E-Hero King Posted August 31, 2008 Report Share Posted August 31, 2008 45 Card Deck Fusions x5 Evil Hero Malicious Fiend x2Evil Hero Dark Gaia x3 Monsters x20 Evil Hero Malicious Edge x3Evil Hero Infernal Gainer x3Evil Hero Hero Infernal Prodigy x3Caius The Shadow MonarchGranmarg The Rock MonarchGolem Sentry x3The Rock SpiritGigantes x2Morphing JarMedusa WormElemental Hero Stratos Spells x12 Dark Fusion x3Dark Calling x3Card DestructionPot Of AvariceHeavy StormMonster RebornPremature BurialFissure Traps x13Compulsory Evacuation Device x3Trap Hole x3Bottomless Trap Hole x3Magic CylinderTorrential TributeGravity BindReturn From The Different Dimension Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted August 31, 2008 Report Share Posted August 31, 2008 Trap Hole? Comp? WTF Link to comment Share on other sites More sharing options...
E-Hero King Posted August 31, 2008 Author Report Share Posted August 31, 2008 Trap Hole? Comp? WTFI use the Trap Hole like cards so ur oppnent Rarely gets 2 keep a monster.Trust me ive beaten light sworn dark decks anything cause of trap hole and compulsory. Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted August 31, 2008 Report Share Posted August 31, 2008 Someting called priority kills cards like trap hole ex lumina (priority) trap hole, lumina still gets to summon Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted August 31, 2008 Report Share Posted August 31, 2008 Focus on either Fiend or Gaia. -3 Comp Evac Device-3 Trap Hole -1 Gravity Bind+2 MSE Link to comment Share on other sites More sharing options...
E-Hero King Posted September 1, 2008 Author Report Share Posted September 1, 2008 ok guys i dont like 2 make my heroes rely on 1 or 2 cards because it slows them down.on my ds wc 2008 game i made a evil hero deck with strong fiends and rocks and it loses cause it only relies on 1 or 2 cards.my original evil hero deck that u see beat a way advanced one cause his relied on 1 or 2 cards and when i killed his dark gaias he had nuthin else.all my hero decks beat the way advanced versions of the deck because i use all my cards Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted September 1, 2008 Report Share Posted September 1, 2008 ThatS THE POINT OF YUGIOH! EVERY CARD COUNTS! DUH Link to comment Share on other sites More sharing options...
E-Hero King Posted September 1, 2008 Author Report Share Posted September 1, 2008 ThatS THE POINT OF YUGIOH! EVERY CARD COUNTS! DUHok man can u relax im tryin to be nice but ur 1 of those people who has to get on my hero deck can u jus chill ok Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted September 1, 2008 Report Share Posted September 1, 2008 Look, unfocused decks are far too slow. My E*Hero M-Fiend typically gets out Fiend in 1-2 turns, thanks to a handy combo with Foolish/A-Knight, Dark Calling, and BFtDD. If you can't match that consistency, renovate. Link to comment Share on other sites More sharing options...
~ Chidori-Kun Posted September 1, 2008 Report Share Posted September 1, 2008 Lol look at my macro hero deck. can get voltick out on turn 1 if i want to, and if voltick dies i'll bring him back with another voltich, thats called support Link to comment Share on other sites More sharing options...
E-Hero King Posted September 1, 2008 Author Report Share Posted September 1, 2008 Lol look at my macro hero deck. can get voltick out on turn 1 if i want to' date=' and if voltick dies i'll bring him back with another voltich, thats called support[/quote']i do the same thing Link to comment Share on other sites More sharing options...
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