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Alright, here you go:

 

I don't really understand what Griffin Family says, so I made two. Just choose which one you want.

 

Griffin Family:

This card gains 400 ATK and DEF for each monster on the field with "Griffin" in its card name or card effect. You can negate an attack that targets this monster. This effect can only be activated twice per Duel.

Increase the ATK and DEF of each monster on the field with "Griffin" in its card name or card effect by 400 points. You can negate an attack that targets this monster. This effect can only be activated twice per Duel.

 

Although you say "once this turn," you did not specify which turn, so you need to be more specific. I have two suggestions you can use, or you can change it yourself.

 

Ma'caw Griffin:

Increase the ATK of each monster on the field with "Griffin" in its card name by 400 points. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally).

During the turn that this monster was Summoned, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally). Increase the ATK of each monster on the field with "Griffin" in its card name by 400 points.

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Alright' date=' here you go:

 

[i']I don't really understand what Griffin Family says, so I made two. Just choose which one you want.[/i]

 

Griffin Family:

This card gains 400 ATK and DEF for each monster on the field with "Griffin" in its card name or card effect. You can negate an attack that targets this monster. This effect can only be activated twice per Duel.

Increase the ATK and DEF of each monster on the field with "Griffin" in its card name or card effect by 400 points. You can negate an attack that targets this monster. This effect can only be activated twice per Duel.

 

Although you say "once this turn," you did not specify which turn, so you need to be more specific. I have two suggestions you can use, or you can change it yourself.

 

Ma'caw Griffin:

Increase the ATK of each monster on the field with "Griffin" in its card name by 400 points. Once per turn, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally).

During the turn that this monster was Summoned, if this card would be destroyed by battle, it is not destroyed. (Damage calculation is applied normally). Increase the ATK of each monster on the field with "Griffin" in its card name by 400 points.

 

i don't really get griffin Family either, Because My cusion made it for me, But I Did most of the effect in the way he liked it,

 

Anyways thanks, Im definitly Coming back Again if i need your help.

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advance holo in the background and in the name. repair any OCG errors too. thanks. points sent.

33065hhq.jpg

This card can be Special Summoned if you control 2 other face-up “Rune Beast” monsters on the field. If this card is summoned by this card effect, destroy it at the end of this turn. When this card is Summoned, you can discard your entire hand to destroy all cards on the field (except this card). You can only activate this card effect if you have 4 or more cards in your hand.

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Alright guys, sorry for the long delay, but I had work to attend to during last week. I have taken the time to complete everything perfectly and beautifully today, so enjoy and have fun.

 

szehc3.png160678j.png

szehc3.png>This card cannot be destroyed by battle. (Damage calculation is applied normally.) This card is treated as 2 Tributes for the Tribute Summon of "Illusionary Assassin". When this card is destroyed by a Warrior or Beast-Warrior-Type monster, you can remove from play 2 cards in your Graveyard to inflict 1000 damage to your opponent


 

http://i41.tinypic.com/24l0gid.png' alt='24l0gid.png'>

34srw5y.png[/center]

 

[img=http://i43.tinypic.com/34srw5y.png]

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@ilovesmarties: No problem.

 

@DemonX: You didn't state where you would Special Summon the monster from. You should fix that in your effect. Here is your fix, with brackets stating what you should change:

 

When this monster is destroyed as a result of battle, you can Special Summon 1 Level 4 monster with "Mythical Beasts" in its card name from your [hand/Deck/Graveyard] to the field. When this monster declares an attack on a WATER monster, increase this monster's ATK by 200 points before the Damage Step and decrease this monster's ATK by 400 points after damage calculation.

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@ilovesmarties: No problem.

 

@DemonX: You didn't state where you would Special Summon the monster from. You should fix that in your effect. Here is your fix' date=' with brackets stating what you should change:

 

When this monster is destroyed as a result of battle, you can Special Summon 1 Level 4 monster with "Mythical Beasts" in its card name from your [hand/Deck/Graveyard] to the field. When this monster declares an attack on a WATER monster, increase this monster's ATK by 200 points before the Damage Step and decrease this monster's ATK by 400 points after damage calculation.

[/quote']

 

Thank you I'll be back

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Alright, this card had a terrible background; it doesn't work at all with the holo sheet. As a result of that, I have the attempt I made, and one with my own stuff on it. Take the one you like. And yes, the second one's from my personal collection of sheets.

 

2qv5us8.pngfnx95.png

2qv5us8.png

 

[img=http://i41.tinypic.com/2qv5us8.png]
[img=http://i43.tinypic.com/fnx95.png]

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@lengendarylighting: PM'd you the price.

 

@ilovesmarties: Unfortunately, the store's closed, but I'll do it later. I'm a bit skeptical about the blur on the picture blending with the holo, but I'll try anyway. Please give me two more points, while your waiting.

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