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Sonic the Hedgehog cards


Guytsu

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I noticed a lot of people making Sonic cards, so I figured I'd jump on the badwagon just for the heck of it. I've actually created these cards already, but I have no pictures (I stink at finding pictures) so I'll post them here. Lemme know what you think. I personally think they're balanced, but I could just be delusional >.>

 

-Sonic the Hedgehog

Attribute: Light

Stars: 4

 

ATK/1700 DEF/1500

 

Beast-Warrior/Effect

This card is unaffected by your opponent's Trap Cards

 

-Shadow the Hedgehog

Attribute: Dark

Stars: 4

 

ATK/1800 DEF/1600

 

Beast-Warrior/Effect

This card is unaffected by your opponent's Spell Cards that specifically target this card

 

-Miles (Tails) Prower

Attribute: Wind

Stars: 3

 

ATK/1200 DEF/1000

 

Beast-Warrior/Effect

If the opponent controls only Defense Position monsters, this card may attack the opponent directly

 

-Knuckles the Echidna

Attribute: Earth

Stars: 4

 

ATK/2000 DEF/1400

 

Beast-Warrior

A steadfast yet slightly naive echidna warrior who spends most of his time protecting the Master Emerald on the Floating Island from those who would use it's power for evil.

 

-Amy Rose

Attribute: Light

Stars: 3

 

ATK/1200 DEF/1200

 

Beast-Warrior/Effect

If Sonic the Hedgehog is on your side of the field, this card gains 400 ATK and DEF

 

-Dr. Eggman

Attribute: Dark

Stars: 6

 

ATK/2300 DEF/2000

 

Warrior

An evil scientist with an IQ of 300 who plots to take over the world. A master of robotics, he constantly creates mechanical death machines to do his bidding and terrorize the populace

 

-Super Sonic

Attribute: Light

Stars: 10

 

ATK/3000 DEF/2800

 

Beast-Warrior/Effect

This card cannot be Normal Summoned. This card can only be Special Summoned by tributing one Sonic the Hedgehog monster on your side of the field equipped with 50 Magic Rings and The Seven Chaos Emeralds.

This card is unaffected by your opponent's Trap Cards. This card is not destroyed by battle (damage calculation is applied normally)

If this card destroys a monster by battle, it may attack again.

During the End Phase of the fourth turn this card is special summoned, return it to the deck. Then Special Summon one Sonic the Hedgehog from your hand, deck or graveyard. Shuffle the deck afterwards

 

-Super Shadow

Attribute: Light

Stars: 10

 

ATK/2800 DEF/2500

 

Beast-Warrior/Effect

This card cannot be Normal Summoned. This card can only be Special Summoned by tributing one Shadow the Hedgehog monster on your side of the field equipped with 50 Magic Rings and The Seven Chaos Emeralds

This card is unaffected by your opponent's Spell Cards. This card is not destroyed by battle (damage calculation is applied normally)

If this card destroys a Defense Position monster, the difference between your attack and the monster's defense is dealt to your opponent's Life Points.

During the End Phase of the third turn this card is special summoned, return it to the deck. Then Special Summon one Shadow the Hedgehog from your hand, deck or graveyard. Shuffle the deck afterwards

 

~Spell Cards~

 

-50 Magic Rings

Type: Equip

 

If the monster equipped with this card is destroyed by battle, destroy this card instead

 

-The Seven Chaos Emeralds

Type: Equip

 

This card can only be equipped to monster cards with the name Sonic the Hedgehog or Shadow the Hedgehog

 

 

Well, there you have it. That's all I've made so far, but I have plans for more characters and many more spell/trap cards. Lemme know what you think so far, anyway

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