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mark24kid

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1. King Kuriboh (Level 2; ATK: 600 DEF: 400; Fiend/Effect; Dark Attribute) When this card is destroyed as a result of battle, you can Special Summon “Kuriboh,” “Winged Kuriboh,” “Prince Kuriboh,” or “Princess Kuriboh” from your hand or deck. This card is unaffected by opponents Spell or Trap Cards.

2. Queen Kuriboh (Level 2; ATK: 150 DEF: 100; Fairy/Effect; Light Attribute) When this card is destroyed as a result of battle, you can Special Summon “Kuriboh,” “Winged Kuriboh,” Price Kuriboh,” or “Princess Kuriboh,” from your hand or deck. This card cannot be targeted by a monster effect.

3. Kuriboh’s Castle (Field Spell Card) As long as this card remains on the field, any monster with “Kuriboh” in its name gains 1000 extra ATK and DEF points. As long as a monster with “Kuriboh” in its name is face-up on the field, your opponent cannot attack monsters with “Kuriboh” in its name or make a direct attack on your life points. Once per turn, during your Standby Phase, put a Spell Counter on this card. When this card is equipped with 3 Spell Counters, you may destroy this card to play “Kuriboh Castle – Steel Cage” from your hand or deck. This card can only be destroyed by its effect or by playing your own Field Spells.

4. Guardian Kuriboh (Level 3; ATK: 100 DEF: 2600; Warrior/Effect; Dark Attribute) When this card is sent from your hand to the graveyard, Special Summon 3 “Guardian Kuriboh Tokens” (Level 4; ATK: 0 DEF: 3000; Fiend; Dark Attribute) in face-up defense position. When this card is sent from the field to the graveyard, Special Summon 3 “Warrior Kuriboh Tokens” (Level 4; ATK: 3000 DEF: 0; Fiend; Dark Attribute) in face-up attack position. If this card is sent from the deck to the graveyard, Special Summon up to 5 “Kuriboh Tokens” (Level 1; ATK: 300 DEF: 200; Fiend; Dark Attribute) in face-up attack or defense position. The control of this card cannot change as long as this card is face-up on the field.

5. Royal Kuriboh Sacrifice (Ritual Spell Card) This card is used to Ritual Summon “Royal Kuriboh”. You must also offer “King Kuriboh,” “Queen Kuriboh,” “Prince Kuriboh,” and “Princess Kuriboh” as a Tribute from the field or your hand.

6. Royal Kuriboh (Level 5; ATK: 2000 DEF: 1500; Fiend/Ritual/Effect; Dark Attribute) This monster can only be Special Summoned by “Finding Kuriboh” or with the Ritual Spell Card, “Royal Kuriboh Sacrifice”. You must also offer “King Kuriboh,” “Queen Kuriboh,” “Prince Kuriboh,” or “Princess Kuriboh” as a Tribute from the field or your hand.

7. Princess Kuriboh (Level 1; ATK: 100 DEF: 100; Fairy/Effect; Light Attribute) This card is unaffected by the effects of your opponents Spell Cards or Monster effects. Once per turn, during your Standby Phase, put one Spell Counter on this card (max. 3). Tribute this card with 3 Spell Counters on it to Special Summon 1 “Elegant Angel – Princess Kuriboh from your hand, Deck or Graveyard. Once per turn, during your Main Phase 1, you may put 1 Princess Kuriboh Counter on one of your opponents monsters. (When a monster attacks a monster with “Princess Kuriboh” in its card name, the attacking monster loses 500 ATK and DEF points times the number of Princess Kuriboh Counters.)

8. Prince Kuriboh (Level 1; ATK: 200 DEF: 200; Fiend/Effect; Dark Attribute) This card is unaffected by the effects of your opponents Trap Cards or Monster effects. Once per turn, during your Standby Phase, put 1 Spell Counter on this card (max. 3). Tribute this card with 3 Spell Counters on it to Special Summon 1 “Fierce Warrior – Prince Kuriboh” from your hand, Deck, or Graveyard.

9. Elegant Angel – Princess Kuriboh (Level 4; ATK: 1500 DEF: 900; Fairy/Effect; Light Attribute) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of “Princess Kuriboh.” This card is unaffected by the effect of your opponents Trap Cards or monster effects. Once per turn, during your Standby Phase, put 1 Spell Counter on this card (max. 3). Tribute this card with 3 Spell Counters on it to Special Summon 1 “Ancient Princess Angel – Princess Kuriboh” from your hand, Deck or Graveyard. Once per turn, during your Main Phase 1, you can put 1 Princess Kuriboh Counter on an opponents monster. (When a monster attacks a monster with “Princess Kuriboh” in its card name, the attacking monster loses 500 ATK and DEF points times the number of Princess Kuriboh Counters.)

10. Fierce Warrior – Prince Kuriboh (ATK: 1500 DEF: 900; Warrior/Effect; Dark Attribute) This card cannot be Normal Summoned or Set. This monster can only be Special Summoned by the effect of “Prince Kuriboh”. This card is unaffected by the effects of your opponents Spell Cards or monster effects. Once per turn, during your Standby Phase, put 1 Spell Counter on this card (max. 3). Tribute this card with 3 Spell Counters on it to Special Summon 1 “Legendary Prince Swordmaster – Prince Kuriboh” from your hand, Deck or Graveyard.

11. Ancient Princess Angel – Princess Kuriboh (Level 9; ATK: 4000 DEF: 2500; Fairy/Effect; Light Attribute) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of “Elegant Angel – Princess Kuriboh”. This card is unaffected by opponents Spell or Trap cards or by opponent’s monster effects. Monsters on your opponent’s side of the field cannot select this card as an attack target. When this card is Special Summoned, Special Summon 1 “Princess Kuriboh” from the Graveyard. Once per turn, during your Main Phase 1, put 1 Princess Kuriboh Counter on your one of your opponents monsters. (When a monster attacks a monster with “Princess Kuriboh” in its card name, the attacking monster loses 500 ATK and DEF points times the number of Princess Kuriboh Counters.)

12. Legendary Prince Swordmaster – Prince Kuriboh (Level 9; ATK: 4000 DEF: 2500; Warrior/Effect; Dark Attribute) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of “Fierce Warrior – Prince Kuriboh”. When this card is Special Summoned, Special Summon 1 “Prince Kuriboh” from your Graveyard. This card is unaffected by the effects of your opponents Spell, Traps or Monster effects. Monsters on your opponent’s side of the field cannot select this card as an attack target.

13. Swordmaster Kuriboh’s Legendary Sword (Equip Spell Card) This card can only be equipped to monsters that include “Prince Kuriboh” in the card name. A monster equipped with this card gains 500 ATK points. A monster equipped with this card can attack your opponent’s life points directly.

14. Angel Kuriboh’s Legendary Staff (Equip Spell Card) This card can only be equipped to monsters that include “Princess Kuriboh” in the card name. A monster equipped with this card gains 500 ATK points. A monster equipped with this card can attack your opponent’s life points directly.

15. Kuriboh Castle – Steel Cage (Field Spell Card) This card can only be played by the effect of “Kuriboh Castle” Field Spell Card. As long as this card stays on the field, monsters that do not include “Kuriboh” in its name cannot attack. Once per turn, during your Standby Phase, put 1 Spell Counter on this card (max. 3). Destroy this card with 3 Spell Counters on it to play the Field Spell card “Kuriboh Castle – Heavenly Gate” from your hand or Deck.

16. Finding Kuriboh (Normal Spell Card) Search through your Deck for a monster with “Kuriboh” in its card name and remove it from play. After your second Standby Phase Special Summon the removed monster in face-up attack position with half of its original attack points.

17. Messenger Kuriboh (Level 2; ATK: 1000 DEF: 500; Fiend/Effect; Dark Attribute) When this monster is summoned (not including Flip Summon or Special Summon) to the field in face-up attack position during your Main Phase 1, you can draw one card from your deck. If the card you draw is either “King Kuriboh” or “Queen Kuriboh,” inflict 1000 points of direct damage on your opponent’s life points and summon the monster to the field in face-up attack position.

18. Kuriboh Castle – Heavenly Gate (Field Spell Card) This card can only be played by the effect of “Kuriboh Castle – Steel Cage”. While this card is face-up on the field reduce the summoning costs for Tribute Summon monsters. As long as this card remains face-up on the field, any monster with “Kuriboh” in its card name can attack your opponents life points directly. When this card is destroyed as a result of playing a new Field Spell, remove all cards with “Kuriboh” in its card name from your hand, Deck and Graveyard.

19. Kuriboh Guardian Statue (Level 6; ATK: 0 DEF: 2000; Rock/Effect; Dark Attribute) As long as this card remains in face-up defense mode, monsters that include “Kuriboh” in its card name cannot switch player control.

20. Kuriboh’s Pitfall (Normal Trap Card) This card can only be activated when there is a face-up monster with “Kuriboh” in its card name. Destroy any monster that declares an attack on one of your monsters.

21. Oversized Kuriboh (Level 6; ATK: 1800 DEF: 1500; Fiend; Dark Attribute) A Kuriboh born slightly bigger than the rest.

22. Inferno Kuriboh (Level 4; ATK: 2400 DEF: 1200; Pyro/Effect; Dark Attribute) This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of “Raging Kuriboh Fire”. Once per turn, during your Standby Phase, inflict 500 points of direct damage to your opponent’s life points.

23. Raging Kuriboh Fire (Spell Card) This card is used to summon “Inferno Kuriboh” to the field in face-up attack position.

24. Kuriboh’s Jammer (Trap Card) When your opponent activates a Spell or Trap card, you may activate this card. Negate the effect of the Spell or Trap card and destroy it.

25. Alien Hunter Kuriboh (ATK: 300 DEF: 200; Level 2; Fiend/Effect; Dark Attribute) As long as this card remains face-up in attack position, negate the effect of all cards with “Alien” in the card name on the field.

26. Kuriboh’s Love (Trap Card) As long as this card remains face up on the field, your opponent cannot tribute monsters on their side of the field to summon monsters or activate effects. This card cannot be destroyed by opponents Spell or Trap cards as long as you have a monster on your side of the field with “Kuriboh” in its name.

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