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Immortal UpCome - Return of Grayall(14/20)


Grayall

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Immortal Ancestor

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Dark/Spellcaster/Effect/

Each time a card with "Immortal" in its name is Released or sent to the Graveyard, increase the level of this card by 1. By Releasing 1 level 4 or higher Monster Card you Control, increase the ATK of this card by 400.

ATK:1500 DEF:2000

 

Foolish Dragout

Trap

Look at opponent's hand. Discard all Monster Cards with ATK higher than 2000. Then discard 3 cards from the top of your Deck.

 

Immortal Shaman

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Dark/Spellcaster/Effect/

Pay 500 Life Points. Special Summon 1 card with "Immortal" in its name to your side of the field. Its destroyed at your next Standby Phase.

ATK:100/DEF:1300

 

Immortal Mummy Thrower

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Dark/Beast/Effect/

This card cannot be Normal Summoned or Set. This card can only be Special Summoned when a card with "Immortal" in its name is destroyed and sent to the Graveyard. This card can attack your opponents Life Points directly.

ATK:1300 DEF:0

 

Immortal Dragon Trainer

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Dark/Warrior/Effect/

If you use this card for Advance Summoning an "Immortal Dragon" monster, this card is counted as 2 cards.

 

Immortal Dragon - Xeliyus

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Dark/Dragon/Effect

Each time a card with "Immortal" in its name is sent to the Graveyard, increase this card's ATK by 200. You can send this card to the Graveyard to Special Summon "Immortal Ancestor". If this card is sent to the Graveyard, increase level of all Monster Cards by 3.

ATK:2700 DEF:2200

 

Immortal Dragon - Adagis

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Dark/Dragon/Effect

This card can be Special Summoned by removing from play 4 cards with "Immortal" in they name from your Graveyard. Increase ATK of this card by total level of all Monster Cards on the field * 50.

ATK:2600 DEF:2400

 

Immortal Dragon - Sithar

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Dark/Dragon/Effect

This card cannot be Special Summoned. If this card is Tribute Summoned, you can add "Prince of Evil" from your Deck to your Hand. If this card is destroyed, inflict 500 damage to your opponent.

ATK:2900 DEF:2300

 

Prince of Evil

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Dark/Warrior/Effect

This card cannot be Normal Summoned. This card can only be Special Summoned by Releasing 1 level 9 monster from your side of the Field.

Increase this card's ATK for each card in your Graveyard by 100. This card cannot by the effect of Spell or Trap cards. If the "World of Dark Might" is face-up on your side of the Field, you may inflict 2000 damage to your opponent in your next Standby Phase.

ATK:2400 DEF:3000

 

World of Dark Might

Field Spell

Increase the level of all monsters on the field by 2. By discarding this card from your Hand, increase the ATK of 1 card with "Immortal" in it's name by 300. It's level is increased by 3.

 

Khaos, Blocking Neophate of Immortal

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This cards DEF is increased by the level of all cards in the Field*50. If this card is in face-up Defense Position on your Standby Phase, you can discard 1 card with "Immortal" in its name to flip this card face-down. If you use this effect, deal 500 damage to your opponent.

ATK:200 DEF:1800

 

Fake Increase

Trap

You can only activate this card when a card with "Immortal" in its name is destroyed and sent to the Graveyard. Increase the level of the attacking monster by 5.

 

Trapped Into Shadows

Trap

Choose 1 monster your opponent Control. Increase its level by 3 and change it to the Defense Position. It cannot change its position for the rest of the game.

 

Double Time

Spell

Choose 1 opponents monster. Then check opponents Deck, and if there are any card with name like the monster you chosen, Special Summon it from opponents Deck.

 

Distraction

Spell

Add 1 card with "Immortal" in it's name from your Deck to your Graveyard. Deal half of it's DEF to your opponent's Life Points.

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