.:|Fallen|:. Posted September 7, 2008 Report Share Posted September 7, 2008 its atk has gone down because dogmas is 3400 Link to comment Share on other sites More sharing options...
CrabHelmet Posted September 7, 2008 Report Share Posted September 7, 2008 I believe that this and Dark Flare Knight are the only Fusion Monsters whose ATK is less than the ATK of one of the Fusion Material Monsters. Also, fun with Chain Material + Fusion Gate. Link to comment Share on other sites More sharing options...
Skuldur Posted September 7, 2008 Report Share Posted September 7, 2008 I love the self resurecting effect of this card Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted September 7, 2008 Report Share Posted September 7, 2008 Some guy tried to make a deck out of this at my locals, he got to top 8 but failed there Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted September 7, 2008 Report Share Posted September 7, 2008 I always wanted to make onna these decks :3I might do it right now Link to comment Share on other sites More sharing options...
.Digital.Simplicity. Posted September 7, 2008 Report Share Posted September 7, 2008 One of my fave card arts but anyway card is meh. Link to comment Share on other sites More sharing options...
Kale Posted September 7, 2008 Report Share Posted September 7, 2008 i actually pulled this card at the sneak preview, but i traded it as i didnt have any just cause to keep it. i dont have any good d-heroes. but it is good, you can destroy a monster and inflict damage... but you cant attack. its kinda better and worse than DaD at the same time... plus it has a resummon effect, which is a nice bonus. to me, it is an okay card, but looking at this objectively it is a good card. ;) Link to comment Share on other sites More sharing options...
Exiro Posted September 7, 2008 Report Share Posted September 7, 2008 A deck based around it is very fun to use. Fun, yet competitive. Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted September 7, 2008 Report Share Posted September 7, 2008 Ring of Destruction with revivability? If Dogma weren't so terrible, I'd say it was banworthy. Unfortunately, Dogma is terrible, so it isn't. Works well with FF, PoC can copy Plasma that way. I guess I can see it working with KotS or something. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted September 7, 2008 Report Share Posted September 7, 2008 This card is cool looking and good. I think it can actually be competitive. Link to comment Share on other sites More sharing options...
Killey Posted September 7, 2008 Report Share Posted September 7, 2008 Splash in 3xKrebons, Emergency Teleports, and Dark Armed Dragon and you have a competitive build of a D.End Dragoon deck. Can't wait until the TCG gets Dark Simorgh. Link to comment Share on other sites More sharing options...
Lazer Yoshi Posted September 7, 2008 Report Share Posted September 7, 2008 Destiny Hero MUST. Dogma has better ATK, but not too much of a biggie. Good card is good, but in it's good situation.Yoshi's Rank: The D-Heroes' Deck Captain Link to comment Share on other sites More sharing options...
Dark Duelist2 Posted September 7, 2008 Report Share Posted September 7, 2008 Ring of Destruction with revivability? If Dogma weren't so terrible' date=' I'd say it was banworthy. Unfortunately, Dogma is terrible, so it isn't. Works well with FF, PoC can copy Plasma that way. I guess I can see it working with KotS or something.[/quote'] It wouldn't matter how good Destiny Hero - Dogma is. You shouldn't ban a card because a card that works with it is good. Neo-Spacian Grand Mole is good, but that doesn't mean Elemental Hero Grand Neos should be banned. Link to comment Share on other sites More sharing options...
bury the year Posted September 8, 2008 Report Share Posted September 8, 2008 Fun with Chain Material + Fusion Gate in a recreational deck. Link to comment Share on other sites More sharing options...
The Dark One Posted September 8, 2008 Report Share Posted September 8, 2008 Ring of Destruction with revivability? If Dogma weren't so terrible' date=' I'd say it was banworthy. Unfortunately, Dogma is terrible, so it isn't. Works well with FF, PoC can copy Plasma that way. I guess I can see it working with KotS or something.[/quote'] It wouldn't matter how good Destiny Hero - Dogma is. You shouldn't ban a card because a card that works with it is good. Neo-Spacian Grand Mole is good, but that doesn't mean Elemental Hero Grand Neos should be banned.Actualy, it's more like saying that Grand Neos is terrible because Neos is terrible. And that's true. Of course, in addition ,Grand Neos is just plain terrible outside of Neos too. Link to comment Share on other sites More sharing options...
CrabHelmet Posted September 8, 2008 Report Share Posted September 8, 2008 Ring of Destruction with revivability? If Dogma weren't so terrible' date=' I'd say it was banworthy. Unfortunately, Dogma is terrible, so it isn't. Works well with FF, PoC can copy Plasma that way. I guess I can see it working with KotS or something.[/quote'] It wouldn't matter how good Destiny Hero - Dogma is. You shouldn't ban a card because a card that works with it is good. Neo-Spacian Grand Mole is good, but that doesn't mean Elemental Hero Grand Neos should be banned. A "Straw Man" argument is a logical fallacy that involves attacking an opponent's argument not by refuting the argument itself but rather by describing a position that, on the surface, resembles the opposing argument but is actually distorted and easier to refute, and then attacking the distorted position - the Straw Man - rather than the original argument. Use of logical fallacies is not advisable. In this case, Supreme Gamesmaster asserted that one factor of Dragoon D-END's banworthiness - or lack thereof - lies in the strength of one of its Fusion Material Monsters, namely Destiny Hero - Dogma. You set up a Straw Man by insisting that what he actually said was that a card's banworthiness should depend solely on whether or not it works with a good card. When determining whether a card is banworthy or not, one must take several factors into account. There are several reasons for which a card can be banworthy - some create easy OTK's, some inject a negative bias into the metagame, and so on - but the case we're dealing with here is that the card provides too large a reward too easily for too small a cost. But here, "cost" doesn't just refer to the cost printed on the card. Let's use Destiny Draw as an example. The literal "cost" of Destiny Draw is that you must discard one "Destiny Hero" monster to activate its effect, but there are other costs involved in its use. One such cost is that your deck must have a sufficiently large number of "Destiny Hero" monsters (or ways of tutoring them) in order to make Destiny Draw work consistently enough to be worth using. Another such cost is that you must be willing to send your "Destiny Hero" monsters to the graveyard. Judgment Dragoon's effect has a "cost" of 1000 Life Points. It also has an understood cost of running a dedicated Lightlord deck. Is "working well with good monsters" a crime that makes something banworthy? No. However, requiring the use of powerful cards is significantly less of a cost than requiring the use of trashy cards, and therefore the playability of the Fusion Material Monsters is highly relevant to the banworthiness of the card in question, as it affects the size of the cost, and therefore alters the cost-reward balance. Link to comment Share on other sites More sharing options...
「tea.leaf」 Posted September 9, 2008 Report Share Posted September 9, 2008 Zorc is sexier. Although, can't argue with self-resurrecting destruction. Link to comment Share on other sites More sharing options...
Psycho Shocker Android Posted September 9, 2008 Report Share Posted September 9, 2008 I like the effect, too bad the card is hard to summon. It could be competitive even though it's risky to play this. Link to comment Share on other sites More sharing options...
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