sironthemage Posted August 17, 2008 Report Share Posted August 17, 2008 I think God Neos sucks! He needs to many material monsters and his attack is very low!! (For Him)What do you think? Link to comment Share on other sites More sharing options...
Wyhe Posted August 17, 2008 Report Share Posted August 17, 2008 I think...that this should be in TCG instead Link to comment Share on other sites More sharing options...
Guest Posted August 17, 2008 Report Share Posted August 17, 2008 Well, at least he has a (bad) OTK. Link to comment Share on other sites More sharing options...
Guest Star Posted August 17, 2008 Report Share Posted August 17, 2008 This is a funny topic. Link to comment Share on other sites More sharing options...
sportsplayer627 Posted August 17, 2008 Report Share Posted August 17, 2008 he sucks 2500 ATK / Def at a cost of 6 monsters hes bad Link to comment Share on other sites More sharing options...
ShadowKyogre Posted August 17, 2008 Report Share Posted August 17, 2008 He is plainly bad, not even god-like. Link to comment Share on other sites More sharing options...
SushiTheLegend Posted August 17, 2008 Report Share Posted August 17, 2008 Well the fact that not only does his ATK get increased by 500 which isn't a great plus he also gains the RFP monster's effect as well, so you get some powerful effect monster and RFP for God Neos and it's uber pwn, such as E-Hero Flame Wingman. Link to comment Share on other sites More sharing options...
EHERO Andrew Posted August 17, 2008 Report Share Posted August 17, 2008 It only depends on which monsters you use. Effect: This card cannot be Special Summoned except by Fusion Summon. The Fusion Material Monsters for this card are any 6 "Neos", "Neo-Spacian", "Elemental Hero", "Destiny Hero" or "Evil Hero" monsters, with a minimum of 1 "Neos", 1 "Neo-Spacian" and 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" required. Once per turn, by removing from play 1 "Neos", "Neo-Spacian", "Elemental Hero", "Destiny Hero" or "Evil Hero" monster in your Graveyard, this card gains 500 ATK, and gains the removed card's effect until the end of the turn. So the only monster required is Neos (Obviously since he's God Neos). If you read it closely, all it needs are 3 Fusion Materials. 1 Neos, 1 Neo-Spacian and 1 E or D or Ev-Hero. And YOU CAN use Miracle Fusion. Now, you need the right monsters to remove and gain the effects. Heat (Gain power)Wildheart (unaffected by Traps)Bladedge/Malicious Edge (Piercing Damage)Voltic (To bring back a E-Hero and attack again)Flare Scarab (Gain Power)Knospe (To attack Directly aka OTK)Shining Flare Wingman (Power and Burn) It all depends on what you use. Link to comment Share on other sites More sharing options...
Phantom Roxas Posted August 17, 2008 Report Share Posted August 17, 2008 Why didn't they keep his ATK at 3000? That might've mase a difference. And Andrew, have you made a God Neos Deck yet? Just wondering. Link to comment Share on other sites More sharing options...
Zoc711 Posted August 17, 2008 Report Share Posted August 17, 2008 sucks Link to comment Share on other sites More sharing options...
Guest Posted August 17, 2008 Report Share Posted August 17, 2008 It only depends on which monsters you use. Effect: This card cannot be Special Summoned except by Fusion Summon. The Fusion Material Monsters for this card are any 6 "Neos"' date=' "Neo-Spacian", "Elemental Hero", "Destiny Hero" or "Evil Hero" monsters, with a minimum of 1 "Neos", 1 "Neo-Spacian" and 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" required. Once per turn, by removing from play 1 "Neos", "Neo-Spacian", "Elemental Hero", "Destiny Hero" or "Evil Hero" monster in your Graveyard, this card gains 500 ATK, and gains the removed card's effect until the end of the turn. So the only monster required is Neos (Obviously since he's God Neos). If you read it closely, all it needs are 3 Fusion Materials. 1 Neos, 1 Neo-Spacian and 1 E or D or Ev-Hero. And YOU CAN use Miracle Fusion. Now, you need the right monsters to remove and gain the effects. Heat (Gain power)Wildheart (unaffected by Traps)Bladedge/Malicious Edge (Piercing Damage)Voltic (To bring back a E-Hero and attack again)Flare Scarab (Gain Power)Knospe (To attack Directly aka OTK)Shining Flare Wingman (Power and Burn) It all depends on what you use.[/quote'] 1. Neos isn't necessary. And monster with Neos in its name will work, such as Neos Alius or a Neos Fusion. 2. If you actually read the bloody card, you'll see that you need 6 Fusion Materials. The phrase "The Fusion Material Monsters for this card are any 6 "Neos", "Neo-Spacian", "Elemental Hero", "Destiny Hero" or "Evil Hero" monsters" should make that clear to anyone who has passed third grade. The qualifier "with a minimum of 1 "Neos", 1 "Neo-Spacian" and 1 "Elemental Hero", "Destiny Hero" or "Evil Hero" required" is there to make sure that the six Fusion Matierial Monsters include at least one monster from each of the three categories; it is NOT there to give you an optional way of summoning God Neos with only three Fusion Material Monsters. 3. Considering that Phantom-Plasma is a well-known and extremely powerful play, I don't see how you forgot that God Neos could copy Plasma's effect. It's far better than many of the options you listed, since it steals a monster, provides ATK, AND negates the opponent's monster effects. Link to comment Share on other sites More sharing options...
Azure Posted August 17, 2008 Report Share Posted August 17, 2008 He's very bad! Plasma is better much better. Link to comment Share on other sites More sharing options...
Abstract [Atrocity] Posted August 17, 2008 Report Share Posted August 17, 2008 Needs his own deck, but with Voltech he can OTK... Exodia might be easier :3 Link to comment Share on other sites More sharing options...
Phantom Roxas Posted August 18, 2008 Report Share Posted August 18, 2008 3. Considering that Phantom-Plasma is a well-known and extremely powerful play' date=' I don't see how you forgot that God Neos could copy Plasma's effect. It's far better than many of the options you listed, since it steals a monster, provides ATK, AND negates the opponent's monster effects.[/quote'] ...For all of one turn.... Link to comment Share on other sites More sharing options...
-DG- Posted August 18, 2008 Report Share Posted August 18, 2008 i agree with roxas. I think that we should all just say that he has downsides and a few good things, but it would definitely take the right cards. Link to comment Share on other sites More sharing options...
EHERO Andrew Posted August 18, 2008 Report Share Posted August 18, 2008 Why didn't they keep his ATK at 3000? That might've mase a difference. And Andrew' date=' have you made a God Neos Deck yet? Just wondering.[/quote'] I had some ideas. I even once proxied a deck out of it. And I gotta tell you the truth, it works pretty well, if you put in the right things. Miracle Fusion always helps. Link to comment Share on other sites More sharing options...
Azuh Posted August 18, 2008 Report Share Posted August 18, 2008 Its OTK is pretty fun I like it. Its something new Link to comment Share on other sites More sharing options...
i am L Posted August 20, 2008 Report Share Posted August 20, 2008 1. Neos isn't necessary. And monster with Neos in its name will work' date=' such as Neos Alius or a Neos Fusion.[/quote'] Neo Space Pathfinder will also work (its Japanese name spells Neo Space as Neospace). Link to comment Share on other sites More sharing options...
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