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2 DAY CONTEST >> Warrior's Glory... C O N T E S T-I S-O V E R


FighteR__

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Hello people, this is my first contest

 

Rules:

Only Warrior-Type Monster Cards.

I want to see good pictures and good OCG.

Please no spamming.

MAXIMUM OF CARDS ARE 2

MAXIMUM OF 15 CONTESTANTS

 

Here's and entry fee of 4 points.

Please pay your fee along with saying "entry reserved"

 

 

 

The Prices:

1st --> 5 Rep.

2nd--> 1 Rep.

3rd --> nothing :)

 

END DATE IS 10th SEPTEMBER

 

 

1. Predator_1

2. OMGAKITTY

3. CardMaster97

4. tetraslash

5. kid23

6. monkeybuoy

7. DeMeNTeD

8. milian579

9. Leanbow

10. DX Games --- fee not paid

11.

12.

13.

14.

15.

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This card cannot be destroyed as a result of battle (battle damage still applied). Whenever this card sends a monster to the Graveyard, place 1 Monkey Counter on "Sun Wukong". Increase this card's ATK by 100 for each Monkey Counter on this card. When there are 4 Monkey Counters on this card, you can remove 4 Monkey Counters to Special Summon a Warrior-type card with a DEF of 1000 or less from your hand to the field. You can only use this effect once a turn.

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 2 Trap Cards from your Graveyard from play. This card occupies 2 Monster Zones. All Monster Cards must be switched to and stay in face up Attack Position.

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Okay, I'll join. Entry reserved, and fee paid. Here are my two cards:

 

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Iron Man's Effect:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 1 "Tony Stark" from your hand or the field to the Graveyard. Increase this monster's ATK by 200 points for every card in your opponent's hand. If this monster is selected as an attack target, shift this monster to Defense Position before the Damage Step. If you Special Summon this monster, you cannot Normal Summon or Set a monster during the same turn.

 

Images are both from Google.

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entry reserved, points being sent

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[spoiler=click here for effect]This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 Machine-type monster and 1 Warrior-type monster on your side of the field. During your Standby Phase, you can pay 1000 Life Points to roll a six-sided dice. Activate the following effect:

1-Destroy 1 monster on your side of the field.

2-Destroy 1 monster on your opponent's side of the field.

3-Special Summon 1 "Annihilator Token" (Machine-type/Dark/Level 2/ATK 1000/DEF 1000) on your opponent's side of the field in face-up Defense Position. As long as there is a "Annihilator Token" on either side of the field, you or your opponent must attack an "Annihilator Token". This token cannot be used as a Tribute for a Tribute Summon (or Set) and cannot change its battle position.

4-Special Summon 1 "Annihilator Token" to your side of the field with the same effects.

5-Destroy all cards on your side of the field.

6-Destroy all cards on your opponents side of the field.

This effect can only be used twice during the entire Duel.

 

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Points sent.

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Effect: This monster cannot be Summoned by the effect of a Spell Card. If this monster was Advance Summoned by releasing 2 Warrior-Type monsters you control, destroy 1 monster your opponent controls. During the turn this monster was Summoned, your opponent takes no battle damage during your Battle Phase. If this monster destroys a Beast, Warrior, or Beast-Warrior-Type monster by battle, you can pay 800 Life Points to Summon it to your opponent's field in face-up Attack or Defense Position. The Summoned monster is treated as a Zombie-Type with an ATK and DEF of 800. Monsters Summoned by this effect cannot be released for an Advance Summon. If this monster destroys a Zombie-Type monster Summoned by this effect, the battle damage inflicted to your opponent is halved. If this monster is removed from the field by the effect of a Spell or Monster Card your opponent controls, it is removed from play.

 

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Effect: This monster cannot be Summoned by a card effect. This monster can only be Advance Summoned by releasing 3 DARK monsters you control with different names. This monster is also treated as a Fiend-Type. Pay half your Life Points and remove the top 5 cards in your Deck from play during each of your Standby Phases. As long as this monster is face-up on your field, your opponent cannot select any other monsters you control as an attack target. If this monster attacks, it is switched to Defense Position at the end of the Damage Step. If this monster attacks a Defense Position monster whose DEF is lower than this monster's ATK, your opponent loses Life Points equal to the difference. If this monster attacks an Attack Position monster, your opponent takes no battle damage. Once per turn, during your opponent's Draw Phase, roll a six sided die. Activate the following effect based on the result:

-1: Your opponent must discard a card from his/her hand.

-2: Both players must discard their hands and draw 5 cards from their respective Decks.

-3: Discard a Monster Card from your hand. Your opponent cannot Summon a monster this turn.

-4: Switch all monsters you control (Except this card) to Defense Position. Your opponent cannot attack this turn.

-5: You lose Life Points equal to the number of LIGHT monsters on the field x100. Your opponent loses Life Points equal to the number of DARK monsters on the field x100.

-6: Your opponent's Life Points are halved. Remove this monster from play after your opponent's Battle Phase.

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Entry Reserved.

Points are paid.

 

EDIT: Here are my cards, I hope you like it

 

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Card Lore: While this card is in face-up Defense Position, your opponent cannot select another monster as an attack target. Increase the DEF of this card by 200 points for each card in your hand. Also, if this card is destroyed and sent to your Graveyard by your opponent's card effect, select 1 monster on the field. The ATK and DEF becomes 0 until your next End Phase.

 

 

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Card Lore: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 2 face-up Warrior-Type monsters you control to the Graveyard. Increase the ATK and DEF of this card by 100 points for each Warrior-Type monster in your Graveyard. You cannot activate this effect if there are any monsters in your Graveyard that are not Warrior-Type. Each time this card inflicts Battle Damage to your opponent Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from their Deck and sends it to the Graveyard. If it was a Spell Card, increase your Life Points by 1000 points. If it was a Trap Card, inflict 1000 damage to your opponent's Life Points. If it was a Monster Card, discard 2 cards from your hand to inflict 2000 damage to your opponent's Life Points.

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[spoiler=Effect:] Tyler the Great Warrior + D.D Warrior

When this destroys a monster as a result of battle, remove that monster from play, and activate one of the following effects.

.Inflict damage equal to the destroyed monsters attack points to your opponents Lifepoints.

.Special Summon 1 one of your removed from play monsters with equal or lower level then the destroyed monster.

 

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