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time chronicals (will pay for pics)


doom pheonix

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heres the fusion effects,

time chronical: guardian angel= "time chronical: light wing"+"time chronical: dream weaver"

this card can only be summoned from your fusion deck by sending the above monsters on your side of the field to the grave while hall of time is face up on the field (you do not use polymerization). as long as this card remains in face up defence position your opponent cannot select other time chronical monsters as atk targets. as long as this card remains face up on the field increase the def of all time chronical monsters by 400 points.

 

time chronical: guardian healer= "time chronical: guardian angel"+"time chronical: star healer"

this card can only be summoned by sending the above monsters on your side of the field to the graveyard while hall of time is on the field. as long as this card remains face up on your side of the field your opponents cannot select other monsters on your side of the field as attack targets. negate the effects of your opponents spell cards that designate 1 or more of your monsters and destroy them. during each of your stadby phases increase your life points by 500x the number of time chronical monsters on your side of the field.

 

time chronical: pheonix wing= "time chronical: light wing"+"time chronical: flare phantom"

this card can only be summoned by sending the above monsters on your side of the field to the graveyard while hall of time is on the field. this cards attribute is also treated as Fire. as long as there is a face up time chronical monster on the field(execpt this card) this monster is not destroyed as a result of battle. once per turn you may pay 500 life points to destroy one spell or trap card on the field.

 

time chronical: star shadow= "time cronical: star healer"+"time chronical: shadow caster"

this card can only be summoned by sending the above monsters on your side of the field to the graveyard while hall of time is on the field. this cards attribute is also Dark. this card is uneffected by the effects of spell or trap cards. during your standby phase select and activate one of the following effects:

1. decrease your opponents life points by 300x the amout of cards in his or her hand,

2. increase your life points by 400x the amount of cards in your hand.

 

time chronical: steam shadow= "time chronical: aqua mirage"+"time chronical: flare phantom"+"time chronical: shadow caster"

this card can only be summoned by sending the above monsters on your side of the field to the graveyard while hall of time is on the field. this card is not destroyed as a result of battle. this card is not effected by the effects of your opponents effect monsters. increase the atk of this card by 400x the number of light type monsters on the field.

 

i know it's alot of effects. also there are a few more cards i will post in the future but until i get pics this is it.

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