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Veil of the Underdog


CrabHelmet

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Is this still the optimal HOTU-Exodia build?

 

Monsters (28)

 

3 Archfiend Soldier

2 Dark Blade

1 Exodia the Forbidden One

1 Left Arm of the Forbidden One

1 Left Leg of the Forbidden One

3 Mad Dog of Darkness

3 Mechanicalchaser

3 Opticlops

1 Right Arm of the Forbidden One

1 Right Leg of the Forbidden One

3 Summoned Skull

3 Vorse Raider

3 Zure, Knight of Dark World

 

Spells (12)

 

3 Hand Destruction

3 Heart of the Underdog

3 Reload

3 Veil of Darkness

 

Extra Deck (15)

 

3 Chimeratech Fortress Dragon

3 Stardust Dragon

3 Gladiator Beast Gyzarus

3 Gladiator Beast Heraklinos

3 Goyou Guardian

 

Side Deck (15)

 

3 Dark Factory of Mass Production

3 Dark Eruption

3 Solemn Judgment

3 Dark Bribe

3 Red-Eyes Black Metal Dragon

 

If you don't recognize a card's name, it's probably a Level 4 DARK Vanilla with between 1800 and 1900 ATK. Considered Renges, then quickly decided that I'd rather kill my opponent's attackers than leave them on the field to kill me.

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Insect knight isnt dark. Wouldn't work with veil. Am I right in thinking if you top into veil with a veil already out' date=' and activate hand destruction drawing a dark, you can start the chain because its draw phase still?

[/quote']

 

Yes. That's why I run Reload and Hand Destruction; being Quick-Play, they work during the Draw Phase, so they don't interrupt the chain (and can help get around interruptions).

 

What's the purpose of Red Gadget?

 

It has no purpose.

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I think you should add Allure of Darkness.

 

I know it's not a Quick-Play Spell Card, but it can still be useful.

 

Replace Dark Blade with Gil Garth because Gil Garth has awesome art.

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What's the purpose of Red Gadget?

 

It has no purpose.

 

Is it your favorite card?

 

Put in a couple of your friends' favorite cards too.

 

Red Gadget is obviously in there because it's a Level 4 (I think) EARTH monster that serves absolutely no purpose in the Deck.

 

I'm glad you posted a Deck. The last Deck I remember you posting was Chimillatech.

 

RIP Chimillatech :(

 

2006-2008.

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' pid='1049187' dateline='1220134630']

I think you should add Allure of Darkness.

 

I know it's not a Quick-Play Spell Card' date=' but it can still be useful.

[/quote']

 

I've got enough cards breaking the chain already; I don't really want any more. My twelve spells, including six that start the chain, should hopefully be enough; otherwise, even if I get the chain up, it won't get anywhere because there will be ten stops (3 HOTU, 3 Veil, 3 Allure, 1 Exodia head) in the deck.

 

' pid='1049187' dateline='1220134630']

Replace Dark Blade with Gil Garth because Gil Garth has awesome art.

 

Gil Garth has 1200 DEF. Dark Blade has 1500 DEF. A minor difference' date=' I know, but it can't hurt to stick with Dark Blade.

 

What's the purpose of Red Gadget?

 

It has no purpose.

 

Is it your favorite card?

 

Put in a couple of your friends' favorite cards too.

 

Screw Red Gadget. I've got a much better card to put there.

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' pid='1049205' dateline='1220134826']

What's the purpose of Red Gadget?

 

It has no purpose.

 

Is it your favorite card?

 

Put in a couple of your friends' favorite cards too.

 

Red Gadget is obviously in there because it's a Level 4 (I think) EARTH monster that serves absolutely no purpose in the Deck.

 

I'm glad you posted a Deck. The last Deck I remember you posting was Chimillatech.

 

RIP Chimillatech :(

 

2006-2008.

 

I posted a few other decks in the interim, including several Bushi decks (standard Bushi, Drain Oppression Bushi, and Synchro Bushi), but Chimilllatech was my favourite. ;~;

 

Curse you, Konami. You killed my deck in the wrong way. You're supposed to ban Chimeratech and Cydra, not randomly hit Reasoning and Monster Gate.

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I believe they do stack. How many turns can this deck win in BTW??

 

Oh, in this format? Never. Not with Gyzarus and Judgment Dragoon and Dark Armed Dragon and Breaker and all those Synchros blowing up Continuous Spells willy-nilly.

 

As for whether effects stack: HOTU's stack, and they also stack with a single Veil, but multiple Veils don't work together for obvious reasons. However, when I draw multiple cards by the effects of multiple HOTU's/Veil, only the last card drawn can activate HOTU's/Veil again, or else they miss the timing.

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