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gadget exodia


snake101

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monsters(20)

1x head of exodia

1x left arm of exodia

1x right arm of exodia

1x left leg of exodia

1x right leg of exodia

2x green gadget

2x yellow gadget

2x red gadget

3x decochi

3x cyber phoenix

1x cyber dragon

1x sangan

1x jinzo

 

spell(9)

1x heavy storm

1x future fusion

1x overload fusion

1x mst

1x monster reborn

3x shrink

1x brain control

 

traps(11)

3x recklas greeds

1x mirror force

1x torrential tribute

3x pulling the rug

3x bottomless trap hole

 

fusions(1)

1x chimera tec

comments and fixes welcome

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Let's assume a best-case scenario: you draw Future Fusion first turn and use it, thus removing 14 Machines from your deck. That leaves you with 5 cards in your hand and about 20 cards in your deck. The only draw power you have left is triple Reckless - and you'll still need to dig through maybe 15 more cards in order to get to the last Exodia pieces. Meanwhile, the deeper you dig, the fewer useful cards you have in your hand as they slowly - very slowly - get replaced by the Exodia cards that sit in your hand and do nothing.

 

Now, suppose you always draw Future Fusion first turn, and your Reckless Greeds (just to simplify this) are actually Pots of Greed. Then you have 20 cards to dig through, and enough draw power to reduce those 20 cards to 14 cards. Now, among the remaining cards in your hand and deck are seven Exodia pieces - 5 Exodia pieces, Sangan, and Monster Reborn (to revive Sangan) - and you need to draw 5 of them. However, it's not just that simple. Monster Reborn doesn't count as an Exodia piece unless you also have Sangan, and once an Exodia piece has been fetched by Sangan, it is no longer in the deck, decreasing your odds of drawing another Exodia piece. So even with all this deck thinning, you still need many Draw Phases in order to get to Exodia - 2 or 3 is extremely wishful thinking on your part. Plus, since virtually all of your monsters have been dumped in the graveyard, your opponent gets free shots at your Life Points. Oh, and remember that we were treating Reckless Greeds as Pots of Greed in this analysis - in actuality, your chances are even slimmer.

 

Speaking of wishful thinking, Future Fusion will not hop into your opening hand every duel - and if you draw Cyber Dragon, you can never use Future Fusion, and if you do draw Future Fusion later, it becomes a completely dead card. Your monster-based draw power is slow, since you won't be able to make use of any of it unless your opponent attacks your monsters (unless you suicide Cyber Phoenix into the opponent's monster or something like that), and in this format, your opponent is more likely than not to be able to blow up all of your monstrrs with effects before attacking.

 

Meanwhile, your deck is weighed down by cards that don't support the deck goal - most notably Brain Control, which is almost completely useless when you only have one card (Jinzo) that would make you tribute a monster. Also, Pulling the Rugs were good in September 2007 format, but we're now entering September 2008, and those things have been outdated by more than six months. On the other hand, you're missing standard Exodia deck staples like Upstart Goblin.

 

Now, let's return to the first-turn-Future-Fusion setup. Remember those seven Exodia pieces, of which you needed to collect five? Instead of getting some combination of five of those Exodia pieces, you could just draw into one single card - Overload Fusion - that would instantly give you a 11200 ATK monster that can essentially keep attacking as long as the opponent still has monsters.

 

And this is why you will not win by Exodia.

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except your forgetting that i will most likely have machine monsters in my hand first turn which most of the draw for me and if by some chance i get future fusion first turn which i am not counting that gets rid of some cards i don't want in their which thins my deck and sangan allows me to fetch exodia pieces at the most 2 plus my reckless greeds and theirs also the fact that i could already have exodia pieces in my hand plus future/ chimera teck is more of a back up plan their genuis i wouldn't use it unless i had to

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except your forgetting that i will most likely have machine monsters in my hand first turn which most of the draw for me

 

You have six Machines that can draw in your deck' date=' and you start with less than one-sixth of your deck in your hand. Let's be generous and assume that you start with either 1 Cyber Phoenix or 1 Dekoichi in your hand. That one-card draw - assuming your opponent allows it, and doesn't just blow them up with a card effect - does not reverse my previous analysis.

 

and if by some chance i get future fusion first turn which i am not counting that gets rid of some cards i don't want in their which thins my deck

 

And then you realize that, when your deck starts with 20 cards and you start with 5 cards, 3 Pots of Greed isn't enough to let you collect the Exodia pieces in any reasonable number of turns.

 

and sangan allows me to fetch exodia pieces at the most 2 plus my reckless greeds

 

Your situation is worse than a flat 7-pieces-collect-5' date=' since Monster Reborn cannot be used with Sangan and an Exodia piece fetched by Sangan is no longer in the deck, thus reducing your chances of drawing another Exodia piece.

 

As I have shown above, your three Reckless Greeds, even if they were Pots of Greed, would not provide enough draw power to let you collect the pieces of Exodia.

 

and theirs also the fact that i could already have exodia pieces in my hand

 

You start with between a sixth and a seventh of your deck in your hand; on average, you will open with one of your seven Exodia pieces. Even if we assume best-case scenario - again, Future Fusion - you've still got the remaining six pieces scattered among the remaining twenty cards. On average, you'll need to dig down two-thirds of the way - 13 cards - in order to get four of those six, which means that you'll encounter two of those Pots of Greed you have. That still leaves you with 9 other cards to dig through, and no way of doing so beyond Draw Phases.

 

plus future/ chimera teck is more of a back up plan their genuis i wouldn't use it unless i had to

 

You'd rather stake the game on a 5-card combo than on a 2-card combo?

 

Are you telling me that, if you activated Future Fusion and later drew Overload Fusion, you wouldn't activate Overload Fusion and win the game right there if it wasn't absolutely necessary that you win that very turn? Don't be unreasonable.

 

Oh, and don't forget that Royal Oppression and Shadow-Imprisoning Mirror are popular at the moment. Royal Oppression negates your Monster Reborn - leaving you with only six pieces - and Shadow-Imprisoning Mirror negates Sangan (and thus Monster Reborn as well, since Sangan would have no effect), leaving you with a mere 5 Exodia pieces - and requiring you to draw (without searching) every last one of them. When you need to almost deck yourself, you realize just how deep your deck is. And don't forget that Mind Crush is still running around to counter the god bosses of other decks - the moment you fetch an Exodia piece, they can Mind Crush it, and without Dark Eruptions or Dark Factories of Mass Production, you'll have no way of retrieving it, and thus will basically need to surrender - unless, of course, you could still win by Overload Fusion.

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who cares he can't count

 

Not even the noobiest of noobs would think theres 7 pieces of exodia and not 5... its soooo obvious that he obviously didn't mean that and if you re-read the post you'll see that he is implying that sangan/ MR with sangan in grave = exodia piece!!!

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