paul5000 Posted September 3, 2008 Report Share Posted September 3, 2008 Monsters: (21)3x Great Shogun3x Grandmaster3x Zanji2x Enishi2x Irou2x Yaichi2x Spirit of the SS1x CyDra1x Kamon 2x Yariza Spells: (13)3x RotA3x United of the SS1x The A. Forces 1x Cunning of the Six Samurai 1x United We Stand Traps: (6)2x Magic Jammer1x Seven Tools1x TT i did not pot staples in here for got to and rate and fix for me plz Link to comment Share on other sites More sharing options...
Benraino Posted September 3, 2008 Report Share Posted September 3, 2008 -2 Yariza+2 Something Else Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted September 3, 2008 Report Share Posted September 3, 2008 -2 Spirit +1 Hand+1 Monster Reborn Link to comment Share on other sites More sharing options...
The Dark One Posted September 3, 2008 Report Share Posted September 3, 2008 CyDra is bad at one. take him out. Seven Tools and Magic Jammer aren't worth running. If you have Solemn Judgments or Dark Bribes, run those. If not, put something else in. There's a lot of other changes that need to be made, but to tell you the truth, it would probably be easier for all involved if you just looked up one of the other Samurai builds on the site and tried to figure out why the choices that were made, were made. (Sorry fo the tongue twister.) Keep in mind that some of the builds might have predated Hand of the Six Samurai, which should go in just about every Sam deck. Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted September 3, 2008 Report Share Posted September 3, 2008 SS are dead in this format, go build another deck Link to comment Share on other sites More sharing options...
snake101 Posted September 3, 2008 Report Share Posted September 3, 2008 well at least the build everyones use to is Link to comment Share on other sites More sharing options...
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