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Skull Lair [DISC]


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For this card to be played:

 

1. You should be able to dump a mass of monsters to the Graveyard as fast as possible.

 

2. Mass RFG revival.

 

No. 1 is essentially dead, what with the (unjust) limiting of Card Trooper.

 

No. 2 is more of the same, as we only have 1 RftDD to contend with.

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I hate the card. A kid at school that I used to duel with tried to argue with me that since his copy was a older one that said "remove any number of cards" that it meant that he could remove spells and traps from play too.

 

He didn't stop arguing even after I showed him a newer copy that had the right effect saying "I'll use the effect that's written on the card"

 

damned noob...

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