Phantom Roxas Posted September 20, 2008 Report Share Posted September 20, 2008 Since we now have more info on what to expect in Crimson Crisis, it seems we're getting more Aliens. Here are the three revealed so far. Alein-Monite:LIGHT*Reptile/Tuner When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. The monster Special Summoned by this effect is destroyed during the End Phase. ATK/DEF Unknown Alien Revenger:DARK******Reptile/Effect You can Special Summon this card from your hand by removing 2 A-Counters from the field. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. You can control only 1 face-up "Alien Revenger" at the same time. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) 2200/1600 And what's a 5D's Set without a Synchro? Cosmos Fortess Gol'Gar "Alien-Monite" + 1 or more non-Tuner "Alien" monster~ any number of Spell and Trap Cards on the field... equal to that number ... A-Counter on the field. Once per turn, 1 A-Counter on the field... destroy 1 card your opponent controls. Discuss. Link to comment Share on other sites More sharing options...
Spiff! Posted September 20, 2008 Report Share Posted September 20, 2008 Aliens=Pants wait,pants have a better chance. Link to comment Share on other sites More sharing options...
iAmNateXero Posted September 20, 2008 Report Share Posted September 20, 2008 Wow, alien Beat down with its own mini Dad. Fantastic! Me wants for tier 2! Link to comment Share on other sites More sharing options...
jimbo9398 Posted September 20, 2008 Report Share Posted September 20, 2008 Wow!! That's pretty exciting to the alien theme. I don't think it will be that competitve in the metagame though. Lightsworns and GB will probably continue to dominate. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 20, 2008 Report Share Posted September 20, 2008 Fortress' effect is supposed to be used with the Alien support cards, which there are a few that remain face-up on the field. Then you can probably remove something like 4 or 2 A-Counters to destroy 1 card on your opponent's field. Or its effect will move A-Counters around, and by removing 2 from it you can destroy 1 card on the opponent's field. Too much missing stuff to be able to tell xP Link to comment Share on other sites More sharing options...
Phantom Roxas Posted September 20, 2008 Author Report Share Posted September 20, 2008 Remember, we don't know Gol'Gar's full effect yet. And since I only now decided to really read the effects, I think that Aliens are finally getting good. Link to comment Share on other sites More sharing options...
TotalObelisk Posted September 20, 2008 Report Share Posted September 20, 2008 I remember when my friend used Alien cards, it was an okay deck but then only one person at our school played meta and nobody dueled with him...Aliens are a decent set but do need a good bit of skill to use them properly. Link to comment Share on other sites More sharing options...
iAmNateXero Posted September 20, 2008 Report Share Posted September 20, 2008 Are you serious? You jam Alien Gray, and Alien Warrior down their throats, and with the new support, Jam 'GARndDAD down their throats. This has gotta be the Easiest deck to play with now. Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted September 20, 2008 Report Share Posted September 20, 2008 I saw them a while ago, really excited about it. Time to tentacle rape! Link to comment Share on other sites More sharing options...
.Digital.Simplicity. Posted September 20, 2008 Report Share Posted September 20, 2008 Aliens=Pants wait' date='pants have a better chance.[/quote']Agreed but they look pretty cool lolz. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 20, 2008 Report Share Posted September 20, 2008 That is mostly based on the Manjyome effect and simply filling in blanks. Cosmos Fortess Gol'GarLight/Reptile/Synchro/5/2600/1800"Alien-Monite" + 1 or more non-Tuner "Alien" monsterOnce per turn, you may return a number of face-up Spell and Trap Cards on the field to the owner's hands, and place an equal number of A-Counters among face-up monsters on the field. Once per turn, by removing 1 A-Counter from the field, destroy 1 card on the field So, it's not like a nuke. It's mostly meant for returning your own cards, and maybe stopping a Field Spell or something. Then you can use its effect to blow up your opponent's remaining cards, then next turn reuse it (or reuse the returned cards, like Mass Hypnosis or "A" Cell Incubator). Link to comment Share on other sites More sharing options...
Phantom Roxas Posted September 20, 2008 Author Report Share Posted September 20, 2008 I saw them a while ago' date=' really excited about it. Time to tentacle rape![/quote'] What the hell? I must have missed something, since I recall several members with experience saying Aliens were bad, unless I remember wrong. Remember, someone else said they were bad. That is mostly based on the Manjyome effect and simply filling in blanks. Cosmos Fortess Gol'GarLight/Reptile/Synchro/5/2600/1800"Alien-Monite" + 1 or more non-Tuner "Alien" monsterOnce per turn' date=' you may return a number of face-up Spell and Trap Cards on the field to the owner's hands, and place an equal number of A-Counters among face-up monsters on the field. Once per turn, by removing 1 A-Counter from the field, destroy 1 card on the field So, it's not like a nuke. It's mostly meant for returning your own cards, and maybe stopping a Field Spell or something. Then you can use its effect to blow up your opponent's remaining cards, then next turn reuse it (or reuse the returned cards, like Mass Hypnosis or "A" Cell Incubator).[/quote'] Was that just a guess or is that confirmed? Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 20, 2008 Report Share Posted September 20, 2008 It was based off of the effect written on the Majyome Thunder site, which says that you return face-up Spell and Trap Cards to place a number of counters, and you remove 1 A-Counter, but then it has a blank and says destroy 1 cards your opponent controls. Link to comment Share on other sites More sharing options...
Corporal Posted September 20, 2008 Report Share Posted September 20, 2008 Holy crap, that's even easier to tune than Mind Master. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted September 21, 2008 Report Share Posted September 21, 2008 Instant AoJ-Castor anyone? Link to comment Share on other sites More sharing options...
Flame Dragon Posted September 21, 2008 Report Share Posted September 21, 2008 Aliens always looked cool to play around with, but now they might be a decent deck type. We need to see more of Cosmos Fortess Gol'Gar effect to see how good it will be. Link to comment Share on other sites More sharing options...
Father Wolf Posted September 21, 2008 Report Share Posted September 21, 2008 Wow alains finally got the support they where needing to be good. Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted September 21, 2008 Report Share Posted September 21, 2008 They might turn out to change Alien Decks a lot ^_^Aliens seem to be getting more support, then I can finally make my Alien Deck! Link to comment Share on other sites More sharing options...
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