Guest Chaos Pudding Posted September 3, 2008 Report Share Posted September 3, 2008 http://yugioh.wikia.com/wiki/Temple_of_the_Kings This card should be Unlimited. Discuss. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 3, 2008 Report Share Posted September 3, 2008 No. Think about the future, and about possible FTK's that could come from this. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted September 3, 2008 Report Share Posted September 3, 2008 No. Think about the future' date=' and about possible FTK's that could come from this.[/quote'] Unless you are talking about cards that we already know about (which, if you are, then you should post them), then don't bring up the future. We'll deal with the future when we get there. Link to comment Share on other sites More sharing options...
Flame Dragon Posted September 3, 2008 Report Share Posted September 3, 2008 The only reason I can think to make this banned is because of the draw traps, of which I can only think of 3 (their are most likely more), but even than I don't think it makes to big of a deal. In a good meta I can't think of any harm this card can bring to the game if it was at 3. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 3, 2008 Report Share Posted September 3, 2008 Well, let me start you off by telling you that drawing would be much easier for decks with Jar of Greed and Reckless Greed. Then with Upstart Goblin, Allure, D-Draw, and Trade-In in the mix, we have a mess of drawing cards. Also makes trap-related OTK's faster (people were worried about Magical Explosion for a while). This way your traps can't be countered by MST, as well, and your opponent never even gets a chance to use Defense if you go first. Just because people don't use the cards today, doesn't mean after this card appears we wont see them. Link to comment Share on other sites More sharing options...
Skuldur Posted September 3, 2008 Report Share Posted September 3, 2008 this is just makyura the destructor with no legs Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted September 3, 2008 Report Share Posted September 3, 2008 Well' date=' let me start you off by telling you that drawing would be much easier for decks with Jar of Greed and Reckless Greed. Then with Upstart Goblin, Allure, D-Draw, and Trade-In in the mix, we have a mess of drawing cards. Also makes trap-related OTK's faster (people were worried about Magical Explosion for a while). This way your traps can't be countered by MST, as well, and your opponent never even gets a chance to use Defense if you go first. Just because people don't use the cards today, doesn't mean after this card appears we wont see them.[/quote'] With all that draw, what are you going to have room for to draw into? And what Trap-related OTKs does this card help that aren't already banworthy?this is just makyura the destructor with no legs Read the effects of both cards more carefully, and then get back to me. Link to comment Share on other sites More sharing options...
Fh-Fh Posted September 3, 2008 Report Share Posted September 3, 2008 It makes an impenetrable wall with Scrap-Iron Scarecrow. Link to comment Share on other sites More sharing options...
Skuldur Posted September 3, 2008 Report Share Posted September 3, 2008 okay it's not as good as makyura but it should not be unlimited, maybe in a format where exodia is banned, but 3 Reckless Greed, 3 Jar of Greed, 3 Yata-Garusu something and then the spells 3 upstart, 3 allure, 3 d-draw, 3 trade-in. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted September 3, 2008 Report Share Posted September 3, 2008 It makes an impenetrable wall with Scrap-Iron Scarecrow. So does Marshmallon/The Fool/Spirit Reaper, but they don't require a second card. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 3, 2008 Report Share Posted September 3, 2008 It can also be used to automatically block out negating effects, or effects that would stop your OTK by allowing you to set Solemn/Dark Bribe/your choice of negation, then freely preform your draws and OTK. Link to comment Share on other sites More sharing options...
iAmNateXero Posted September 3, 2008 Report Share Posted September 3, 2008 I love this card. I also love Fiber jar. Fiber Jar should be at 3. Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted September 3, 2008 Report Share Posted September 3, 2008 I love this card. I also love Fiber jar. Fiber Jar should be at 3. In what way are the effects of Fiber Jar and Temple of the Kings related? In other words, prove that Temple of the Kings belongs at 0. Link to comment Share on other sites More sharing options...
Mutant Monster RAEG-HAPYP Posted September 4, 2008 Report Share Posted September 4, 2008 Are we ever going to get this? Link to comment Share on other sites More sharing options...
Guest Chaos Pudding Posted September 4, 2008 Report Share Posted September 4, 2008 Are we ever going to get this? Who knows? But it's irrelevant to the topic at hand. Link to comment Share on other sites More sharing options...
iAmNateXero Posted September 4, 2008 Report Share Posted September 4, 2008 I love this card. I also love Fiber jar. Fiber Jar should be at 3. In what way are the effects of Fiber Jar and Temple of the Kings related? In other words' date=' prove that Temple of the Kings belongs at 0.[/quote'] 3) The card invalidates a basic mechanical part of the game by effectively preventing it from ever being used with any merit; a good game does not turn its back on its basic mechanics. Example: Nobleman of Crossout (invalidates Flips). I.e. Turning Traps into spells. Link to comment Share on other sites More sharing options...
Axiom_Nor Posted September 4, 2008 Report Share Posted September 4, 2008 Meh @1. The first effect creates an overpowered wall, making trap cards work almost as spells, and the 2nd effect is a -1, but can create advantage when used right.Sac low lv monster, summon Blud, Goldd, SYNCHRO FODDER Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted September 4, 2008 Report Share Posted September 4, 2008 As they Said, magical explosion will have no need for monsters, cannot be negated, and does not need reasonings and monster gates Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted September 4, 2008 Report Share Posted September 4, 2008 Not at 3 :3Blasting the Ruins FTK, mibbe exodia? lol and stuff liek that.1 Should be fine, you're not always gonna draw it turn1. Link to comment Share on other sites More sharing options...
CrabHelmet Posted September 4, 2008 Report Share Posted September 4, 2008 ' pid='1070703' dateline='1220493352']Not at 3 :3Blasting the Ruins FTK' date=' mibbe exodia? lol and stuff liek that.1 Should be fine, you're not always gonna draw it turn1.[/quote'] This card is most certainly a 3 or 0 card. Exodia and Blasting the Ruins are banned on any sensible list. I love this card. I also love Fiber jar. Fiber Jar should be at 3. In what way are the effects of Fiber Jar and Temple of the Kings related? In other words' date=' prove that Temple of the Kings belongs at 0.[/quote'] 3) The card invalidates a basic mechanical part of the game by effectively preventing it from ever being used with any merit; a good game does not turn its back on its basic mechanics. Example: Nobleman of Crossout (invalidates Flips). I.e. Turning Traps into spells. The fact that you used the Conditions in this manner proves that you do not understand the purpose of the Conditions or what the Conditions represent. Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 4, 2008 Report Share Posted September 4, 2008 I say 0. Like I said, the future holds many surprises. Plus its current applications aren't too pitiful, and it screws card advantages/disadvantages as stated by someone else. Next thing you know people are going to say make this a real card: http://yugioh.wikia.com/wiki/Spell_Sanctuary Or worse yet: http://yugioh.wikia.com/wiki/Golden_Castle_of_Stromberg Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted September 4, 2008 Report Share Posted September 4, 2008 ' pid='1070703' dateline='1220493352']Not at 3 :3Blasting the Ruins FTK' date=' mibbe exodia? lol and stuff liek that.1 Should be fine, you're not always gonna draw it turn1.[/quote'] This card is most certainly a 3 or 0 card. Exodia and Blasting the Ruins are banned on any sensible list. Yeah, i forgot about mentioning that :3 Resonable list: BTR 0 Exodia's head 0 TotK 3.What are you gonna draw into, anyways? Mystical Beast Serket? lol Link to comment Share on other sites More sharing options...
Zeppeli Gyro Supreme Posted September 4, 2008 Report Share Posted September 4, 2008 In a proper format, everything would be even and we wouldn't have to discuss this card. In this format, this card does not belong. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted September 4, 2008 Report Share Posted September 4, 2008 unless hes banned, this would put us in another coin-flip format but where EXODIA dominates. Link to comment Share on other sites More sharing options...
Tabris Posted September 4, 2008 Report Share Posted September 4, 2008 unless hes banned' date=' this would put us in another coin-flip format but where EXODIA dominates.[/quote'] If Exodia is eligible at 1, in the first place. Link to comment Share on other sites More sharing options...
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