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Fire/Water Contest (winner gets 5 reps)


vorrokhero1

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Rules:

1. Must make 1 or more Monster(s) with a Fire or Water attribute.

 

2. Spells and traps related to the monsters are optional.

 

3. You can use old cards that you have made.

 

4. Edit: deadline shortened to 9/02/08

 

5. All cards must be made before 9/01/08 or your entry will not be accepted.

 

6.(optional) You can donate x points and at the end i will give the winners all the points donated. (1st. 50%, 2nd 35%, 3rd, 15%)

 

Prizes:

1st. 5 reps + 50% of the total points donated

2nd. 35% of the total points donated

3rd. 15% of the total points donated

 

All who post there cards before 9/01/08 are entered in the contest.

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[align=center]Masticore

 

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When this card is Summoned, select 1 of your unoccupied Monster Card Zones. While you control this face-up card, you cannot Summon or Set monsters in the selected zone, except by this card's effect. Once while this card is face-up, when you draw a FIRE monster, you can Special Summon it to the selected zone.

 

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Nix

 

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When this card is destroyed by battle, if you took 1000 or more damage from the battle in which this card was destroyed, draw 1 card.

 

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Rainbowmane Unicorn

 

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This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 FIRE and 1 WATER monster in your Graveyard from play. This card's Attribute is also treated as FIRE. Once while this card is face-up, you can negate the attack of a monster your opponent controls, and destroy it.[/align]

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heres my entry

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[spoiler=hydra effect]When this monster destroys a monster on the field, place 1 Hydra Head Counter on this card (Max. 5). For each Hydra Head Counter on this card, increase its ATK by 300. During your Standby Phase, you can remove 1 Hydra Head Counter from this card to switch 1 monster to face-up Defense Position. During your Standby Phase, you can remove from play 1 FIRE monster from your Graveyard and pay 1000 Life Points to destroy 1 card on the field. The selected zone cannot be used until the end of your opponent's 2nd Battle Phase. During each of your opponent's Standby Phases, inflict 300 damage for each card zone occupied by this card's effect. You can only use this effect once per Duel.

[spoiler=phoenix effect]Lava Ruler - Ember Angel + 1 Non-Tuner monster

When this card destroys monster in Attack Position, inflict 200 damage to both players. During your Standby Phase, you can remove from play 1 FIRE monster from your Graveyard and pay 1000 Life Points destroy 1 card on the field. The selected zone cannot be used until the end of your opponent's 2nd Battle Phase. During your opponent's Standby Phases, inflict 300 damage to your opponent for each card zone occupied by this card's effect. You can only use this effect once per Duel.

 

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entry reserved:

[spoiler=My Entries:]

Evil Hero Dragon Tamer:

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Effect:

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by sending 2 FIRE monsters from your side of the Field to the Graveyard. When this card is Special Summoned, destroy all monsters on your opponent's side of the field. For every monster destroyed by this effect, increase this monster's ATK by 100.

Elemental Hero Mermaid Warrior:

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Effect:

This card cannot be Normal Summoned or Set. If this monster was Summoned by a card effect, the ATK and DEF of this monster is halved until the End Phase of your turn. This monster gains 100 ATK for each WATER monster removed from play. You can pay 400 Life Points once per turn to prevent this monster from being destroyed by battle.

Destiny Hero Winter Priestess:

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Effect:

When this card is Summoned to the Field, choose 1 face-down Spell or Trap card on your opponent's side of the field and send it to the Graveyard. If you choose to do this, you can also decrease a monster's ATK by 300 points on your opponent's side of the field for every face-down Spell or Trap you destroyed.

 

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Here is my entry:

 

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This card is not destroyed as a result of battle when this card battles with a monster with the same ATK. When this card is destroyed and sent to the Graveyard, you can remove this card from your Graveyard and Special Summon 1 WATER monster from your Graveyard to your side of the field.

 

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entery reserved

 

 

Edit:

here

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effects:

Darkfire dragon:

"Darkblaze Dragon" + "Darkfire Golem"

This card cannot be Normal Summoned or Set. If you have a Level 7 or higher Pyro-Type monster in your Graveyard, activate 1 of the following:

- Summon 1 "Volcanic Doomfire" in Attack Position.

- Destroy all monsters on the field.

- Destroy all face-down cards on the field.

After this efect has been activated send this card back to your Deck and Summon 1 "Darkfire Golem" and "Darkblaze Dragon" to your side of the field

 

darkfire golem:

This card cannot be Normal Summoned or Set. If this card was selected as an attack target by a Pyro-Type monster, take control of that monster until your End Phase. If this card inflicts Damage to your opponent's Life Points, activate 1 of the following effects:

-Send 1 Pyro-Type monster to the graveyard to attack direcly.

-Destroy all Spell and Trap Cards on the field.

-Inflect 1000 points to your opponent.

Once this effect has been activated, send this card and your hand to your Deck and shuffle your Deck. Then draw the same amount of cards you put back in your deck.

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[spoiler=Effect]This monster cannot be Summoned from your Graveyard. This monster's ATK and DEF are equal to the number of monsters in your Graveyard x100. During your Battle Phase you can activate 1 of the following effects:

-This monster can attack 3 times in the same Battle Phase. All other monsters you control cannot attack this turn.

-Pay Life Points equal to the number of cards in your hand x250. This monster can attack your opponent directly.

-Pay 1000 Life Points. Your opponent cannot activate any Set Spell or Trap Cards during your Battle Phase.

 

 

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[spoiler=Effect]If this monster was Summoned by a card effect, the ATK and DEF of this monster is halved until the End Phase of your turn. This monster gains 100 ATK for each FIRE monster removed from play. When this monster is destroyed by battle, you can activate one of the following effects:

-Remove this monster from play. You gain 800 Life Points.

-Discard the top 4 cards from your Deck. Your opponent loses 600 Life Points.

-Destroy all cards on the field. You and your opponent lose Life Points equal to the number of cards destroyed by this effect x100.

 

 

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Well, I'm in ^_^

 

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[spoiler=Effect]This card may be Summoned without a Tribute. When this card is Summoned this way, halve the ATK of this card. When this card destroys an opponent's monster by battle, double the damage. When this card inflicts 2000 damage or more to your opponent's Life Points, it is destroyed. If this card is destroyed by battle, increase your Life Points by half the total damage this card inflicted to your opponent's Life Points.

 

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This card cannot be Special Summoned except by its own effect. This card can be Special Summoned by sending 5 "Volcanic" monsters from your hand or field to the Graveyard. During your Draw Phase before you draw you can toss a coin and call it, if you called it correctly add 1 "Blaze Accelerator" card from your Deck to your hand, if you called it wrong skip your Draw Phase. When this card inflicts Battle Damage you can discard 3 cards to increase the damage by 1000 and treat the Battle Damage as Effect Damage. This card gains ATK equal to the number of "Volcanic Shell" and "Volcanic Scattershots" in your Graveyard x200.

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Once per turn during your Standby Phase discard 1 "Volcanic Scattershot", "Volcanic Shell" or "Blaze Accelerator" to add 1 "Volcanic" or "Blaze Accelerator" card from your Deck to your hand. During your Battle Phase you can remove the top 3 cards from your Deck from play, 1 FIRE monster you control can attack twice this turn. When you discard a "Volcanic" monster for the effect of "Blaze Accelerator" you can pay 500 Life Points to Special Summon 1 "Blitz Token" (FIRE / Level 1 / Pyro/Tuner / ATK/0 Def/0) in face-up Attack Position. You can Tribute this card and a "Blaze Accelerator" you control to Special Summon 1 "Volcanic Doomfire" from your Deck or Graveyard negating its summoning conditions. During the 3rd Standby Phase after this card was Summoned, you can Tribute it to inflict 1300 damage to your opponent .

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This card cannot be Special Summoned. When this card is Advanced Summoned neither player can activate Spell or Trap Cards. During a turn in which neither player activated a Spell or Trap Card neither player can take any damage. When a monster you control is destroyed and sent to the Graveyard you can Special Summon 1 monster from you hand with 2 Levels lower than the destroyed monster. During your End Phase both players must select 1 card from their hand, toss a coin and call it, if you called it right add the card your opponent selected to your hand, if you called it wrong your opponent adds the card you selected to their hand.

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