~Riku~ Posted August 28, 2008 Report Share Posted August 28, 2008 I have made a Structure Deck based on the WATER type. Here it is: Polar PrinceWATER/Level 5/Warrior-Synchro-type/ATK 800/DEF 2400"Water Spirit"+1 or more Warrior-type non-Tuner monsters Mythic Beast HydraWATER/Level 8/Reptile-Effect-type/ATK 3200/DEF 2400When this card is Summoned, place 8 Hydra Head Counters on it (max. 8). When this card should be destroyed, remove 1 Hydra Head Counter and decrease this card's ATK by 400 points and its DEF by 300 points. When this card has no Hydra Head Counters on it, it is destroyed. Mythic Beast Ice TitanWATER/Level 8/Aqua-Effect-type/ATK 3000/DEF 2500Distribute 10 Ice Counters among your opponent's monsters. Monsters with Ice Counters on them cannot attack. If a monster with an Ice Counter, the attacked monster is automatically destroyed. Elemental Demon TyphonWATER/Level 4/Sea Serpent-Effect-type/ATK 1200/DEF 1000If this card destroys a non-WATER-type monster by battle, gain Life Points equal to the DEF of the destroyed monster. Ancient Water DrakeWATER/Level 1/Dragon-Effect-type/ATK 0/DEF 0When this card is destroyed, draw 1 card. If it is a WATER-type monster, you can Special Summon it, ignoring the Summoning conditions. Frog SwordsmanWATER/Level 3/Aqua-Effect-type/ATK 700/DEF 500This card gains 100 ATK for every "Frog" monster on the field (except "Frog the Jam"). More to come! Link to comment
~Riku~ Posted August 29, 2008 Author Report Share Posted August 29, 2008 Nevermind that 8) in Mythic Beast Hydra, it's an 8. Link to comment
NineteenHundred Posted August 29, 2008 Report Share Posted August 29, 2008 I like the name and the idea behind it. Good luck with your structure deck. :) 8/10 Link to comment
bury the year Posted August 29, 2008 Report Share Posted August 29, 2008 Go to "Full Edit" (it pops up if you hit the "Edit" button). Once there, find the "deactivate smilies" box, and check it. That'll get rid of the accidental simley in your post. Link to comment
~Riku~ Posted August 30, 2008 Author Report Share Posted August 30, 2008 Okay here are some more (thx for rating :)) Spell MermaidWATER/Level 4/Fish-Effect-type/ATK 1000/DEF 1500Once per turn, you can place 1 Spell Counter on this card. You can remove 3 Spell Counters from this card to add 1 "Mystic Arts" card that includes WATER-type monster in its effect from your Deck or Graveyard to your hand. Mystic Arts: Water Dragon SealSpell CardReturn 1 WATER-type monster you control to your hand. Then, select and activate 1 of the following effects:-You gain Life Points equal to the Level of the returned monster x 200 points.-Inflict damage to your opponent equal to the Level of the returned monster x 200 points. Mystic Arts: Ice Crystal PrisonSpell CardDecrease the ATK and DEF of 1 monster on the field with Ice Counters on it by 200 points for every Ice Counter. As long as that monster has Ice Counters on it, it cannot change its Battle Position. Mystic Arts: Major Aquatic HealingTrap CardActivate only if you have 0 Life Points and there are 20 or more WATER-type monsters in your Graveyard. You gain 8000 Life Points. Link to comment
bury the year Posted August 31, 2008 Report Share Posted August 31, 2008 Mystic Arts: Major Aquatic HealingTrap CardActivate only if you have 0 Life Points and there are 20 or more WATER-type monsters in your Graveyard. You gain 8000 Life Points. You can't activate this one; once your Life Points hit 0, you automatically lose. Here's a fix: Activate only when you would take damage that would reduce your Life Points to 0 while there are 20 or more WATER monsters in your Graveyard. Reduce the damage to 0. Your Life Points become 8000. Link to comment
Zeppeli Gyro Supreme Posted August 31, 2008 Report Share Posted August 31, 2008 You totally ripped off my Hydra from my Chain Supporters :/ I almost even called the Counters "Hydra Counters". Link to comment
~Riku~ Posted August 31, 2008 Author Report Share Posted August 31, 2008 I did not!!! I didn't even know you had a hydra card. @tectonix: Here's the fixed-up version of Major Aquatic Healing. Mystic Arts: Major Aquatic HealingTrap CardActivate only if you take damage that would reduce your Life Points to O while there are 20 or more WATER monsters in your Graveyard. Reduce the damage to 0. Your Life Points become 8000. Link to comment
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