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Big City Synchro 3


EHERO Andrew

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Synchros:

3 Stardust Dragon

1 Red Dragon Archfiend

1 Thought Ruler Archfiend

3 Goyo Guardian (only have 1, but I will get more)

 

Fusions:

3 Ojama Knight

1 Karbonala Warrior

1 Charubin the Fire Knight

 

Monsters:19

1 EH Stratos

3 EH Wildheart

3 EH Ocean

2 The Tricky

3 Turbo Booster

2 Dark Resonator

1 Counselor Lily

1 Psychic Commander

3 Krebons

 

Spells:15

3 Hero City

3 Instant Fusion

2 E-Call

2 Double Summon

2 Card of Safe Return

1 Monster Reborn

2 Pot of Avarice

 

Traps:7

3 Dark Bribe

3 Dimensional Prison

1 Mirror Force

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tooooooooooooooooooooooooooo many tuners :L

 

5 is plenty man also cosr is pointless as you will NEVER use it :L

 

MAYBE

 

what to do is make a little city with lightwave tuning and instant fusion cydra honest andim not sure but some from of junk synchron abusion...

 

get a few lv 2 or lower monster tht would be useful and cosr and o oversoul

 

tht way cosr could be useful

 

so try tht as opoosed to big city synchro because big city only works when its just basic big city...

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Big City Synchro is so much better, taking advantage of Ocean and Skyscraper 2. COSR is actually pretty good in Big City. But the execution of the list is bad.

 

-3 Turbo Booster

-2 Dark Resonator

-1 Counselor Lily

-1 Psychic Commander

-3 Krebons

-2 Double Summon

Total: 12

 

+1 Exiled Force

+2 Jutte Fighter

+3 Junk Synchron

+3 RoTA

+1 E-Call

+1 Snipe Hunter

+1 Torrential

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