Jump to content

Darkness Deck!(4 New Cards)


BigE181

Recommended Posts

Darkness Deck

 

Monsters-

 

Darkness Undead

Star: 4

ATK: 1100 DEF: 1000

Zombie/Normal

 

Darkness Warrior

Star: 3

ATK: 1500 DEF: 1300

Warrior/Normal

Darkness Barbarian

Star: 4

ATK: 1800 DEF: 1500

Warrior/Normal

 

Darkness Archer

Star: 3

ATK: 1400 DEF: 1500

Warrior/Normal

 

Darkness Knight

Star: 4

ATK: 1800 DEF: 1700

Warrior/Effect

This card can't not be set or normal summon, but special summon by sending 1 "Darkness Warrior" to graveyard,

and destroy 1 monster on the field.

 

 

Darkness Necromancer

Star: 4

ATK: 1900 DEF: 1700

Spellcaster/Effect

This card can't not be set or normal summon, but special summon by sending 1 "Darkness Undead" to graveyard,

and destroy 1 trap/sell on the field.

 

 

Darkness Sorceress

Star: 4

ATK: 1700 DEF: 1400

Spellcaster/Effect

Gain 500 ATK when a monster have high ATK than this cards.

 

 

Darkness Paladin

Star:5

ATK: 2100 DEF: 1900

Warrior/Effect

All monster on your side of field gain 500 ATK/DEF

 

Darkness Dragon

Star: 6

ATK: 2500 DEF:2300

Dragon/Effect

Inflict 700 LP to your oppenent for each 2nd turns

 

Dae, Darkness of God

Star: 8

ATK: ? DEF: ?

Spellcaster/Effect

This card gain 750 ATK for every card on your monsters zone, and gain 750 DEF for every card on your Trap/Spell zone.

 

Fusions-

 

Darkness Dragon of Knight

Star: 6

ATK: 1700 DEF: 1600

Dragon/Effect

 

Darkness Dragon + Darkness Knight, This monster cannot be Special Summoned except by Fusion Summon,

This card gain 300 ATK/DEF for every monsters on your field.

 

Darkness Dragon of Necromancer

Star: 7

ATK: ? DEF: ?

Dragon/Effect

Darkness Dragon + Darkness Necromancer, This monster cannot be Special Summoned except by Fusion Summon,

Remove 2 card from graveyard and gain that amount of ATK/DEF.

 

 

Darkness Dragon of Paladin

Star: 8

ATK: ? DEF:2500

Dragon/Effect

Darkness Dragon + Darkness Paladin, This monster cannot be Special Summoned except by Fusion Summon,

This cards gain 600 ATK for every monsters on your field, When this cards is destroyed,

destroy all the monster on your opponent field.

 

Dae, Darkness of God of Dragon Slayer

Star 8

ATK: ? DEF: ?

Dragon/Effect

Darkness Dragon + Dae, Darkness of God, This monster cannot be Special Summoned except by Fusion Summon

This card gain 1000 ATK for every card on your monsters zone, and gain 1000 DEF for every card on your Trap/Spell zone. This Card can't not be destroyed by trap/spell.

 

Rituals-

 

Darkness Light of the King

Star: 8

ATK: 3200 DEF: 0

Warrior/Effect:

This monster can only be Ritual Summoned with the Ritual Spell Card,

"Darkness King Summon". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. This card gain 500 DEF for every "Dark Type" on the field.

 

 

Darkness Light of the Queen

Star: 7

ATK: 0 DEF: 3000

This monster can only be Ritual Summoned with the Ritual Spell Card,

"Darkness Queen Summon". You must also offer monsters whose total Level Stars equal 7 or more as a Tribute from the field or your hand. This card gain 500 ATK for every "Dark Type" monster on the field.

 

 

Spells-

 

Darkness King Summon

This card is used to Ritual Summon "Darkness Light of the King".

You must also Tribute monsters whose total Levels equal

8 or more from the field or your hand.

 

Darkness Queen Summon

This card is used to Ritual Summon "Darkness Light of the Queen".

You must also Tribute monsters whose total Levels equal

7 or more from the field or your hand.

 

Darkness Sarcophagus

Select and remove from play 1 card in your Opponent Deck.

During your Second Standby Phase after this card's activation, add the removed card to your hand.

 

Darkness of Ruin(Field)

Every "Darkness" monsters, gain 500 ATK/DEF

 

Pot of Darkness

Draw 1 card and if you have "Darkness" in hand draw another.

 

Darkness Weapon: Arrow

This card only for Archer, gain 300 ATK

 

Darkness Weapon: Sword

 

This Card for Paladin, Knight, Warrior, Undead, gain 300 ATK.

 

Darkness Weapon: Axe

This card for Paladin, Barbarian, Knight, gain 300 ATK.

 

Darkness Weapon: Wand

This card for Necromancer, gain 300 ATK.

 

Darkness Weapon: Staff

This card for Sorceress, gain 300 ATK

 

Traps-

 

Altar of Darkness

Select 1 monster on your side of the field and send it to the Graveyard.

Inflict your opponent Life Points by an amount equal to the original ATK of the monster.

 

Darkness Reborn

Select 1 "Darkness Monster" from your Graveyard and Special Summon it in face-up Attack Position. When this card is

removed from the field, destroy the monster. When the monster is destroyed, destroy this card.

Darkness Liver

Once Activate, This card inflict 200 LP to your opponent for each "DARK TYPE" on the field.

____________________________________

 

This took me about 3 hours... Rate and comment!

Edit: Coming Soon: Lightness Deck!

 

Edit: 2 NEW Cards: Dae, Darkness of God, and Dae, Darkness of God of Dragon Slayer

 

Edit3: Message was delete

 

Edit4: Darkness Light of the King, and Darkness Light of the Queen and there ritual spell card.

Link to comment

OCG is Official Card Grammar. Let me give you an example:

 

Someone would think a Gemini would need this effect: "Second Summon this card and it becomes a Ritual Monster".

 

But it would actually be officially (if it were a real card) like "This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with the following effect:

● This card is treated as a Ritual Monster."

Link to comment

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...