2008 OMG! More!yay more rep! The Second Spell: Custom Meteor - this is good support, but can't you change the text to this " When a 'Silver Meteor' Spell card is played instead of paying life points to activate it, you gain 100 life points" again the way you phrased it, this card will give you 1100 LP even for summoning monsters that are treated as 'silver meteor'. The Sixth Spell: Blazing - good for certain cards in the set, but what if it also involved gaining 2 cards in the effect? The 1289TH Spell: Return Buster - 1289 spell! that's impossible! anyway, a good way to power up the deck, but in the advanced format, this might be limited. Link to comment
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