HORUS Posted September 7, 2008 Report Share Posted September 7, 2008 I've been really excited about some of the deck's I've thought up in the past, though some of them unfortunately failed. Gigaplant Swarm I thought up when I first saw Gigaplant before it's release, and I was majorly excited about it. I'm not sure about whether any other duelists ever thought of a Zombie Valley Turbo or even put one to test before, but I've never been more excited about a deck I thought up without outside help since I created my first Gigaplant Swarm deck. I was messing around and came up with this idea. The general scheme is to begin by loading the grave with Zombies. Once I have some Zombies in the grave, I can start bringing in Card of Safe Return to draw a load of cards, along with Cyber Valley. Lastly, I pull out a OTK with either Zombie Masters and Mezukis, or by RftDD'ing 3 Mezukis or something. Anything to win. My first test play with this was spectacular. Once it set off, I drew about 20 cards, finishing up by using Valley's third effect to put Heavy Storm back on top of my deck, using Mezuki to Special Summon Zombie Master, draw 2 with 2 CoSR, play the Heavy Storm, swarm the field with Zombie Master and a DDR, and attack directly with 3 Zombie Master, 1 Mezuki, and 1 Goblin Zombie. It's amazing how removing from play any of my Zombies with this deck will not result in a loss. I've got 3 DDR and 2 BfaDD to bring back Zombies and Valleys. Card Trooper only adds to the madness by dropping multiple Mezukis in to prepare for the OTK. Goblin Zombie lets me overextend safely and get all my necessary zombies to complete my goal. I'm running three because I know I'll need all of them to be consistent and fearless. Once Zombie World is released I'll have no fear of my Valleys being sent to the graveyard, and when CSOC is out, Plaguespreader will be mauling with Goyo. 3 Zombie Master3 Goblin Zombie3 Mezuki1 Card Trooper3 Cyber Valley 3 Allure of Darkness1 Reasoning1 Monster Gate3 Book of Life1 Monster Reborn2 Burial from a Different Dimension1 Card Destruction2 Hand Destruction2 Lightning Vortex1 Brain Control1 Heavy Storm1 Mystical Space Typhoon2 Card of Safe Return1 Machine Duplication 1 Mirror Force3 Solemn Judgment1 Return from the Different Dimension SIDE DECK2 DD Crow1 Ryu Kokki2 Pyramid Turtle1 Jinzo2 Caius the Shadow Monarch3 Pulling the Rug3 My Body as a Shield1 Phantom of Chaos So far, the main problem has been getting rid of Stardust Dragon, so I'm thinking of maining a Crow or two, but since I have Reasoning and Monster Gate and such, I'm not sure about it. Wishing Card Trooper, Reasoning, Monster Gate were unlimited, HORUS Link to comment Share on other sites More sharing options...
HORUS Posted September 8, 2008 Author Report Share Posted September 8, 2008 Changed a lot after test playing, preliminary/lame Side Deck added. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted September 8, 2008 Report Share Posted September 8, 2008 all i can see to add is plaguespreader when he comes out. Link to comment Share on other sites More sharing options...
HORUS Posted September 8, 2008 Author Report Share Posted September 8, 2008 I'm thinking about testing 3 Despair from the Dark and 2 Trade In, possibly even a Light and Darkness Dragon. Probably stupid, but what do you think? Could add more speed, and DftD and LaDD would run over big monsters I can't get rid of. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted September 8, 2008 Report Share Posted September 8, 2008 Maybe, i could see how big monsters would slow this down. LaDD might b better over Despair, but Despair can be returned via Book of Life and DDR, ect.I'd try despair and trades first, just because of their compatability. Link to comment Share on other sites More sharing options...
HORUS Posted September 8, 2008 Author Report Share Posted September 8, 2008 Yeah, Despair I would run before LaDD because it's easier to summon with Zombies, but LaDD would definitely help negate any threats, but once its in the Graveyard, I can't get it back, and I can't summon LaDD with Reasoning or Monster Gate either. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted September 8, 2008 Report Share Posted September 8, 2008 Numbers NAO -1 Monster Gate-1 Reasoning +1 BfaDD+1 TT Reasoning and Gate, being at one, arent playable in thiws format IMO Link to comment Share on other sites More sharing options...
HORUS Posted September 8, 2008 Author Report Share Posted September 8, 2008 Even if they are at 1, that doesn't make them any less useful in a Turbo deck. Link to comment Share on other sites More sharing options...
iAmNateXero Posted September 8, 2008 Report Share Posted September 8, 2008 + foolish Link to comment Share on other sites More sharing options...
NeoPaladin2008 Posted September 8, 2008 Report Share Posted September 8, 2008 needs karma cuts for stardust (maybe even sided)2 is fine. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted September 8, 2008 Report Share Posted September 8, 2008 LaDD is shockingly bad here, you need your monster effects Link to comment Share on other sites More sharing options...
HORUS Posted September 9, 2008 Author Report Share Posted September 9, 2008 Yeah, I decided completely against the Trade Ins completely. Link to comment Share on other sites More sharing options...
TwinSnakes Posted September 9, 2008 Report Share Posted September 9, 2008 wow pretty awesome zombie deck...nice blend of cards and use of effects. i give it a 9.5/10. if you could rate my deck i'd really like it...its not the greatest but i like it and the cards go well 2gether http://forum.yugiohcardmaker.net/thread-68624.html Link to comment Share on other sites More sharing options...
Guest setojim Posted September 9, 2008 Report Share Posted September 9, 2008 needs karma cuts for stardust (maybe even sided)2 is fine. PWWB >Karma Cut Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted September 9, 2008 Report Share Posted September 9, 2008 needs karma cuts for stardust (maybe even sided)2 is fine. PWWB >Karma Cut Because by sending Stardust Dragon back to the Extra Deck doesn't give Your opponent the chance to summon Him again? Where when it's removed from play, Your opponent can't easily get it back. @ Deck: Definitely needs a way of stopping Stardust. Crows, and Karma Cut would work nicely I guess. Otherwise, I love the look of it. What did You playtest it against anyways? Link to comment Share on other sites More sharing options...
HORUS Posted September 9, 2008 Author Report Share Posted September 9, 2008 I'm running Solemns to deal with Stardust. Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted September 9, 2008 Report Share Posted September 9, 2008 ' pid='1093024' dateline='1220930037']I'm running Solemns to deal with Stardust. Nevermind, those work too. :D So, what's Your win ratio with this deck so far? Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted September 9, 2008 Report Share Posted September 9, 2008 -1 reasonning +1 sangan (less random to give you a monster and it's a dark for allure) I'm not cutting monster gate since it's good with goblin zombie and you're sure to get something with it. Link to comment Share on other sites More sharing options...
tonisanoob Posted September 9, 2008 Report Share Posted September 9, 2008 i would actuially liek to see some lv8 zombies and trade in here as it is extra speeed no matter how you look at it Link to comment Share on other sites More sharing options...
HORUS Posted September 9, 2008 Author Report Share Posted September 9, 2008 ' pid='1093024' dateline='1220930037']I'm running Solemns to deal with Stardust. Nevermind' date=' those work too. :D So, what's Your win ratio with this deck so far?[/quote'] 8W 0L Against DAD and Synchros. I need to test it a lot more. Link to comment Share on other sites More sharing options...
HORUS Posted September 10, 2008 Author Report Share Posted September 10, 2008 Another six wins today, still undefeated. Link to comment Share on other sites More sharing options...
Static Posted September 10, 2008 Report Share Posted September 10, 2008 Splash Dark Armed Dragon :P Link to comment Share on other sites More sharing options...
HORUS Posted September 10, 2008 Author Report Share Posted September 10, 2008 Yeah, I thought of that, but I kinda...don't have Dark Armed Dragon. Link to comment Share on other sites More sharing options...
Indestructible Chaoserver Posted September 11, 2008 Report Share Posted September 11, 2008 3 Solemns mained and two Crow and Caius side decked should be more than enough to deal with Stardust. Solid deck, Solid win record. Don't make any immediate changes, just play it more and change as you see fit. Link to comment Share on other sites More sharing options...
HORUS Posted September 20, 2008 Author Report Share Posted September 20, 2008 -3 DDR (retarded) +1 Card Destruction+2 Hand Destruction (iffy) Side deck still sucks. I'll have to think about it. Link to comment Share on other sites More sharing options...
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