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Cancelled due to Hurricane Ike


sironthemage

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Hola People!!

 

I've never made my own contest so I thought I'd make one.

 

Rules:

You must make 3 interesting cards. 2 of them must be monsters and all, three of them must work together. Only 1st place gets 6 reps.

Rubric:

Everyone starts off with 100 points

OCG Error: -10 or higher

Bad Pics: -15 or higher

Bad Names: -5 or higher

Underpowered/Overpowered: -20 or higher

 

Contestants

 

001: 80

Welche: 72

Lookfun78: 69

Demented:

 

 

 

Good Luck Everyone.

End Date: The End of September

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Entry reserved

 

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Mewtwo's effect

1 tuner+2 or more non tuners

Once per turn special summon the equil amount of clone tokens(type, attribute, ATK, and DEF being the same as the monster on your opponent's side of the field.) as monster on your opponent's side of the field, the "Clone Tokens" must be summoned in attack position. The "Clone Tokens" can not be used as a tribute for a tribute summon(or set).

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This card can only be Summoned if there are no other Fiend-type monsters on the field. If a Fiend-type is Summoned while this card is on the field, the Fiend-type monster must target this card during the Battle Phase. While this card remains on the field, your opponent loses 500 Life Points for each card you draw.

 

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This card can only be Summoned if there are no other Dragon-type monsters on the field. If a Dragon-type is Summoned while this card is on the field, the Dragon-type monster must target this card during the Battle Phase. When this card destroys a monster by battle, place 1 Shunned Counter on this card. Increase the ATK of this card by 200 for each Shunned Counter on this card. You can remove 3 Shunned Counters to negate the Summoning of a Dragon-type monster and send it directly to the Graveyard.

 

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Negate the effects of all Monster Cards that have "Exiled", "Outcast", or "Shunned" in their name. Increase the ATK and DEF of all "Exiled", "Outcast", or "Shunned" monsters by 400. When this card is destroyed, select 1 "Exiled", "Outcast", or "Shunned" monster on the field. Increase it's ATK by 1500 until the end of your next Battle Phase. If you do not have an "Exiled", "Outcast", or "Shunned" monster on the field when this card is destroyed, search your Deck for an "Exiled", "Outcast", or "Shunned" monster and Special Summon it to the field.

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[spoiler=[b]Aura Storm[/b]:]

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Effect:

Activate only when "Lucario" is face-up in Attack Position. You can send every card in your Hand to the Graveyard. For every card destroyed, increase your opponent's Life Points by 300. When "Lucario" is selected as an Attack Target, you can choose to double "Lucario's" ATK Points. If you do this, "Lucario" is destroyed at the end of the turn.

Pic Credit:

I Dont Know, This Pic Was Used A Long Time Ago

 

[spoiler=[b]Lucario:[/b]:]

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Effect:

This card be Advance Summoned if you Release 2 LIGHT monsters. If this card is Summoned to the field because of Riolu's effect, you lose 2000 Life Points, and every monster on your side of the field is destroyed. Also, "Aura Storm" is sent to your Hand. For every monster destroyed by this effect, increase this monster's ATK by 300. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent’s Life Points. During the End Phase, you can sacrifice this monster to increase your Life Points by the ATK of this card.

Pic Credit:

I Dont Know, This Was Used Long Ago

 

[spoiler=[b]Riolu[/b]:]

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Effect:

When this card is Summoned to the field, destroy 1 Spell card. You can Release this monster and Advance Summon "Lucario".

Pic Credit:

I Dont Know, This Was Used Long Ago

 

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Heres my entry...

 

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This card has 2 Effects:

1.Special Summon this card if you have no monsters on your side of the field.

2. If "DoppelAngel" is face-up on the field. This card gains 500 ATK points. Negate and Destroy all Trap Cards on the Field.

 

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Special Summon this card from your hand when "Angel of Fire" is face-up on the field.

This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field.

FIRE: Increase the ATK of this card by 500 points.

WATER: Negate and destroy all Spell Cards on the field.

 

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Special Summon this card from your hand when "Angel of Fire" and "DoppelAngel" are face-up on the field. Every monster that is been destroyed by this monster, that Monster's Zone will be block until this card is face-up on the field.

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Like to enter.

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Effect:

You can Special Summon this card from your hand if you have an "Elemental Magician" on your side of the feild. You must pay 500 Life Points during each of your Standby Phases. If you dont, destroy this card. This card gains the following effects while a card of the following attributes is on the feild.

FIRE: Deal 300 damage each time a card your opponent controls is destroyed.

WIND: Instead of a normal attack, you can send 1 monster on the feild, back to its owners hand.

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Effect:

You can Special Summon this card from your hand if you have an "Elemental Magician" on your side of the feild. You must pay 500 Life Points during each of your Standby Phases. If you dont, destroy this card. This card gains the following effects while a card of the following attributes is on the feild.

WATER: Instead of a normal attack, you can destroy 1 Spell or Trap card on the feild.

FIRE: Inflict 300 damage to your opponent each time a card they control is destroyed.

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Effect:

You can Special Summon this card from your hand if you have an "Elemental Magician" on your side of the feild. You must pay 500 Life Points during each of your Standby Phases. If you dont, destroy this card. This card gains the following effects while a card of the following attributes is on the feild.

WIND: Instead of a normal attack, you can return 1 monster on the feild to the owners hand.

WATER: Instead of a normal attack, you can destroy 1 Spell or Trap card on the feild.

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