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Uria Lord Of The Searing Flames


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In my opinion i think "Uria Lord Of The Searing Flames" is the best Sacared Beast and the best good looking because it's power is limitless, it gains 1000 ATK points for every continuous trap card in your graveyard. Also it can destroy 1 spell or trap card every turn so your opponent cant destroy it with a trap like "mirror force" or something.

 

You might be saying to yourself "uria is rubbish" but heres a perfect stratedgy to use "uria".

 

First of all, your deck must have 10 monster Cards,10 Trap monster Cards,4 Continuous Trap Cards,8 spell cards & 8 trap cards.

 

Trap monster Card e.g "Metal Reflecting Slime", "Stronghold Moving Fortress".

 

Now the list of cards below are compulsury cards for the deck.

 

"Card Trooper" x1("Card Trooper's" special ability allows him to send 3 cards from your deck to the graveyard and since 1/4 of your cards are continuous trap cards the probability of you sending 3 or less continuous trap cards to the graveyard is fair so, then "uria" gains more ATK points)

 

"Different Dimension Capsule" x3(Allows you to search your deck for any card but you have to wait for 2 turns to recieve it to your hand)

 

"Gold Sarcophagus" x1(Allows you to search your deck for any card you want then you wait 2 turns for it)

 

"Mystical Lamp" x1(When it is attacked by a monster it special ability allows it to direct the attack at another monster on your opponent's side of the field)

 

Trap monster Cards(Very very important to have them in your deck!! because they are continuos trap cards also, they defend your life points)

 

NOW this is how the stratedgy work's, you start off the duel with 5 or 6 cards if you were first.

First of all look at your hand your only mission in the duel is to assemble the 4 cards to summon uria(The 4 cards are "uria",Trap monster Cards)

 

So say you had 2 Trap monster Cards,1 "uria", "1 gold sarcophagus" and 2 "Giant Soldier's of Stone"

 

Step1:Activate "Gold Sarcophagus" then take 1 Trap monster from your deck and remove it from play(In 2 turns it will be in your hand)

 

Step2:Set your "Gaint Soldier Of Stone" in defense mode.

 

Step3:Set the 2 Trap monster cards on to your field.

 

Now it's your opponent's turn he or she would probably set 1 monster card and set 2 spell or trap cards on the field or they would summon a monster which is most likely to be 1500 ATK or higher since your monster (Giant Soldier Of Stone) is 2000 DEF points you would be safe for a couple of turns until you could summon "Uria Lord Of The Searing Flames" and when you summon him its likely u will win the duel in a few turns.

 

The reason i said you need "Card Trooper" in your deck was because it can power up "uria" with it's special ability by sending 3 cards from your deck to the graveyard so if the 1 or 2 of the cards was a continuous Trap card then "uria" would gain at least 1000 ATK points.

 

That was the stratedgy...

 

My points is do you think "Uria Lord Of The Searing Flames" is the best sacared beast?

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Uria is kinda competitive >.>;

Still, all the Beasts are -3's.

Raviel is useless, it's lolATK that will die from a Smashing Ground.

Hamon is better, because there are some good Contiuous Spells like Burden of the Mighty...

His effects are meh burn adamage and a raregold armor-like thing, still not great

Uria's mibbe best, since there are some good continuous traps and he can destroy S/T

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In YUGIOH GX TAG FORCE 2(On psp console) i have tried all the sacared beasts but "Uria Lord Of The Searing Flames" was the best one. In fact it only takes 2 or 3 turns for me to defeat my opponent with "Uria".

 

Usually when i summon "uria" his ATK is like 5000 which means in 2 Attacks i win the duel! Plus he has the ability to destroy any trap or spell on the field which increase my chances of winning.

 

But "Uria" has one weakness u have to tribute continuous traps so your opponent can stop you from summoning "Uria"

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In my opinion i think "Uria Lord Of The Searing Flames" is the best Sacared Beast and the best good looking because it's power is limitless' date=' it gains 1000 ATK points for every continuous trap card in your graveyard.

[/quote']

Unless there is a loop where you decide when to stop it, it's atk points can never be limitless. Before the deck limit, you could use every continuous trap x3, which is about 300. 300 x 1000 = 300000. After the deck limit, it's 59 x 1000 = 59000.

 

Also it can destroy 1 spell or trap card every turn so your opponent cant destroy it with a trap like "mirror force" or something.

 

Thanks for restating the card's effect. I preferred pie' date=' though.

 

You might be saying to yourself "uria is rubbish" but heres a perfect stratedgy to use "uria".

 

I do indeed say that Uria is rubbish.

 

First of all' date=' your deck must have 10 monster Cards,10 Trap monster Cards,4 Continuous Trap Cards,8 spell cards & 8 trap cards.

[/quote']

 

Wait, that's 40 cards. A STRATEGY OF 40 CARDS?! I think you've missed the Your Deck section.

 

Trap monster Card e.g "Metal Reflecting Slime"' date=' "Stronghold Moving Fortress".

[/quote']

 

We know what Trap Monsters are, but thanks anyway.

 

Trap monster Cards(Very very important to have them in your deck!! because they are continuos trap cards also' date=' they defend your life points)

[/quote']

 

You've already mentioned Trap Monsters. Now you're just saying that they're very important in addition to it.

 

NOW this is how the stratedgy work's' date=' you start off the duel with 5 or 6 cards if you were first.

First of all look at your hand your only mission in the duel is to assemble the 4 cards to summon uria(The 4 cards are "uria",Trap monster Cards)

 

So say you had 2 Trap monster Cards,1 "uria", "1 gold sarcophagus" and 2 "Giant Soldier's of Stone"

 

Step1:Activate "Gold Sarcophagus" then take 1 Trap monster from your deck and remove it from play(In 2 turns it will be in your hand)

 

Step2:Set your "Gaint Soldier Of Stone" in defense mode.

 

Step3:Set the 2 Trap monster cards on to your field.

 

Now it's your opponent's turn he or she would probably set 1 monster card and set 2 spell or trap cards on the field or they would summon a monster which is most likely to be 1500 ATK or higher since your monster (Giant Soldier Of Stone) is 2000 DEF points you would be safe for a couple of turns until you could summon "Uria Lord Of The Searing Flames" and when you summon him its likely u will win the duel in a few turns.

[/quote']

 

And what if the opponent does something completely else?! You can't just say what your opponent will do, that's not part of the strategy. Also, why don't you just put Uria as a part of the combo? You can run 3 copies of Uria and just 1 copy of Gold Sarcophagus.

 

The reason i said you need "Card Trooper" in your deck was because it can power up "uria" with it's special ability by sending 3 cards from your deck to the graveyard so if the 1 or 2 of the cards was a continuous Trap card then "uria" would gain at least 1000 ATK points.

 

You've already mentioned that ' date=' too.

 

That was the stratedgy...

 

I have ignored enough of your spelling errors. It's not a 'stratedgy', it's a strategy. Also, if this is a strategy, why didn't you post it in the Strategy section? Stop failing, please.

 

My points is do you think "Uria Lord Of The Searing Flames" is the best sacared beast?

 

That's not a point, that's a question. My answer to it is yes, I think it's the best Sacred Beast. Couldn't you just simply ask that?

 

Oh, and to avoid misunderstandings, Uria is still rubbish. It's just the best of the Sacred Beasts.

 

Now I'm going to have pie. That's much better than reading this bullshit.

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Guest PikaPerson01

Uria's terrible.

 

Raviel's got spots in weird fiend decks. Something like a Plasma control deck, with Raviel uesed over Plasma... for some reason.

 

Hamon's got spots in terrible Crystal Beasts. (lol, "Welcome to the Department of Redundancy Department")

 

Uria's just terrible.

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