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The YCM CardMaking Assistance Academy


Ultimate Ryan

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This is free right?

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This card is also treated as a Rock-type. If this card is Normal Summoned or Flip Summoned, decrease it's DEF by 2000. If this card is Special Summoned from the Graveyard, you must discard 2 cards from your hand. While this card remains on the field, your opponent can only target this card for attack. If this card is switched from Defense Position to Attack Position by the effect of a Spell Card, you can discard your hand in order to switch this card's ATK and DEF until the End Phase of the turn the Spell Card was activated.

I'm rather interested to see where I'll land...

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joining.

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effect:

When this card is destroyed by battle, inflict 500 points of damage to your opponent. When this card is destroyed, Special Summon 2 "Lotus Token"s(Plant-Type/EARTH/Level 2/ATK 0/DEF 0) to your side of the field. They cannot be used as Tributes for any kind of Summon, except for this card. When a "Lotus Token" is destroyed by battle inflict 500 damage to your opponent. Once per turn, during your Main Phase , you can can Special Summon this card from your Graveyard by sending 1 "Lotus Token" on your side of the field to the Graveyard. You can only activate this effect if this card was sent to the Graveyard when it was destroyed on the field and then sent there.

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I would like to join! Here is one of my newest cards

 

 

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Effect:

While this card is face-up on your side of the field, any card that would be removed from play, is returned to their owner's hand instead. When this card would be destroyed as a result of a card's effect, remove this card from play.

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Okay, this will be my entry, however, if you want to see more examples of my cards you can view my signature to see my theme set. I'm actually tied in first placed for highest rated card in Kale's rating thread. Anyways, for clarification purposes Arcana Counters is a counter system I created for my theme set. Basically, the majority of monsters gain these counters through some means and then can remove the counters to generate an effect. So this card would gain the counter when another card is using a counter for an effect.

 

Arcana Knight Caradoc

Card Attribute: Fire

Card Type(s): Warrior/Effect

Level: 3

ATK/DEF: 1100/800

Card Effect Type(s): Ignition/Trigger/Quick

TCG Status: Unlimited

Card Rarity: Common

When an Arcana Counter is removed from a face-up card you control, place 1 Arcana Counter on this card (max 1). By removing 1 Arcana Counter from this card during your turn, roll a six-sided die:

• 1-3: Place 1 “Arrow Token” in your Spell & Trap Card Zone (equal to the die result) as a Continuous Spell Card. Once per turn, while this card is on the field, you can Tribute 1 “Arrow Token” to destroy 1 Spell or Trap Card. This monster cannot declare an attack during the turn this effect is used.

• 4: Place 1 “Shield Token” in your Spell & Trap Card Zone as a Continuous Spell Card. While this card is on the field, you can Tribute 1 “Shield Token” to negate the effect of a Spell Card, Trap Card, or Effect Monster’s effect that destroys a card(s) on the field.

• 5: Place 1 “Hrunting Token” in your Spell & Trap Card Zone as a Continuous Spell Card. While this card is on the field, you can Tribute 1 “Hrunting Token” when a monster is Summoned. Destroy all monsters with the same name in the summoning player’s hand and Deck.

• 6: Place 1 “Cadalbog Token” in your Spell &Trap Card Zone as a Continuous Spell Card. While this card is on the field, you can Tribute this card and 1 “Cadalbog Token” to destroy 1 monster your opponent controls and inflict damage equal to its ATK. If you activate this effect, you cannot conduct your Battle Phase this turn.

 

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I'll join, heres my entry card :)

 

 

[align=center]Necroshade Corpse Overlord

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by paying 600 Life Points for each card in your hand and by paying 300 Life Points for each card you control. This monster is also treated as a Fiend-Type monster. Once per turn, you can destroy up to 2 Spell and Trap Cards on the field and Special Summon 1 "Servant Demon Token" (Fiend-Type/DARK/Level 2/ATK 0/DEF 0) in Attack Position. "Sub-Zero Tokens" cannot be Released under any conditions. When a Sub-Zero Token you control is destroyed by battle, double the battle damage you would've taken. As long as this card remains face-up on the field, DARK, LIGHT, and EARTH monsters cannot attack or change their battle position, except with a card effect. When the effect of an Effect Monster is activated, Release 1 "Sub-Zero Servant Token" you control to negate the effect of the Effect Monster and destroy it. If you cannot, destroy all Fiend-Type monsters you control and Special Summon as many "Vengeful Slave Tokens" (Warrior-Type/EARTH/Level 4/ATK 1000/DEF 1000) as possible to your opponent's side of the field in Attack Position.

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Killey all you need to learn is Originality in Stardust, you can teach anywhere but originality

Silent Hunter you a tough one to decide on >.< your card is near perfect, just a little under powered and a few errors in your tokens and the first real effect of the card, although please take balance in Stardust and you can teach anywhere else ^_^

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[align=center]12345678kh2.png

This card is also treated as a Wind Attribute monster. When this card attacks a face-down Defence Position monster, roll a six-sided Die. Depending on the number you roll, activate one of the following effects:

● 1 - Destroy the face-down monster after Damage Calculation is applied.

● 2 - During this turn, any Battle Damage that the controller of this card takes becomes 0.

● 3 - Change the attack target to your opponent's Life Points.

● 4 - Make the face-down monster's DEF 0 until the End Phase of the turn this effect was activated.

● 5 - Do not flip the face-down monster up and destroy this monster.

● 6 - If the face-down monster is destroyed, destroy all Spell and Trap cards on your opponent's side of the field.[/align]

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yes to Kuriboh, your card has basic OCG errors, is lacking slight balance and quite a bit of originality, demented only post on cards for post count, all he ever says is like 9/10 good job, he never gives lower than 7/10 so, who are these others? and dont whine because I gave you a bad rating, no I dont rate badly, I rate truthfully, there is a difference, learn it and move on with your life. To my standards you belong in Kuriboh, live with it or get out of my academy, k?

 

and thanks Soi, I forget, what was your previous name?

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I wish to apply for a place in The YCM CardMaking Assistance Academy.

Yarza - Dragon Of The Cresent

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[spoiler=Effect]This card canot Normal Summoned or Set. This Card Can only be Special Summoned by removing from play 3 LIGHT and 2 DARK Attribute Monsters from your side of the Field. As long as this card is on your side of the field, you cannot Special Summon. Once per turn, you can send 5 Monsters to your graveyard and remove from play 1 from your deck to make this card ATK equal to the original ATK of all the monsters removed from play by this card effect. Your opponent must declare a attack which this card is the target when possable. When this card is destroyed, its is removed from play.

 

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