EHERO Andrew Posted September 1, 2008 Report Share Posted September 1, 2008 Synchros:3 Stardust Dragon1 Red Dragon Archfiend1 Thought Ruler Archfiend3 Goyo Guardian (only have 1, but I will get more) Fusions:3 Ojama Knight1 Karbonala Warrior1 Charubin the Fire Knight Monsters:191 EH Stratos3 EH Wildheart3 EH Ocean2 The Tricky3 Turbo Booster2 Dark Resonator1 Counselor Lily1 Psychic Commander3 Krebons Spells:153 Hero City3 Instant Fusion2 E-Call2 Double Summon2 Card of Safe Return1 Monster Reborn2 Pot of Avarice Traps:73 Dark Bribe3 Dimensional Prison1 Mirror Force Link to comment Share on other sites More sharing options...
tonisanoob Posted September 1, 2008 Report Share Posted September 1, 2008 tooooooooooooooooooooooooooo many tuners :L 5 is plenty man also cosr is pointless as you will NEVER use it :L MAYBE what to do is make a little city with lightwave tuning and instant fusion cydra honest andim not sure but some from of junk synchron abusion... get a few lv 2 or lower monster tht would be useful and cosr and o oversoul tht way cosr could be useful so try tht as opoosed to big city synchro because big city only works when its just basic big city... Link to comment Share on other sites More sharing options...
EHERO Andrew Posted September 1, 2008 Author Report Share Posted September 1, 2008 I've been thinking about making a Little City Synchro, but it's really hard.... Of course, I still need the Tricky... I'll try to come up with something... Link to comment Share on other sites More sharing options...
Tekken Ham Posted September 1, 2008 Report Share Posted September 1, 2008 Big City Synchro is so much better, taking advantage of Ocean and Skyscraper 2. COSR is actually pretty good in Big City. But the execution of the list is bad. -3 Turbo Booster-2 Dark Resonator-1 Counselor Lily-1 Psychic Commander-3 Krebons-2 Double SummonTotal: 12 +1 Exiled Force+2 Jutte Fighter+3 Junk Synchron+3 RoTA+1 E-Call+1 Snipe Hunter+1 Torrential Link to comment Share on other sites More sharing options...
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