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Lets Make Up Rules For Speed Dueling Together! Click Here.


Angus0403

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We'll You See, UDE Or Even JP Doesn't Have Rules Yet About Speed Dueling ( I Think They Do, Duel Terminal Has A Function Of Speed Dueling But No Speed Spells ). So I Thought Of It And I Decided To Post A Thread On YCM. So We Can Make Speed Spells Up ( Add SPEED DUEL To Cards ) And Speed Duel With Your Friends ( On Ground xD! ). Well We Can Find Rules By Watching Yu-Gi-Oh! 5D's.

 

Requirements Of A Speed Duel.

1. A Field Spell, Speed World In Your Extra Deck.

2. 12 Speed Counters Ready By Your Side ( You Can Use Coins )

(Please Help With This)

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Rules

1. Every Start Of A Speed Duel, Activate Field Magic, Speed World From Your Extra Deck. ( Both Cards Is Not Destroyed )

2. Add A Speed Counter To Speed World During Every Players' Standby Phase.

(Please Help With This)

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I'll Credit Whoever Helps Me. Thanks

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Credits : Angus0403

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Or you could just copy exactly how 5Ds do it, simple as that. Some speed spells such as The End Of The Storm have a Speed Counter requirement (The End Of The Storm is 10)

 

Known Speed Spells:

* Sp - Dash Pilfer

* Sp - Gap Storm

* Sp - Reactor Pod

* Sp - Silver Contrail

* Sp - Summon Speeder

* Sp - Shift Down

* Sp - Synchro Return

* Sp - Vision Wind

* Sp - Zero Rebirth

* Sp - Speed Fusion

* Sp - The End of Storm

* Sp - Accel Draw

* Sp - Summon Speeder

* Sp - Rapid Shot Wing

* Sp - Sonic Blaster

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