Zeppeli Gyro Supreme Posted August 28, 2008 Report Share Posted August 28, 2008 Here are some Iron Chain support cards I random came up with while using Iron Chain cards. Some of them don't follow the theme too well, but I think they'd help the theme overall.[spoiler=Iron Chain Monsters]Iron Chain CapsuleEarth/Machine/1/500/800When this card is destroyed as a result of battle, you may add 1 "Iron Chain" monster from your Deck to your hand. During the End Phase of the turn this card is Special Summoned, inflict 500 damage to your opponent's Life Points and send the top card of their deck to the Graveyard. Iron Chain AnchormenEarth/Warrior/4/1500/1000During each of your End Phases, you may select 1 face-up "Iron Chain" monster on your side of the field. During your opponent's next turn, that monster cannot be destroyed as a result of battle. Once per turn you may inflict 400 damage to your opponent's Life Points. This card cannot declare an attack during the turn this effect was activated. Iron Chain Pit FighterEarth/Warrior/4/1800/1400When this card destroys an opponent's monster as a result of battle, send the top card of your opponent's Deck to the Graveyard. Iron Chain LockEarth/Machine/3/1000/1500When your opponent's monster declares an attack, your opponent must first send the top card of their deck to the Graveyard. In addition, you may Tribute this card to negate the effect of and destroy a Trap Card that would destroy 1 or more "Iron Chain" monsters on your side of the field. [spoiler=Iron Chain Spell Cards]Metal DetectorNormal Spell CardAdd 1 Level 4 or lower "Iron Chain" monster from your Deck to your hand. If the added card was Level 1, send the top card of your opponent's Deck to the Graveyard during the End Phase of this turn. Iron Chain MalletNormal Spell CardActivate only while you control a face-up "Iron Chain" monster. You cannot conduct your Battle Phase during the turn this card is activated. Destroy 1 face-up monster on your opponent's side of the field and send a number of cards from the top of your opponent's deck to the Graveyard equal to the Level of the destroyed monster. Forceful ChainContinuous Spell CardOnce per turn, when a card is sent from the top of a player's Deck to the Graveyard by the effect of an "Iron Chain" monster or a Continuous Spell Card (other than "Forceful Chain"), that player must choose and activate 1 of the following effects:* Send 1 card from your hand to the Graveyard.* Your opponent draws 1 card from their Deck.* Send the top 3 cards of your Deck to the Graveyard. Iron Chain SwordEquip Spell CardThis card can only be equipped to a Level 4 or lower EARTH monster. Increase the ATK and DEF of the equipped monster by 400. In addition, each time the equipped monster inflicts Battle Damage to your opponent's Life Points, send a card from the top of your opponent's deck to the Graveyard for each 500 damage inflicted. [spoiler=Iron Chain Trap Cards]Broken Chain LinkCounter Trap CardActivate only when the effect of an opponent's card is activated that targets a face-up "Iron Chain" monster on your side of the field. Negate the effect of that card and destroy it. Then send the top 2 cards of your Deck to the Graveyard. Reinforced Chain LinkCounter Trap CardActivate only when a Continuous Spell Card on the field is targeted by an opponent's Card Effect. That Continuous Spell Card cannot be removed from the field during this turn. Iron Chain HydraEarth/Reptile/8/Synchro/3000/30001 "Iron Chain" Tuner monster + 1 or more non-Tuner monstersWhen this card is Summoned, place 5 Counters on it. Each time this card would be removed from the field, remove 1 Counter from this card and it is not. During each of your End Phases, remove at least 1 Counter from this card (max 4). Then, send a number of cards from the top of your opponent's Deck to the Graveyard equal to the number of Counters removed x2. Link to comment
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