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Master of the Seal


dojinn

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Master of Signias - Jinn Ty:Light Lv:**** ATK/1700 DEF/1500

Spellcaster/effect: During your main phase you may add 1 "Seal" in it's card name from the deck to your hand. Cards with "Seal" in card name cannot be destroyed by card effects. increase the ATK of this monster by 200 for each "Seal" on the field.

 

Trap Seal

Spell continuous

This card cannot be activated unless there is a "Master of Signias - Jinn" on the field. You and your opponent cannot activate trap cards. Only 1 card with "Seal" in there card name Can be activated per turn. This card is destroyed if "Master of signias - Jinn" is

sent to the graveyard.

 

Spell Seal

Spell continuous

This card cannot be activated unless there is a "Master of Signias - Jinn" on the field. You and your opponent cannot activate Spell cards. Only 1 card with "Seal" in there card name can be activated per turn. This card is destroyed if "Master of signias - Jinn" is

sent to the graveyard.

 

Skill Seal

Spell continuous

This card cannot be activated unless there is a "Master of Signias - Jinn" on the field. All Face-Up effect monsters are negated. Only 1 card with "Seal" in there card name can be actvated per turn. This card is destroyed if "Master of signias - Jinn" is

sent to the graveyard.

 

Draw Seal

Spell continuous

This card cannot be activated unless there is a "Master of Signias - Jinn" on the field. You and your opponent cannot draw cards from the deck. Only 1 card with "Seal" in there card name can be activated per turn. This card is Destroyed if "Master of Signias - jinn" is

sent to the graveyard.

 

Seal of Soul

Spell

This Card cannot be activated unless there is a "Trap Seal", "Spell Seal", "Skill Seal", "Draw Seal" on the field. lower your opponents

life points to 0.

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