Jericho Posted August 28, 2008 Report Share Posted August 28, 2008 [Lv 7+] 2Ultimate Tyranno (thinking about taking this out)Dark Magician(thinking of adding Bladege for Stratos combo) [Lv 5-6] 4Summoned SkullSaber BeetleBitelonLuster Dragon 2 [Lv 1-4] 14Insect KnightLuster DragonAlien ShocktrooperGenini ElfHarpie's Brother (2)Nin-Ken DogNinja Grandmaster SasukePhantom Beast Wild-HornDeep Diver (thinking it could be a combo with DM + Skilled DM)Dark BladeSlate WarriorSkilled Dark MagicianElemental Hero Stratos(thinking of adding Breaker now that its not banned) [spells] 10Rush RecklesslyFairy Meteor CrushH - Heated HeartMurden ofthe MightyMonster RebornLightning VortexMalevolent NuzzlerMystical Space TyhpoonDark Factory of Mass ProductionBlack Pendant [Traps] 12Magic CylinderRaigeki Break (thinking about taking it out)Sakuretsu ArmorShadow SpellDraining ShieldDimensional PrisionUltimate OfferingDust TornadoMeteorainSolemn WishesReinforcementsNeedle Wall Total Cards: 42 Link to comment Share on other sites More sharing options...
ShinobiDark72 Posted August 28, 2008 Report Share Posted August 28, 2008 Horrible, You have too many things that are just plain bad. There aren't many things I can suggest but I would say scrap the entire things and build a different deck. Sorry for being so blunt, I just wanted to be outright honest. Link to comment Share on other sites More sharing options...
bury the year Posted August 28, 2008 Report Share Posted August 28, 2008 Your deck is not nearly efficient at being a beatdown. It goes all over the place. Link to comment Share on other sites More sharing options...
Jesus Posted August 28, 2008 Report Share Posted August 28, 2008 I stopped reading at Summoned Skull. Link to comment Share on other sites More sharing options...
Jericho Posted August 28, 2008 Author Report Share Posted August 28, 2008 Your deck is not nearly efficient at being a beatdown. It goes all over the place. How does it go all over the place? Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 28, 2008 Report Share Posted August 28, 2008 Your deck is not nearly efficient at being a beatdown. It goes all over the place. How does it go all over the place? You're trying to mix different types of beatdown together, such as Spellcaster (Dark Magician), Beastdown (Phantom Beast Wild-Horn), Vanilla (the vanillas), and whatever reason it is you threw Stratos in there for. Link to comment Share on other sites More sharing options...
Jericho Posted August 28, 2008 Author Report Share Posted August 28, 2008 Your deck is not nearly efficient at being a beatdown. It goes all over the place. How does it go all over the place? You're trying to mix different types of beatdown together' date=' such as Spellcaster (Dark Magician), Beastdown (Phantom Beast Wild-Horn), Vanilla (the vanillas), and whatever reason it is you threw Stratos in there for.[/quote'] Ok. Maybe "beatdown" wasn't the best word to use for my original title. Its a deck that focuses on high power attacks (powerful monsters with ATK increasing equips), lowering the ATK of the opponent's monsters (burden of the mighty, shadow spell) and piercing, whether it be from monster effect (Bladege, Saber Beetle, Bitelon, Wild-Horn), or card effects (fairy meteor crush, meteorain). Ya, I get a little whack with the DM and SDM in my deck, but SDM has high ATK and can SS Dm. I put Stratos in my deck to add Bladedge to my hand, and because it has 1800 base ATK. Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 28, 2008 Report Share Posted August 28, 2008 In other words, it focuses on using monsters with more ATK than the opponent's monsters and attacking them to death. That's basically the definition of beatdown. Link to comment Share on other sites More sharing options...
Jericho Posted August 28, 2008 Author Report Share Posted August 28, 2008 In other words' date=' it focuses on using monsters with more ATK than the opponent's monsters and attacking them to death. That's basically the definition of beatdown.[/quote'] But my beatdown sucks? Because it doesn't focus on a specific monster/set of monsters? Link to comment Share on other sites More sharing options...
CrabHelmet Posted August 28, 2008 Report Share Posted August 28, 2008 Because it tries to combine the strategies of several different beatdown decks, and ends up with the advantages on none of them. For example, Vanilla Beatdown benefits from Vanilla support and the highest ATK, while Beastdown benefits from high-ATK monsters with Piercing damage, especially due to Enraged Battle Ox, as well as Beast support. Link to comment Share on other sites More sharing options...
snake101 Posted August 29, 2008 Report Share Posted August 29, 2008 Well i would suggest focusing on level 4 beatdown if you do decide to hust look at my final attack order deck i posted thats about how it should be run maybe with solems and/or dark bribes Link to comment Share on other sites More sharing options...
Skuldur Posted August 29, 2008 Report Share Posted August 29, 2008 i cried when i saw solemn wishes Link to comment Share on other sites More sharing options...
tonisanoob Posted August 29, 2008 Report Share Posted August 29, 2008 baaaaaaaaaaaaad deck -.-' Link to comment Share on other sites More sharing options...
TheGiver Posted August 29, 2008 Report Share Posted August 29, 2008 i agree Link to comment Share on other sites More sharing options...
Guest Supreme Gamesmaster Posted August 29, 2008 Report Share Posted August 29, 2008 i agree And yet you think velociraptor3000's cards are good... -.- Fail deck is fail, even I could crush this. Scrap and restart, but screw beatdowns altogether and find a better strategy. If you must run vanillas, make it Demise, maybe you'll have some fun with that. Link to comment Share on other sites More sharing options...
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