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Mythology Contest


Slayer1

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eeh, i probably wont win cuz i'm only posting 1 card but heres my entry

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As long as this card remains on the field, during each player's Battle Phase, each player must attack with each monster on their side of the field. This card is not destroyed as a result of battle when this card battles with a monster with the same ATK. When this card is targetted by a Monster or Trap card effect, you can pay 1000 Life Points to negate the effect.

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I'll Enter.

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Effect: This card cannot be targeted by a Spell, Trap, or Monster Effect. When this card is sent from the field to the Graveyard, draw one card. If the card you drew using this effect was an "Ancient God", or "Ancient Goddess" type monster, by discarding one card, Special Summon that monster.

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I will post more later.

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I'm in

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Effect>>

This card can only be Advanced Summoned by Releasing 3 LIGHT-attribute monsters. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's LP. Increase the ATK and DEF of this card by 300 for every LIGHT-attribute monster in your control.

 

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Effect>>

This card can only be Advanced Summoned by Releasing 3 DARK-attribute monsters. Every of your standby phases you may special summon 1 monster token (DARK/Fiend/ATK:1000/DEF:1000). You may remove 1 or more monster tonkens to:

-(1 monster token) Increase this cards ATK by 100

-(2 monster tokens)Destroy 1 monster on the field.

-(3 monster tokens)Special Summon 1 DARK-attribute monster from your graveyard.

 

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Effect>>

Whenan opponent's monster declares an attack, Negate the attack of that 1 monster and it cannot attack or change its battle position. You can only use this effect 1 every 2 turns.

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I've decided to cover a wide range of myths....because it's fun. lol.

 

First on the list, it's the return of my previous winner, the Egyptian Bast, Lady of the Flame!

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Releasing 2 Warrior-type monsters from your control. When this card is Summoned, draw 1 card. Once per turn, you may place 1 Bast Counter on this card. When your opponent declares an attack, you can discard 2 Bast Counters to redirect the attack to this card. When this card would be sent to the Graveyard, you can Release 2 other monsters from your control to keep this card in your control.

 

Next up is the mischievous Norse god, Loki, Wizard of Lies[/b]!

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If this card is Special Summoned from your hand, you can pay 1000 Life Points to change it's ATK and DEF to match the ATK and DEF of a monster your opponent controls. If this card is destroyed by a Spell or Trap card, place it on the top of your Deck.

Loki

 

Next is the immortal trickster from China, Sun Wukong!

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This card cannot be destroyed as a result of battle (battle damage still applied). Whenever this card sends a monster to the Graveyard, place 1 Monkey Counter on "Sun Wukong". Increase this card's ATK by 100 for each Monkey Counter on this card. When there are 4 Monkey Counters on this card, you can remove 4 Monkey Counters to Special Summon a Warrior-type card with a DEF of 1000 or less from your hand to the field. You can only use this effect once a turn.

 

Next up is from Greek Mythology, the Primordial Goddess of Night, Nyx!

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Hemera, Goddess of Day" is not on the field. You must also remove 4 DARK monsters from your Graveyard from play. If "Hemera, Goddess of Day" is on the field at the same time as this card, destroy this card. When this card is Special Summoned, search your Deck for 1 Level 4 or under DARK monster, and add it to your hand. As long as this card remains on the field, all LIGHT monsters must remain in face-up Defense Position. This card cannot be destroyed by battle (Battle Damage still applied). When this card is destroyed, remove all DARK monsters on the field from play. You can also Special Summon 1 "Hemera, Goddess of Day" from your hand to the field in face-up Defense Position.

Nyx

 

And to round out this all-star team, it's Nyx's daughter, the one and only, Hemera, Goddess of Day!

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned if "Nyx, Goddess of Night" is not on the field. You must also remove 4 LIGHT monsters from your Graveyard from play. If "Nyx, Goddess of Night" is on the field at the same time as this card, destroy "Nyx, Goddess of Night". When this card is Special Summoned, search your Deck for 1 Level 4 or under LIGHT monster, and add it to your hand. As long as this card remains on the field, all DARK monsters must remain in face-up Defense Position. This card cannot be destroyed by battle (Battle Damage still applied). When this card is destroyed, remove all LIGHT monsters on the field from play. You can also Special Summon 1 "Nyx, Goddess of Night" from your hand to the field in face-up Defense Position.

Sons of the Darkness

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Here my entry (hopefully a winner):

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This card cannot be Normal Summoned or Set. This card can only be Tribute Summoned by offering 3 Pyro-Type monsters on your field. As long as this card remains face-up on the field, your opponent cannot play DARK monsters face-down. Also all DARK monsters effects are negated. As long as this monster is face-up on your field, all FIRE and LIGHT monsters (excluding this card) gain 450 ATK and DEF Points. This card is unaffected by Spell or Trap Cards.

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This card cannot be Normal Summoned or Set. This card can only be Tribute Summoned by offering 3 Zombie-Type monsters on your field. When a monster is sent to the Graveyard, Special Summon the monster to your field (the Special Summoned monster cannot attack directly and is destroyed at your opponents next Main Phase). If the Special Summoned monster is used as a Tribute for a Tribute Summon, you can pay 800 Life Points to Special Summon the Tributed monster back to your field. This card is unaffected by Spell or Trap Cards.

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You can Special Summon this card from your hand at your Main Phase. If this card was Special Summoned this way, when this card is attacked, the attacking monster gains 1300 ATK Points until the end of the damage step. This card can only be Tribute Summoned by offering 2 Plant-Type monsters. As long as this monster remains face-up on the field, your opponent can only select this monster as an attack target. You can decrease the DEF of this card by 800 to give every monster on you field 200 ATK and DEF Points.

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If this card is attacked by a monster with higher ATK than this monster, both monsters are removed from play. When this card is destroyed by the effect of a Spell, Trap or Monster Effect, Special Summon 1 "Hydra, Terror of the Seas" from your deck to your field, your deck is then shuffled.

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When this card destroys a monster, shift it to Defense Position. If your opponent has 2 or more monsters than you on their field, you can Special Summon this card from your hand. If this card is destroyed, it cannot be reborned from the Graveyard.

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entry reserved.


 

Here is my card:

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Effect:This card cannot be normal summoned, or set. This card can only be special summoned by sending three Field-spell cards from your hand to the graveyard. You can destroy a monster on the field so this card gains attack equal to half of the destroyed monster's attack. If you use this effect 10 times, destroy this card. When this happens, you can summon up to three Divine Beast-Type monsters from your deck to your field. For each monster you summon you must destroy monsters whose levels equal 2 times the level of the summoned monster from your deck.

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