Dad Posted September 18, 2008 Report Share Posted September 18, 2008 http://forum.yugico.com/yaf_postst405_Graveyard-Pummel.aspx Why would I put Spirit Barrier in a MM deck? ~Xemnas Link to comment Share on other sites More sharing options...
Axiom_Nor Posted September 18, 2008 Report Share Posted September 18, 2008 by MM you mean Macro Monarch? No. Spirit Barrier belongs in a Billy deck at most. Fun decks only. (or SD vs Burn... or does that even work?) Link to comment Share on other sites More sharing options...
Dad Posted September 18, 2008 Author Report Share Posted September 18, 2008 Yes, Macro Monarch. If I get advice from someone like that again. . . *shank*. ~Xemnas Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 18, 2008 Report Share Posted September 18, 2008 It works well in a deck that is meant to use it to its advantage, but in a Monarch deck it is just a dead draw. Link to comment Share on other sites More sharing options...
Dad Posted September 18, 2008 Author Report Share Posted September 18, 2008 Glad someone here has some sense. I should facepalm him. -.-" ~Xemnas Link to comment Share on other sites More sharing options...
ender4449 Posted September 18, 2008 Report Share Posted September 18, 2008 wow FAIL even clock tower prison is a better suggestion than that card and that doesn't help much either Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted September 18, 2008 Report Share Posted September 18, 2008 It's an OK card for quick protection.Don't use it in Macro. A BETTER suggestion would be a type of Swarm Deck :D Link to comment Share on other sites More sharing options...
Dad Posted September 18, 2008 Author Report Share Posted September 18, 2008 XDDD Sam Swarm Synchro. ~Xemnas Link to comment Share on other sites More sharing options...
CrabHelmet Posted September 18, 2008 Report Share Posted September 18, 2008 I suppose the theory is that it stops D.D. Scout Plane from giving the opponent a window to your Life Points. The theory is retarded. Even the YugiCo users can see this. Link to comment Share on other sites More sharing options...
Dad Posted September 18, 2008 Author Report Share Posted September 18, 2008 I still lol. I've seen GB's run this. I laughed even harder. ~Xemnas Link to comment Share on other sites More sharing options...
Flame Dragon Posted September 18, 2008 Report Share Posted September 18, 2008 That was the BEST COMMENT EVER! Spirit Barrier, even at its best, is still a bad card. Link to comment Share on other sites More sharing options...
Jesus Posted September 18, 2008 Report Share Posted September 18, 2008 I lol'ed when my friend used this in a Water Deck against me. IMO, it has somewhat uses, but those uses a minimal. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted September 18, 2008 Report Share Posted September 18, 2008 Spirt Barrier's best combo is with Astral Barrier, but Royal Decree and Jinzo obviously ruin that. In short: Never run Spirit Barrier, unless you go on Pojo. Link to comment Share on other sites More sharing options...
Skuldur Posted September 19, 2008 Report Share Posted September 19, 2008 what are you guys talking about Spirit Barrier is the bestest card ever it should be run in every deck at 3. Link to comment Share on other sites More sharing options...
E-Hero King Posted September 19, 2008 Report Share Posted September 19, 2008 as already stated is a good card but works better with astral barrier.as for jinzo and decree jus get rid of them its not that hard Link to comment Share on other sites More sharing options...
werewolfjedi Posted September 19, 2008 Report Share Posted September 19, 2008 the gerneral thoughts about spirit barrier at my hobby shop is: only in a cloudain deck. because def mode is usally better. Link to comment Share on other sites More sharing options...
Spiff! Posted September 19, 2008 Report Share Posted September 19, 2008 Spirit barrier + Astral Barrier + no removal = ANNOYING! Link to comment Share on other sites More sharing options...
Exiro Posted September 19, 2008 Report Share Posted September 19, 2008 Spirit barrier + Astral Barrier + no removal = ANNOYING! Guess what, no removal = FAIL! Link to comment Share on other sites More sharing options...
werewolfjedi Posted September 19, 2008 Report Share Posted September 19, 2008 Spirit barrier + Astral Barrier + no removal = ANNOYING! Guess what' date=' no removal = FAIL![/quote'] no, thats kicked out the door super uber FAIL to the zeta power its just plain stupid. Link to comment Share on other sites More sharing options...
Spiff! Posted September 20, 2008 Report Share Posted September 20, 2008 Astral Barrier + Spirit Barrier = annoying if your opponent cant stop it. Link to comment Share on other sites More sharing options...
E-Hero King Posted September 22, 2008 Report Share Posted September 22, 2008 astral + spirit = good strategy.if ur opponent gets rid of it do it again.i tried it out its a verrry good stall card.but there r better ways Link to comment Share on other sites More sharing options...
.Digital.Simplicity. Posted September 22, 2008 Report Share Posted September 22, 2008 Good card if playing for fun but no good if playing competetivly (Spelled wrong). Link to comment Share on other sites More sharing options...
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