Tickle Me Emo Posted August 13, 2008 Report Share Posted August 13, 2008 Notes before suggesting: 1) I only want this deck to use cards from teh Duelest genisis2) This deck is a fun deck, not a serious one.3) I DID NOT NET DECK THIS FROM JoC! We had the exact same build. Monsters: (22) Non-Tuner: (13)3x Destructotron3x Psychic Snail3x Mind Protector2x Telekinetic Shocker2x Doctor Cranium Tuner: (9)3x Da Nazi (Psychic Commander)3x Krebons3x Mind Master Spells: (9)3x Emergency Teleport3x Telekinetic Charging Cell2x Psy-Station1x Psy-Impulse Traps: (9)3x Mind Over Matter3x Psychic Rejuvenation3x Telepathic Power Extra Deck: (9)3x Avenging Knight Parshath3x Thought Ruler Archfiend3x Magical Android Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 13, 2008 Report Share Posted August 13, 2008 Notes before suggesting: 1) I only want this deck to use cards from teh Duelest genisis2) This deck is a fun deck' date=' not a serious one.[b']3) I DID NOT NET DECK THIS FROM JoC! We had the exact same build.[/b] Course Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 13, 2008 Author Report Share Posted August 13, 2008 I swear the only difference is that this had a fail side deck and more synchros but I swear it was the same build. Link to comment Share on other sites More sharing options...
Chaos Impact™ Posted August 13, 2008 Report Share Posted August 13, 2008 Cool deck i saw some similar decks at the sneak preview they can either go bad or good. But this is great and well balanced Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 13, 2008 Report Share Posted August 13, 2008 telekeintic charging cell pwns though. + Krebon makes krebon a marshmallon, + Destructron makes it a harpies feather duster, + Mind Master means u can toolbox to the max, +Psychic Commander means u can decrease any monster by 500 atk Link to comment Share on other sites More sharing options...
bury the year Posted August 13, 2008 Report Share Posted August 13, 2008 My guesses: -1 Psychic Rejuvenation+1 Psycho Overload Then again, I haven't played for real in 2+ years, so take this at face value. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 13, 2008 Author Report Share Posted August 13, 2008 telekeintic charging cell pwns though. + Krebon makes krebon a marshmallon' date=' + [b']Destructron makes it a harpies feather duster[/b], + Mind Master means u can toolbox to the max, +Psychic Commander means u can decrease any monster by 500 atk not completely, destructron can only target facedown backrow Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 13, 2008 Report Share Posted August 13, 2008 ^ stil most cards put into the backrow are face down Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 13, 2008 Author Report Share Posted August 13, 2008 ^True. Question, if I target a face down say... spirit barrier and the opponent activates it, is it still destroyed? Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 13, 2008 Report Share Posted August 13, 2008 Yes because the target has already been declared and has ful filled the targetting specifics Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 13, 2008 Author Report Share Posted August 13, 2008 kk thats what I thought. Link to comment Share on other sites More sharing options...
Skyfi Posted August 13, 2008 Report Share Posted August 13, 2008 No Physychic Overload? Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 13, 2008 Author Report Share Posted August 13, 2008 Not sure on the overload, its a trap thus kinda slow and easily destroyed. JoC the cards effect is: Select 3 Psychic-Type monsters in your Graveyard, and shuffle them back to your Deck. Afterwards, draw 2 cards. Can someone crow one of the targeted monsters or is it a cost? If so than can you select a different third or how would it work? Link to comment Share on other sites More sharing options...
JesusofChaos™ Posted August 13, 2008 Report Share Posted August 13, 2008 Same ruling as PoA im guessing: You cannot activate it if you do not have 5 or more monsters in your Graveyard. If any of the 5 monsters targeted by "Pot of Avarice" are removed from the Graveyard before its effect resolves, for example by "Disappear" or "Call of the Haunted", then the entire effect of "Pot of Avarice" disappears. You do not shuffle the other monsters into your Deck and you do not draw 2 cards. Link to comment Share on other sites More sharing options...
Tickle Me Emo Posted August 13, 2008 Author Report Share Posted August 13, 2008 ^kk sounds logical. Thanks again. Link to comment Share on other sites More sharing options...
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