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Junk, Turbo, Nitro, and more.


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I don't like seeing those Synchros that need a specific Tuner go to a waste, so I decided I would make some support Synchros and other such cards for them.. I'll add the other Synchro support later.

 

[spoiler=Junk Support]

Junk Brawler

Earth/Warrior/Synchro/4/1900/1800

"Junk Synchron" + 1 or more non-Tuner monsters

Increase this card's ATK and DEF by 100 for every "Junk" card in your Graveyard. When this card inflicts Battle Damage to your opponent's Life Points, you may add 1 "Junk" card from your Graveyard to your hand.

 

Junk King

Earth/Machine/Synchro/8/2600/1800

"Junk Synchron" + 1 or more non-Tuner monsters

This card is unaffected by Trap Cards. Once per turn you may remove from play a Warrior or Machine-Type monster in either player's Graveyard to increase the ATK of this card by the Level of the removed monster x200.

 

Junk Magician

Earth/Machine/3/1700/100

Each time a Monster is sent from the field to the Graveyard while this card is face-up on the field, increase this card's ATK by 50, and its DEF by 400.

 

Junk Replacement

Earth/Warrior/Gemini/1/400/600

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with the following effect:

● This card becomes a Tuner and is treated as "Junk Synchron".

 

Junk Rifle

Trap Card

This card is unaffected by card effects that would destroy it or keep it from being activated. When this card is activated under these circumstances, pay 500 Life Points when activating it. This card becomes an Equip Spell Card to a monster on the field of your choice. The equipped monster gains 400 ATK, and an additional 100 ATK for each monster on your opponent's side of the field.

 

Junk Regeneration

Normal Spell Card

Special Summon 1 Level 5 or lower Warrior or Machine-Type monster in your Graveyard. Decrease the ATK of the Summoned monster by its Level x200. If the Summoned monster was Level 5, decrease its ATK by 1500 instead.

 

[spoiler=Turbo Support]

Turbo Beast

Wind/Beast-Warrior/Synchro/5/2300/1300

"Turbo Synchron" + 1 or more non-Tuner Monsters

If this card is unaffected by the effects of Level 6 or higher Effect Monsters. When this card attacks a monster of a higher Level, increase this card's ATK by 1000.

 

Turbo Emperor

Wind/Warrior/Synchro/9/3000/2400

"Turbo Synchron" + 1 or more non-Tuner Monsters

During the turn this card is Synchro Summoned successfully, negate the effects of all other monsters on the field. When this card attacks an Effect Monster with 2000 ATK or more, increase this card's ATK by the Level of the monster x200.

 

Turbo Charger

Quick-Play Spell Card

Tribute 1 monster. Increase the ATK of 1 face-up monster on your side of the field by 500, and negate the effects of a monster the selected monster battles with during this turn.

 

[spoiler=Nitro Support]

Nitro Psychotic

Fire/Psychic/Synchro/6/2800/1600

"Nitro Synchron" + 1 or more Psychic non-Tuner monsters

Each time you or your opponent activates a Spell Card, increase this card's ATK by 300. By paying 500 Life Points, this card can attack your opponent's Life Points directly. At that time, only apply damage equal to the amount this card's original ATK was increased by.

 

Nitro Boost

Quick-Play Spell

Special Summon 1 Level 2 or lower Tuner monster from your hand or Graveyard. During your opponent's next Standby Phase, Tribute the monster Summoned by this effect and inflict 500 damage to both players.

 

Pyromannequin

Fire/Psychic/5/1800/1200

By paying 500 Life Points and removing 1 card in your Graveyard from play, this card becomes treated as the same Types, Attribute, and has the same name as the removed monster until the End Phase of the turn this effect was activated.

 

Nitro-Turbo Combination Mecha

Fire/Machine/Synchro/8/3100/2300

"Nitro Synchron" + "Turbo Synchron" + 2 or more non-Tuner monsters

This card is unaffected by the effects of Level 8 or lower Effect Monsters. Once per turn, you may pay 3000 Life Points. If you do, this card may attack all face-up monsters on your opponent's side of the field once each during this turn, and when it attacks an Effect Monster, its ATK is increased by 1000.

 

 

 

Hyper Synchron

Light/Spellcaster/Tuner/3/800/800

This card is unaffected by Trap Cards. Once per turn, you may destroy 1 face-up Trap Card on the field. If the destroyed Trap was your own, increase this card's ATK by 500 until the End Phase of the turn. If the Trap Card was your opponent, skip your next Battle Phase.

 

 

Hyper Magician

Light/Spellcaster/Synchro/9/2500/2100

"Hyper Synchron" + 1 or more non-Tuner monsters

Once per turn you may negate the activation and effect of a Trap Card and remove that card from play. While this card is face-up on the field, neither player can activate more than 2 Spell Cards during their turn.

 

Cumulation Golem

Dark/Rock/Synchron/10/?/?

At least 1 Tuner monster + A number of non-Tuner monsters

This card's ATK and DEF are equal to the number of Tuner monsters used during its Synchro Summon x800.

 

[spoiler=Random Equip Support]

Equipment Converter

Continuous Spell Card

Once per turn, you may destroy 1 face-up Equip Spell Card on the field and Special Summon 1 "Junk Token" (Earth/Machine/3/1000/1000) on the controller of that Equip Spell Card's side of the field in the position of their choice. During each of your End Phases, inflict 500 damage to your opponent's Life Points for each "Junk Token" on your side of the field.

 

Knife Wheel

Normal Spell Card

Send 2 Equip Spell Cards from your deck to the Graveyard and toss 2 coins. Destroy a number of cards on your opponent's side of the field equal to the number of Heads as a result.

 

Old Silk Hat

Equip Spell Card

Increase your Life Points by 300 each time the equipped monster destroys another monster as a result of battle. When this card is sent from the deck to the Graveyard, activate the following effect during your End Phase: - The ATK of all of your opponent's monsters become equal to the Level of the monster they are attacking x300 until the next player's End Phase.

 

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Hyper Synchron

Light/Spellcaster/Tuner/3/800/800

This card is unaffected by Trap Cards. Once per turn, you may destroy 1 face-up Trap Card on the field. If the destroyed Trap was your own, increase this card's ATK by 500 until the End Phase of the turn. If the Trap Card was your opponent, skip your next Battle Phase.

 

Hyper Magician

Light/Spellcaster/Synchro/9/2500/2100

"Hyper Synchron" + 1 or more non-Tuner monsters

Once per turn you may negate the activation and effect of a Trap Card and remove that card from play. While this card is face-up on the field, neither player can activate more than 2 Spell Cards during their turn.

 

Cumulation Golem

Dark/Rock/Synchron/10/?/?

At least 1 Tuner monster + A number of non-Tuner monsters

This card's ATK and DEF are equal to the number of Tuner monsters used during its Synchro Summon x800.

 

Equipment Converter

Continuous Spell Card

Once per turn, you may destroy 1 face-up Equip Spell Card on the field and Special Summon 1 "Junk Token" (Earth/Machine/3/1000/1000) on the controller of that Equip Spell Card's side of the field in the position of their choice. During each of your End Phases, inflict 500 damage to your opponent's Life Points for each "Junk Token" on your side of the field.

 

Knife Wheel

Normal Spell Card

Send 2 Equip Spell Cards from your deck to the Graveyard and toss 2 coins. Destroy a number of cards on your opponent's side of the field equal to the number of Heads as a result.

 

Old Silk Hat

Equip Spell Card

Increase your Life Points by 300 each time the equipped monster destroys another monster as a result of battle. When this card is sent from the deck to the Graveyard, activate the following effect during your End Phase: - The ATK of all of your opponent's monsters become equal to the Level of the monster they are attacking x300 until the next player's End Phase.

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