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Vice Cards


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Random Archetype I made while some random kid and I did a random, crappy YGO RP.

 

Vice Lasher

Earth/Machine/7/2500/2100

Once per turn, during your Battle Phase, instead of attacking with this monster you may select 1 face-up Attack Position monster on your opponent's side of the field and that monster battles with this card. At that time, the selected monster loses 500 ATK.

 

Vice Knight

Earth/Warrior/5/2000/1600

When this card is Normal Summoned, select a Level. As long as this card remains face-up on the field, monsters on the selected Level cannot declare an attack.

 

Vice Mage

Earth/Spellcaster/5/2000/1600

When this card is Summoned, you may pay 500 Life Points. During this turn, you can only attack with 2 monsters, and your opponent cannot activate Set cards.

 

Vice Scout

Earth/Spellcaster/3/1500/1600

When this card is destroyed as a result of battle and sent to the Graveyard, you may add 1 Level 4 or lower "Vice" monster from your Deck to your hand.

 

Vice Berserker

Earth/Warrior/4/2100/500

If this card declares an attack, it cannot declare an attack during your next turn unless you draw and reveal a "Vice" monster during your next Draw Phase.

 

Vice Bat

Earth/Winged Beast/4/1500/1300

While this card is face-up on the field, your hand size limit becomes 5. When this card inflicts Battle Damage to your opponent's Life Points, your opponent discards a card at random from their hand.

 

Vice Spirit

Earth/Zombie/3/500/500

While this card is face-up on the field, you cannot declare an attack with a monster with 1000 ATK or less. This card is not destroyed as a result of battle. In addition, when a "Vice" monster on your side of the field is targeted by a card effect, you may Tribute this card to negate that effect until the End Phase of the turn.

 

Vice Guard

Earth/Machine/4/1000/2600

This card cannot be Set. This card can be Normal Summoned in face-up Defense Position. When your opponent's monster declares an attack other than on this Defense Position card, Tribute this card and negate that attack. Then you take Battle Damage equal to half the attacking monster's ATK.

 

Vice Rat

Earth/Beast/1/500/100

You may Discard this cardto select and activate 1 of the following effects:

* Activate only when your opponent declares an attack with a monster. Decrease the ATK of the attacking monster by 500.

* The Effect Damage from a card becomes 0.

 

Vice Wolf

Earth/Beast/3/1000/1000

While you control a "Vice" monster, you may Special Summon this card from your hand, then select 1 monster on your side of the field. That monster cannot declare an attack during this turn.

 

Vice Summoning

Normal Spell Card

Activate only while you control a "Vice" monster. Choose a monster Type. During this turn, your opponent cannot Normal Summon or Flip-Summon monsters of the chosen type.

 

Vice Chamber

Field Spell Card

Decrease the ATK of all monsters on your opponent's side of the field by 200. In addition, decrease the Level of all "Vice" monsters in your hand, Deck, and Graveyard by 1.

 

Vice Jar

Normal Spell Card

Draw 1 card. If the card drawn was a "Vice" monster, reveal it to your opponent and draw 1 card. If not, skip your next Draw Phase.

 

Masochistic Ritual

Normal Spell Card

Discard 2 EARTH monsters. Special Summon 2 Level 6 or lower EARTH "Vice" monsters from your deck. Your hand size limit becomes 4 for the remainder of the duel. During your 3rd End Phase after this card was activated, you lose the duel.

 

Reverse Tribute

Normal Trap Card

Return 1 monster on the field to to the owner's hand. During this turn, you may Normal Summon a Level 6 or lower monster with a Tribute.

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